Java-如何为jframe创建bufferedStrategy

时间:2018-09-06 20:04:20

标签: java graphics render bufferstrategy

我是使用 java2D java图形的新手,但是在Java中使用BufferStrategy时遇到了一些问题,我尝试解决但无法正常工作,创建BufferStrategy时会出现类似这样的错误...

Exception in thread "Thread-0" java.lang.IllegalStateException: Component must have a valid peer
at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:4006)
at java.awt.Component$FlipBufferStrategy.<init>(Component.java:3980)
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(Component.java:4503)
at java.awt.Component.createBufferStrategy(Component.java:3857)
at java.awt.Canvas.createBufferStrategy(Canvas.java:194)
at java.awt.Component.createBufferStrategy(Component.java:3781)
at java.awt.Canvas.createBufferStrategy(Canvas.java:169)
at code.Main.render(Main.java:84)
at code.Main.run(Main.java:31)
at java.lang.Thread.run(Thread.java:745)
BUILD SUCCESSFUL (total time: 24 seconds)

我在YouTube tutorial中获得了该项目的大部分代码,"at code.Main.render(Main.java:84)"指向此渲染方法

private void render()
{
   bufferStrategy= display.getCanvas().getBufferStrategy(); //getting bufferstrategy
   if(bufferStrategy==null)
   {
       display.getCanvas().createBufferStrategy(3);// creating bufferstrategy, output says error in this line
       return;
   }
   g= bufferStrategy.getDrawGraphics(); 
   g.fillRect(1,1,width,height);//draw a rectangle
   bufferStrategy.show();//show all things (build-in method)
   g.dispose();
}

第二次错误是在调用render()方法

public void run()                           //override run to Runnable
{
    initialize();                           //create and initialize Display frame and canvas

    while (runningStatues)                  //works when game is already running
    {
        tick();                             //update variables, have no code here
        render();                           // here is contain error
    }
    stop();
}

我认为这对我来说太复杂了,谢谢您的帮助:)

1 个答案:

答案 0 :(得分:0)

  

组件必须具有有效的同位体

这是(试图)告诉您的事,您已经尝试在屏幕上实现基础窗口之前创建BufferStrategy-这意味着,它已附加到本机对等项。在AWT / Swing中,首先调整窗口大小或使其可见时,窗口就会实现。

因此,作为一般建议,在尝试创建BufferStrategy

之前,使窗口可见

我强烈建议您查看JavaDocs for BufferStrategy,因为它有推荐工作流程的出色示例,您可以从中建立解决方案。

我还建议您看看BufferStrategy and BufferCapabilities线索,因为它包含许多可运行的示例,您可以使用它们

我还建议您不要使用框架的BufferStrategy,而是使用添加到框架中的Canvas,这样可以防止您在窗口边框下方绘画

您可以考虑看看类似What is the correct way to use createBufferStrategy()?的东西作为可运行的示例