我正在对HTC Magic(开发手机2)进行测试。我有3个背景AsyncTasks。一个从服务器下载数据,一个每分钟唤醒一次屏幕,最后一个使应用程序保持活动一段时间。下载线程asynctask似乎工作正常,并在下载(~1小时)时,其他两个似乎也可以正常工作。但是一旦完成下载,如果手机被拔掉,则其他两个线程无法正常工作(屏幕不会唤醒,keepAlive永远不会结束)。它们似乎完全停止了,然后如果我将手机插入电脑再次启动......我不确定是什么导致这种情况,屏幕唤醒应该阻止设备进入睡眠状态。
我的所有代码都可以在这里找到:https://homepage.usask.ca/~mcb394/Receive.java或者在下载完成后以及拔下插头时似乎停止工作的两个类。任何想法都会很棒。
/**
* This class keeps the phone alive for the entire duration necessary to use all the data (think of a media player buffer)
* @author michael bullock
*/
private class KeepRunning extends AsyncTask<Void, Void, Void> {
@Override
protected Void doInBackground(Void... arg0) {
try {
Thread.sleep(ALIVE_TIME_MS);
} catch (InterruptedException e) {
out.print(" KeepRunning Crashed!!!!!\n");
out.flush();
e.printStackTrace();
}
out.print(" KeepRunning Completed\n");
out.flush();
timeCompleted = true;
return null;
}
}
/**
* This class powers the phone's screen up every WAKEUP_EVERY ms, stays awake for 1s
* This is so the phone avoids going to sleep
* @author michael bullock
*/
private class WakeUp extends AsyncTask<Void, Void, Void> {
@Override
protected Void doInBackground(Void... arg0) {
PowerManager pm = (PowerManager) getSystemService(Context.POWER_SERVICE);
PowerManager.WakeLock wl = pm.newWakeLock(PowerManager.SCREEN_BRIGHT_WAKE_LOCK | PowerManager.ACQUIRE_CAUSES_WAKEUP, getClass().getName());
do{
try {
Thread.sleep(WAKEUP_EVERY);
} catch (InterruptedException e) {
e.printStackTrace();
}
wl.acquire();
Log.i("", "********** Acquired Wakelock **********");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
Log.i("", "********** Releasing Wakelock **********");
wl.release();
}while(!timeCompleted || !transferCompleted);
out.print(" WakeUp Completed\n");
out.flush();
return null;
}
}
答案 0 :(得分:1)
运行此AsyncTask
的服务或活动可能会被杀死,这可能会受到电池供电的影响。尝试使用服务并使用Service.startForeground
。