我使用Jhipster生成了应用程序。开始时一切正常,但是随着应用程序的增长,锦标赛实体成为有关表演的问题。 这是我的实体:
/**
* A Tournament.
*/
@Entity
@Table(name = "tournament")
@Cache(usage = CacheConcurrencyStrategy.NONSTRICT_READ_WRITE)
@Document(indexName = "tournament")
public class Tournament implements Serializable {
private static final long serialVersionUID = 1L;
@Id
@GeneratedValue(strategy = GenerationType.SEQUENCE, generator = "sequenceGenerator")
@SequenceGenerator(name = "sequenceGenerator")
private Long id;
@Column(name = "name")
private String name;
@Column(name = "location")
private String location;
@Column(name = "url")
private String url;
@Column(name = "start_date")
private ZonedDateTime startDate;
@Column(name = "end_date")
private ZonedDateTime endDate;
@Column(name = "entry_fee")
private Double entryFee;
@Column(name = "prize")
private Double prize;
@Column(name = "goods")
private String goods;
@Column(name = "favorite_rating")
private Long favoriteRating;
@Column(name = "participants_number")
private Integer participantsNumber;
@Column(name = "finished")
private Boolean finished;
@Column(name = "view_only")
private Boolean viewOnly;
@Column(name = "image")
private String image;
@Column(name = "description")
private String description;
@Column(name = "teams_applied")
private String teamsApplied;
@Lob
@Column(name = "schedule")
private String schedule;
@Lob
@Column(name = "prize_distribution")
private String prizeDistribution;
@Lob
@Column(name = "contacts")
private String contacts;
@Lob
@Column(name = "rules")
private String rules;
@OneToMany(mappedBy = "tournament", fetch = FetchType.LAZY)
@JsonIgnore
@Cache(usage = CacheConcurrencyStrategy.NONSTRICT_READ_WRITE)
private Set<Stream> streams = new HashSet<>();
@ManyToMany
@Cache(usage = CacheConcurrencyStrategy.NONSTRICT_READ_WRITE)
@JoinTable(name = "tournament_platforms", joinColumns = @JoinColumn(name = "tournaments_id", referencedColumnName = "id"), inverseJoinColumns = @JoinColumn(name = "platforms_id", referencedColumnName = "id"))
private Set<Platform> platforms = new HashSet<>();
@ManyToMany(mappedBy = "favoriteTournaments", fetch = FetchType.LAZY)
@JsonIgnore
@Cache(usage = CacheConcurrencyStrategy.NONSTRICT_READ_WRITE)
private Set<User> favoriteUsers = new HashSet<>();
@ManyToOne
private Game game;
@ManyToOne
private TournamentStatus status;
@ManyToOne
private EntryType entryType;
@ManyToOne
private TournamentFormat format;
@ManyToOne
private Region region;
@ManyToOne
private GameMode gameMode;
@ManyToOne
private PrizeType prizeType;
@ManyToOne
private Organizer organizer;
@ManyToOne
private TournamentStage stage;
@ManyToOne
private HostPlatform hostPlatforms;
@ManyToOne
private TournamentType type;
@ManyToOne
private PlayType playType;
@ManyToOne
private Currency currency;
@ManyToOne
private Country country;
我正在使用Spring JPA。从数据库中获取20个锦标赛需要39秒。那是不可接受的。有什么办法可以将其降低到正常速度。如此长的响应时间是什么原因?我变得平淡无奇
答案 0 :(得分:5)
在hibernate的JPA实现中,默认情况下@ManyToOne
有一个fetchType = EAGER
,而您有 14 。
@ManyToOne
private Country country;
这意味着每个请求 14个加入。我强烈建议对所有关系使用fetchType = LAZY
,并在需要时逐一停用它们。
根据经验,每个请求不应使用超过3个连接。
还要查看生成的请求,并使用EXPLAIN PLAN
来了解数据库的实际功能以及昂贵的成本。它可能会揭示用作外键的列上缺少一些索引...