我有此代码,我不知道如何将签名图像保存在设备中,任何人都知道该怎么做?然后我需要重新获取这张照片,我需要帮助。
Tengo este codigo y no se como puedo guardar la foto de la firma en el dispositivo alguien sabe como puedo hacerlo吗? necesito ayuda的nedesito obtener esta照片
import 'dart:convert';
import 'dart:typed_data';
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:flutter_signature_pad/flutter_signature_pad.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
ByteData _img = ByteData(0);
@override
Widget build(BuildContext context) {
var sign = Signature(
color: Colors.red,
strokeWidth: 5.0,
);
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Expanded(child: sign),
LimitedBox(
maxHeight: 200.0,
child: Image.memory(_img.buffer.asUint8List())),
Padding(
padding: EdgeInsets.all(25.0),
child:
Row(mainAxisAlignment: MainAxisAlignment.center, children: [
MaterialButton(
color: Colors.green,
onPressed: () async {
//retrieve image data, do whatever you want with it (send to server, save locally...)
var data = await sign
.getData()
.toByteData(format: ui.ImageByteFormat.png);
setState(() {
_img = data;
});
debugPrint("onPressed " +
base64.encode(data.buffer.asUint8List()));
},
child: Text("Save")),
MaterialButton(
color: Colors.grey,
onPressed: () {
sign.clear();
debugPrint("cleared");
},
child: Text("Clear")),
]),
)
],
),
) // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
答案 0 :(得分:0)
flutter示例中的Signature
小部件只是在画布上绘制路径:
void paint(Canvas canvas, Size size) {
var paint = Paint()
..color = Colors.black
..strokeCap = StrokeCap.round
..strokeWidth = 5.0;
for (int i = 0; i < points.length - 1; i++) {
if (points[i] != null && points[i + 1] != null)
canvas.drawLine(points[i], points[i + 1], paint);
}
}
您需要找到一种方法
以下是具体步骤:
ui.PictureRecorder
。 Canvas
创建一个Size
。recorder.endRecording()
ui.Image
获取picture.toImage
对象image.toByteData(format: ui.ImageByteFormat.png)
获取png格式的图像字节我的答案在这里描述了这些步骤(尽管用例有所不同):Flutter how to save(re-encode) text overlay on video
答案 1 :(得分:0)
pngBytes = image.toByteData(格式:ui.ImageByteFormat.png)
现在,您必须将 $(document).ready(function() {
var table = $('.export-table').DataTable({
dom: 'Bfrtip',
'bServerSide': true,
'sAjaxSource': 'api',
buttons: ['copy', 'excel', 'pdf']
});
table.buttons().container().appendTo('#export-table_wrapper .col-sm-6:eq(0)');
});
转换为pngBytes
字节。
然后使用List<int>
将画布存储为png
这是一个例子
File('$path/filename.png').writeAsBytesSync(pngBytes.buffer.asInt8List())
有关完整示例,请访问https://github.com/vemarav/signature