我正在绑定两个标签,通过对Bindings.when()的一系列嵌套调用来计算第二个标签的值。由于我连续3次对3个相似的标签执行相同的操作,是否有办法通过重载Bindings方法或IntegerBinding方法之一来简化此代码?
private IntegerProperty ipStrength, ipAgility, ipIntelligence;
private IntegerProperty ipStBonus, ipAgBonus, ipInBonus;
public RolePlayingCharacter() {
...
ipStBonus.bind(Bindings.when(ipStrength.lessThan(5))
.then(-1)
.otherwise(Bindings.when(ipStrength.lessThan(9))
.then(0)
.otherwise(Bindings.when(ipStrength.lessThan(11))
.then(1)
.otherwise(2))));
ipAgBonus.bind(Bindings.when(ipAgility.lessThan(5))
.then(-1)
.otherwise(Bindings.when(ipAgility.lessThan(9))
.then(0)
.otherwise(Bindings.when(ipAgility.lessThan(11))
.then(1)
.otherwise(2))));
ipInBonus.bind(Bindings.when(ipIntelligence.lessThan(5))
.then(-1)
.otherwise(Bindings.when(ipIntelligence.lessThan(9))
.then(0)
.otherwise(Bindings.when(ipIntelligence.lessThan(11))
.then(1)
.otherwise(2))));
...
我发现我可以重写Class IntegerBinding的computeValue方法,但这似乎无济于事,因为无论如何我必须做3次某些事情,每个标签一次:
IntegerBinding ibStatBonus = new IntegerBinding() {
{
super.bind(ipStrength);
}
@Override
protected int computeValue() {
int iStatValue = ipStrength.get();
if (iStatValue < 5) {
return -1;
} else if (iStatValue < 9) {
return 0;
} else if (iStatValue < 11) {
return 1;
} else {
return 2;
}
}
};
我希望能够做一些简单的事情,例如:
ipStBonus.bind(ipStrength.calculateStatBonus());
ipAgBonus.bind(ipAgility.calculateStatBonus());
ipInBonus.bind(ipIntelligence.calculateStatBonus());
我该如何实施?如何使caclulateStatBonus方法成为IntegerProperty可用方法列表的一部分?
答案 0 :(得分:1)
总是可以为此创建一个辅助方法:
public static IntegerBinding createStatBonusBinding(final IntegerProperty source) {
return Bindings.createIntegerBinding(() -> {
int value = source.get();
if (value < 5) {
return -1;
}
if (value < 9) {
return 0;
}
if (value < 11) {
return 1;
}
return 2;
}, source);
}
ipStBonus.bind(createStatBonusBinding(ipStrength));
ipAgBonus.bind(createStatBonusBinding(ipAgility));
ipInBonus.bind(createStatBonusBinding(ipIntelligence));