我希望你们都过得愉快!
我一生不知道如何使用 connect_signals(obj_or_class)将多个类处理程序链接到窗口对象。我希望将概述和导航这两个类都插入到窗口中。考虑添加每个窗口,然后搜索每个类以将其生成为字典,这是可行的……但是有一种更简单的方法吗?!
我对python没问题,但不是最好的。因此,任何方向,解释和帮助都将是资产!预先谢谢你。
import os, gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class Application():
def __init__(self):
self.new_window = Window('overview')
self.run()
def run(self):
Gtk.main()
print('program terminated')
class Window():
def __init__(self, window):
self.gladefile = os.path.dirname((os.path.dirname(os.path.abspath(__file__)))
+ '/overview/overview.glade')
self.builder = Gtk.Builder()
self.builder.add_from_file(self.gladefile)
self.builder.connect_signals(Overview())
self.window_name = 'overview'
self.window = self.builder.get_object(self.window_name)
self.window.show()
class Overview():
def onDestroy(self, *args):
Gtk.main_quit()
def click(self, button):
print("clicked")
class Navigation():
def Overview(self, button):
# Open the Overview Window
print("clicked")
def Settings(self, button):
# Open the Settings Window
print("clicked")
def PID Settings(self, button):
# Open the PID Settings Window
print("clicked")
def Reporting(self, button):
# Open the Reporting Window
print("clicked")
# Run Server
if __name__ == '__main__':
main = Application()
答案 0 :(得分:1)
为此,您需要将对象的信号分别与处理程序而不是Gtk.Builder.connect_signals()
连接。
请看下面的示例。
example.glade
<?xml version="1.0" encoding="UTF-8"?>
<interface>
<!-- interface-requires gtk+ 3.0 -->
<object class="GtkWindow" id="window1">
<property name="can_focus">False</property>
<signal name="destroy" handler="onDestroy" swapped="no"/>
<child>
<object class="GtkButton" id="button1">
<property name="label" translatable="yes">button</property>
<property name="use_action_appearance">False</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_action_appearance">False</property>
<signal name="pressed" handler="onButtonPressed" swapped="no"/>
</object>
</child>
</object>
</interface>
example.py
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
class Handler:
@staticmethod
def onDestroy(*args):
Gtk.main_quit()
class Handler1:
@staticmethod
def onButtonPressed(button):
print("Hello World!")
builder = Gtk.Builder()
builder.add_from_file("example.glade")
window = builder.get_object("window1")
window.connect("destroy",Handler.onDestroy)
button = builder.get_object("button1")
button.connect("pressed",Handler1.onButtonPressed)
window.show_all()
Gtk.main()