我正在尝试使用
UnsafeMutablePointer<UnsafeMutablePointer<Float>?>!
因为它是我需要使用的方法的参数所必需的。但是我不知道这是什么或如何使用。
我通过执行以下操作创建了此值:
var bytes2: [Float] = [39, 77, 111, 111, 102, 33, 39, 0]
let uint8Pointer2 = UnsafeMutablePointer<Float>.allocate(capacity: 8)
uint8Pointer2.initialize(from: &bytes2, count: 8)
var bytes: [Float] = [391, 771, 1111, 1111, 1012, 331, 319, 10]
var uint8Pointer = UnsafeMutablePointer<Float>?.init(uint8Pointer2)
uint8Pointer?.initialize(from: &bytes, count: 8)
let uint8Pointer1 = UnsafeMutablePointer<UnsafeMutablePointer<Float>?>!.init(&uint8Pointer)
uint8Pointer1?.initialize(from: &uint8Pointer, count: 8)
但是我得到了错误:
Thread 1: Fatal error: UnsafeMutablePointer.initialize overlapping range
我在做什么错?
答案 0 :(得分:2)
您正在制造不良行为。
var bytes2: [Float] = [39, 77, 111, 111, 102, 33, 39, 0]
let uint8Pointer2 = UnsafeMutablePointer<Float>.allocate(capacity: 8)
uint8Pointer2.initialize(from: &bytes2, count: 8)
创建指向某些内存的指针,并将该内存初始化为存储在bytes2
中的值。
所以:uint8Pointer2 = [39, 77, 111, 111, 102, 33, 39, 0]
然后,您决定创建一个引用该指针的内存的指针:
var uint8Pointer = UnsafeMutablePointer<Float>?.init(uint8Pointer2)
因此,如果您打印uint8Pointer
,它将具有与uint8Pointer2
完全相同的值。如果您决定也更改其任何值,它也会更改{{ 1}} ..
因此,当您这样做时:
uint8Pointer2
它用var bytes: [Float] = [391, 771, 1111, 1111, 1012, 331, 319, 10]
uint8Pointer?.initialize(from: &bytes, count: 8)
覆盖了uint8Pointer2
的值。.
到目前为止,[391, 771, 1111, 1111, 1012, 331, 319, 10]
只是uint8Pointer
的浅表副本。改变一个会影响另一个。.
现在您决定这样做:
uint8Pointer2
这里您创建了指向{{1}的指针(let uint8Pointer1 = UnsafeMutablePointer<UnsafeMutablePointer<Float>?>!.init(&uint8Pointer)
uint8Pointer1?.initialize(from: &uint8Pointer, count: 8)
),并说uint8Pointer1
用uint8Pointer
进行了初始化。但是您正在初始化一个指向自身的指针并计数为8。
首先,不要费心在指向具有自身值的指针的指针上调用Initialize。它已经指向了正确的值。
那很好:
uint8Pointer1
将崩溃,但是:
uint8Pointer
不会..因为它不会为后者做uint8Pointer1?.initialize(from: &uint8Pointer, count: 1)
//Same as: memcpy(uint8Pointer1, &uint8Pointer, sizeof(uint8Pointer)`
//However, they both point to the same memory address..
。而前者却不会。
希望我能正确解释。
P.S。正确命名您的变量!
C ++人士的翻译:
uint8Pointer1?.initialize(from: &uint8Pointer)
//Same as: `uint8Pointer1 = uint8Pointer`.. Note: Just a re-assignment.