setState对FutureBuilder的使用

时间:2018-08-25 21:03:53

标签: dart flutter

如何将FutureBuildersetState一起正确使用?例如,当我创建一个有状态的小部件时,它开始加载数据(FutureBuilder),然后我应该用新数据更新列表,因此我使用setState,但是它开始循环到无限(因为我再次重建了小部件),任何解决方案?

class FeedListState extends State<FeedList> {

  Future<Null> updateList() async {
    await widget.feeds.update();
    setState(() {
      widget.items = widget.feeds.getList();
    });
    //widget.items = widget.feeds.getList();
  }

  @override
  Widget build(BuildContext context) {
    return new FutureBuilder<Null>(
      future: updateList(),
      builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
        switch (snapshot.connectionState) {
          case ConnectionState.waiting:
            return new Center(
              child: new CircularProgressIndicator(),
            );
          default:
            if (snapshot.hasError)
              return new Text('Error: ${snapshot.error}');
            else
              return new Scrollbar(
                child: new RefreshIndicator(
                  child: ListView.builder(
                    physics:
                        const AlwaysScrollableScrollPhysics(), //Even if zero elements to update scroll
                    itemCount: widget.items.length,
                    itemBuilder: (context, index) {
                      return FeedListItem(widget.items[index]);
                    },
                  ),
                  onRefresh: updateList,
                ),
              );
        }
      },
    );
  }
}

3 个答案:

答案 0 :(得分:3)

实际上,它会无限循环,因为每当调用build时,也会调用updateList并返回全新的未来。

您必须保持build的纯正。它应该只读取并组合变量和属性,但绝不会引起任何副作用!


另一个注意事项:StatefulWidget子类的所有字段都必须是最终字段(widget.items = ...不好)。更改的状态必须存储在State对象中。

在这种情况下,您可以在将来自己存储结果(列表数据),而无需单独的字段。从将来调用setState甚至很危险,因为将来可能会在处置状态之后完成,并且会引发错误。

以下是一些考虑到所有这些问题的更新代码:

class FeedListState extends State<FeedList> {
  // no idea how you named your data class...
  Future<List<ItemData>> _listFuture;

  @override
  void initState() {
    super.initState();

    // initial load
    _listFuture = updateAndGetList();
  }

  void refreshList() {
    // reload
    setState(() {
      _listFuture = updateAndGetList();
    });
  }

  Future<List<ItemData>> updateAndGetList() async {
    await widget.feeds.update();

    // return the list here
    return widget.feeds.getList();
  }

  @override
  Widget build(BuildContext context) {
    return new FutureBuilder<List<ItemData>>(
      future: _listFuture,
      builder: (BuildContext context, AsyncSnapshot<List<ItemData>> snapshot) {
        if (snapshot.connectionState == ConnectionState.waiting) {
          return new Center(
            child: new CircularProgressIndicator(),
          );
        } else if (snapshot.hasError) {
          return new Text('Error: ${snapshot.error}');
        } else {
          final items = snapshot.data ?? <ItemData>[]; // handle the case that data is null

          return new Scrollbar(
            child: new RefreshIndicator(
              child: ListView.builder(
                physics: const AlwaysScrollableScrollPhysics(), //Even if zero elements to update scroll
                itemCount: items.length,
                itemBuilder: (context, index) {
                  return FeedListItem(items[index]);
                },
              ),
              onRefresh: refreshList,
            ),
          );
        }
      },
    );
  }
}

答案 1 :(得分:0)

可以使用SchedulerBinding在Future Builders或Stream Builders中使用 setState()

 SchedulerBinding.instance
                .addPostFrameCallback((_) => setState(() {
              isServiceError = false;
              isDataFetched = true;
            }));

答案 2 :(得分:0)

屏幕截图(空安全):

enter image description here


代码:

使用 setState 时不需要 FutureBuilder

class MyPage extends StatefulWidget {
  @override
  State<MyPage> createState() => _MyPageState();
}

class _MyPageState extends State<MyPage> {
  // Declare a variable.
  late final Future<int> _future;

  @override
  void initState() {
    super.initState();
    _future = _calculate(); // Assign your Future to it. 
  }

  // This is your actual Future. 
  Future<int> _calculate() => Future.delayed(Duration(seconds: 3), () => 42);

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: FutureBuilder<int>(
        future: _future, // Use your variable here (not the actual Future)
        builder: (_, snapshot) {
          if (snapshot.hasData) return Text('Value = ${snapshot.data!}');
          return Text('Loading...');
        },
      ),
    );
  }
}