我有一个仅添加1张图像的“活动”,其中添加了“平移/缩放/旋转”系统。 我需要在图像上双击以向代码添加另一个功能,但是我做不到。 我尝试使用onClick方法将setOnClickListener添加到我的图像中,尽管没有任何代码错误,但是什么也没有发生。
public class LastActivity extends AppCompatActivity
{
ImageView my_View;
float scalediff;
private static final int NONE = 0;
private static final int DRAG = 1;
private static final int ZOOM = 2;
private int mode = NONE;
private float oldDist = 1f;
private float d = 0f;
private float newRot = 0f;
@SuppressLint("ClickableViewAccessibility")
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_last);
my_View = findViewById(R.id.my_View);
final Bundle mBundle = getIntent().getExtras();
if (mBundle != null)
{
my_View.setImageResource(mBundle.getInt("fullImg"));
}
init();
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int sWidth = size.x;
int sHeight = size.y;
RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(800, 800);
my_View.setLayoutParams(layoutParams);
my_View.setOnTouchListener(new View.OnTouchListener() {
RelativeLayout.LayoutParams parms;
int startwidth;
int startheight;
float dx = 0, dy = 0, x = 0, y = 0;
float angle = 0;
@Override
public boolean onTouch(View v, MotionEvent event) {
final ImageView view = (ImageView) v;
((BitmapDrawable) view.getDrawable()).setAntiAlias(true);
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
parms = (RelativeLayout.LayoutParams) view.getLayoutParams();
startwidth = parms.width;
startheight = parms.height;
dx = event.getRawX() - parms.leftMargin;
dy = event.getRawY() - parms.topMargin;
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
oldDist = spacing(event);
if (oldDist > 10f) {
mode = ZOOM;
}
d = rotation(event);
break;
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
x = event.getRawX();
y = event.getRawY();
parms.leftMargin = (int) (x - dx);
parms.topMargin = (int) (y - dy);
parms.rightMargin = 0;
parms.bottomMargin = 0;
parms.rightMargin = parms.leftMargin + (5 * parms.width);
parms.bottomMargin = parms.topMargin + (10 * parms.height);
view.setLayoutParams(parms);
} else if (mode == ZOOM) {
if (event.getPointerCount() == 2) {
newRot = rotation(event);
angle = newRot - d;
x = event.getRawX();
y = event.getRawY();
float newDist = spacing(event);
if (newDist > 10f) {
float scale = newDist / oldDist * view.getScaleX();
if (scale > 0.6) {
scalediff = scale;
view.setScaleX(scale);
view.setScaleY(scale);
}
}
view.animate().rotationBy(angle).setDuration(0).setInterpolator(new LinearInterpolator()).start();
x = event.getRawX();
y = event.getRawY();
parms.leftMargin = (int) ((x - dx) + scalediff);
parms.topMargin = (int) ((y - dy) + scalediff);
parms.rightMargin = 0;
parms.bottomMargin = 0;
parms.rightMargin = parms.leftMargin + (5 * parms.width);
parms.bottomMargin = parms.topMargin + (10 * parms.height);
view.setLayoutParams(parms);
}
}
break;
}
return true;
}
});
}
private void init()
{
my_View = findViewById(R.id.my_View);
}
private float spacing(MotionEvent event)
{
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return (float) Math.sqrt(x * x + y * y);
}
private float rotation(MotionEvent event)
{
double delta_x = (event.getX(0) - event.getX(1));
double delta_y = (event.getY(0) - event.getY(1));
double radians = Math.atan2(delta_y, delta_x);
return (float) Math.toDegrees(radians);
}
}
如何在不破坏原始代码的情况下对图像进行双击?
这是onClick方法
int c = 0;
my_View.setOnClickListener(new View.OnClickListener()
{
@Override
public void onClick(View view)
{
c++;
Handler handler = new Handler();
Runnable run = new Runnable()
{
@Override
public void run()
{
c = 0;
}
};
handler.postDelayed(run,350);
if (c == 2)
{
// event code
}
}
});
答案 0 :(得分:1)
您可以实现适应this answer的手势检测器:
GestureDetector gestureDetector = new GestureDetector(context, new GestureListener());
}
// skipping measure calculation and drawing
// delegate the event to the gesture detector
@Override
public boolean onTouchEvent(MotionEvent e) {
return gestureDetector.onTouchEvent(e);
}
//since you already have the previous bookean for your original code to work, try changing "return true" (of your on touch event) to "return gestureDetector.onTouchEvent(e)"
private class GestureListener extends GestureDetector.SimpleOnGestureListener {
@Override
public boolean onDown(MotionEvent e) {
return true;
}
// event when double tap occurs
@Override
public boolean onDoubleTap(MotionEvent e) {
float x = e.getX();
float y = e.getY();
//double tapped
return true;
}
}
如果ggeasture检测器在获取事件时遇到问题,并且原始触摸侦听器没有反应,则只需在geaturelistener中获取所有其他事件(将代码复制到适当的事件中(tou将需要添加到onDown和onDoubleClicked中) ,为此,您可能需要将“扩展简单的手势侦听器”更改为扩展手势侦听器)
答案 1 :(得分:0)
对我来说,更好和可行的解决方案是将this post的 birdman 答案添加到我的代码中。...