我正在开发Android游戏,2D平台游戏,但目前,我已使游戏只能在3:4屏幕上运行。我想一次重新缩放所有GameObject,我想知道是否可以将所有GameObjects放入一个空的GameObject,然后重新缩放该空的GameObject是否可行。会是个好主意吗?
此外,我目前正在对所有游戏对象进行一次缩放,这似乎可行,但是我认为这不是最实用的想法。
如果您还有其他建议,我会推荐。
这是我的代码,现在是我的GameManager脚本。
`void Start()
{
//Getting the screen aspect
float aspect = (float)Screen.width / (float)Screen.height;
//Main aspect is 3:4 or 0.75f
//Getting the new Scale on X and Y for GameObject 1, 2 and 3
platformScaleX = (aspect * platformMainScaleX) / mainAspect
trapsScaleX = (aspect * platformMainScaleX) / mainAspect;
trapsScaleY = (aspect * platformMainScaleX) / mainAspect;
//Getting the new position of the GameObject on X for the GameObjects
//that are on left and right because i want to move them to the
//center.
trapsXleft = (aspect * platformMainPositionX) / mainAspect;
trapsXright = (aspect * platformMainPositionX) / mainAspect;
//Applying the new Scale on X for GameObject1
platforms.transform.localScale = new Vector3(platformX, 1f, 1f);
//Applying the new Scale on X and Y for GameObject 2 and 3
leftTraps.transform.localScale = new Vector3(trapsScaleX,
trapsScaleY);
rightTraps.transform.localScale = new Vector3(trapsScaleX,
trapsScaleY);
//Setting the new position of GameObject 2 and 3
leftTraps.transform.position = new Vector3(trapsXleft, 2.35f, -0.5f);
rightTraps.transform.position = new Vector3(trapsXright, 4.36f,
-0.5f);
}`