我确实使3d对象成为动态对象,并且我希望透视相机缩放以适合对象 但它不起作用,我不知道该如何寻求帮助!!!
动态对象添加是这个
RewriteEngine On
RewriteCond %{HTTP_HOST} !^example\.com
RewriteRule (.*) http://example.com/en/$1 [R=301,L]
并且我进行光线投射鼠标按下事件,并且我希望缩放以适合对象 代码是
在此处输入代码
enter code here
function plusobject(witch,clicknum) {
//var geometry = new THREE.BoxGeometry( 5,5,5 );
var geometry = new THREE.RingBufferGeometry( 2.4, 6,30,1,0,6.3 );
//var geometry = new THREE.RingGeometry( 2.4, 6,30,1,0,6.3 );
var material = new THREE.MeshBasicMaterial( { color: 0x610B38 } );
material.side = THREE.DoubleSide;
var mesh3 = new THREE.Mesh( geometry, material );
mesh3.name = clicknum;
mesh3.userData.id = clicknum;
witch.x += 3;
witch.y += 5;
witch.z += 3;
mesh3.position.set(witch.x , witch.y, witch.z);
mesh3.castShadow = true;
mesh3.receiveShadow = true;
scene.add( mesh3 );
} // plusobject END
我需要帮助