我似乎看不出这段代码中的错误,游戏只是在启动后就退出了。如果有人可以阅读我的代码并回答我做错了什么,我将非常感激。我已经阅读了所有内容,无法弄清楚。我不知道为什么游戏启动后立即退出。 (这意味着我什至无法移动我的方块)。
import pygame
import time
pygame.init()
width = 800
height = 600
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
gameDisplay = pygame.display.set_mode((width, height))
pygame.display.set_caption("First snake game.")
clock = pygame.time.Clock()
block_size = 1
FPS = 100
def gameloop():
gameExit = False
lead_x = width/2
lead_y = height/2
lead_x_change = 0
lead_y_change = 0
while not gameExit:
for event in pygame.event.get():
if event.type == pygame.QUIT:
gameExit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_w:
lead_y_change = -block_size
lead_x_change = 0
if event.key == pygame.K_s:
lead_y_change = block_size
lead_x_change = 0
if event.key == pygame.K_d:
lead_x_change = block_size
lead_y_change = 0
if event.key == pygame.K_a:
lead_x_change = -block_size
lead_y_change = 0
if event.type == pygame.KEYUP:
if event.key == pygame.K_a or event.key == pygame.K_d:
lead_x_change = 0
if event.key == pygame.K_w or event.key == pygame.K_s:
lead_y_change = 0
lead_x += lead_x_change
lead_y += lead_y_change
gameDisplay.fill(white)
pygame.draw.rect(gameDisplay, black, [lead_x, lead_y, block_size, block_size])
pygame.display.update()
time.sleep(2)
pygame.quit()
quit()
clock.tick(FPS)
gameloop()
`
答案 0 :(得分:1)
不确定我是否正确理解代码,但是在gameloop()
函数的末尾,您有pygame.quit()
和quit()
,因此请注释掉并看看会发生什么。