我目前正在开发一款游戏,在该游戏中,我需要一种“世界”地图 上面有可点击的建筑物和其他东西。
地图应该像画廊中的图片一样显示
问题是,所有建筑物和其他东西都需要添加到此视图中。 因此,在放大或移动父视图(地图)时,建筑物需要与父视图一起移动并缩放(地图)。
我搜索了解决方案,发现了一些帖子,例如:
View with horizontal and vertical pan/drag and pinch-zoom
How can I get zoom functionality for images?
基于这些帖子,我尝试了以下代码来实现“地图”
public class ZoomableViewGroup extends ViewGroup{
// these matrices will be used to move and zoom image
private Matrix matrix = new Matrix();
private Matrix matrixInverse = new Matrix();
private Matrix savedMatrix = new Matrix();
// we can be in one of these 3 states
private static final int NONE = 0;
private static final int DRAG = 1;
private static final int ZOOM = 2;
private int mode = NONE;
// remember some things for zooming
private PointF start = new PointF();
private PointF mid = new PointF();
private float oldDist = 1f;
private float[] lastEvent = null;
float MAX_ZOOM = 1.8f;
float MIN_ZOOM = 1f;
private boolean initZoomApplied=false;
private float[] mDispatchTouchEventWorkingArray = new float[2];
private float[] mOnTouchEventWorkingArray = new float[2];
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mDispatchTouchEventWorkingArray[0] = ev.getX();
mDispatchTouchEventWorkingArray[1] = ev.getY();
mDispatchTouchEventWorkingArray = screenPointsToScaledPoints(mDispatchTouchEventWorkingArray);
ev.setLocation(mDispatchTouchEventWorkingArray[0],
mDispatchTouchEventWorkingArray[1]);
return super.dispatchTouchEvent(ev);
}
private float[] scaledPointsToScreenPoints(float[] a) {
matrix.mapPoints(a);
return a;
}
private float[] screenPointsToScaledPoints(float[] a){
matrixInverse.mapPoints(a);
return a;
}
public ZoomableViewGroup(Context context) {
super(context);
init(context);
}
public ZoomableViewGroup(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public ZoomableViewGroup(Context context, AttributeSet attrs,
int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
/**
* Determine the space between the first two fingers
*/
private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float)Math.sqrt(x * x + y * y);
}
/**
* Calculate the mid point of the first two fingers
*/
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
private void init(Context context){
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
child.layout(child.getLeft(), child.getTop(), child.getLeft() + child.getMeasuredWidth(), child.getTop() + child.getMeasuredHeight());
}
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
float[] values = new float[9];
matrix.getValues(values);
float container_width = values[Matrix.MSCALE_X]*widthSize;
float container_height = values[Matrix.MSCALE_Y]*heightSize;
//Log.d("zoomToFit", "m width: "+container_width+" m height: "+container_height);
//Log.d("zoomToFit", "m x: "+pan_x+" m y: "+pan_y);
int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
if(i==0 && !initZoomApplied && child.getWidth()>0){
int c_w = child.getWidth();
int c_h = child.getHeight();
zoomToFit(c_w, c_h, container_width, container_height);
}
}
}
}
private void zoomToFit(int c_w, int c_h, float container_width, float container_height){
float proportion_firstChild = (float)c_w/(float)c_h;
float proportion_container = container_width/container_height;
Log.d("zoomToFit", "firstChildW: "+c_w+" firstChildH: "+c_h);
//Log.d("zoomToFit", "proportion-container: "+proportion_container);
//Log.d("zoomToFit", "proportion_firstChild: "+proportion_firstChild);
if(proportion_container<proportion_firstChild){
float initZoom = container_height/c_h;
//Log.d("zoomToFit", "adjust height with initZoom: "+initZoom);
matrix.postScale(initZoom, initZoom);
matrix.postTranslate(-1*(c_w*initZoom-container_width)/2, 0);
matrix.invert(matrixInverse);
}else {
float initZoom = container_width/c_w;
//Log.d("zoomToFit", "adjust width with initZoom: "+initZoom);
matrix.postScale(initZoom, initZoom);
matrix.postTranslate(0, -1*(c_h*initZoom-container_height)/2);
matrix.invert(matrixInverse);
}
initZoomApplied=true;
invalidate();
}
@Override
protected void dispatchDraw(Canvas canvas) {
canvas.save();
canvas.setMatrix(matrix);
super.dispatchDraw(canvas);
canvas.restore();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// handle touch events here
mOnTouchEventWorkingArray[0] = event.getX();
mOnTouchEventWorkingArray[1] = event.getY();
mOnTouchEventWorkingArray = scaledPointsToScreenPoints(mOnTouchEventWorkingArray);
event.setLocation(mOnTouchEventWorkingArray[0], mOnTouchEventWorkingArray[1]);
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
mode = DRAG;
lastEvent = null;
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
}
lastEvent = new float[4];
lastEvent[0] = event.getX(0);
lastEvent[1] = event.getX(1);
lastEvent[2] = event.getY(0);
lastEvent[3] = event.getY(1);
//d = rotation(event);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
lastEvent = null;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
View child = getChildAt(0);
child.layout(child.getLeft(), child.getTop(), child.getLeft() + child.getMeasuredWidth(), child.getTop() + child.getMeasuredHeight());
matrix.set(savedMatrix);
float dx = event.getX() - start.x;
float dy = event.getY() - start.y;
matrix.postTranslate(dx, dy);
matrix.invert(matrixInverse);
} else if (mode == ZOOM) {
float newDist = spacing(event);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = (newDist / oldDist);
float[] values = new float[9];
matrix.getValues(values);
if(scale*values[Matrix.MSCALE_X] >= MAX_ZOOM){
scale = MAX_ZOOM/values[Matrix.MSCALE_X];
}
if(scale*values[Matrix.MSCALE_X] <= MIN_ZOOM){
scale = MIN_ZOOM/values[Matrix.MSCALE_X];
}
matrix.postScale(scale, scale, mid.x, mid.y);
matrix.invert(matrixInverse);
}
}
break;
}
invalidate();
return true;
}
然后我添加了一个ImageView(地图背景图片)和一个测试按钮 (代表建筑物和其他东西)到ZoomableViewGroup。
上面的代码的结果是: 可以通过捏缩放(比例系数1.0-1.8)放大和缩小的地图(图片)。 它也可以水平和垂直拖动。 该按钮也在缩放和拖动。
但是缺少的是,检查屏幕或/和/或针对ImageView的边界。因此实际上可以将地图拖出屏幕 或看到白色背景。
我如何实现绑定检查/检测?
上面的代码甚至可能吗? (如果没有,我应该怎么用?)