我是d3.js的初学者,我正在尝试使用d3.js做可折叠的水平树。我从这个例子开始: http://blockbuilder.org/d3noob/43a860bc0024792f8803bba8ca0d5ecd
我尝试解决一个缺陷,但没有成功。当您在同一圆圈上快速单击多次时,它会多次启动相同的动画,并且会破坏树。
所以我想知道是否有可能在动画过程中禁用click事件,并使其在最后可用? 我尝试使用此method删除该事件并将其放回去,但是它不起作用。
感谢您的帮助。
答案 0 :(得分:1)
您可以使用d3.active(node)
来检查是否在任何单个节点上都发生了过渡,而不是使用超时或删除和添加事件侦听器或跟踪过渡。它将返回null(在没有过渡的情况下)或正在发生的过渡。如果正在发生过渡,请忽略click事件(或更准确地说,如果正在发生过渡,请不要对click事件执行任何操作)。
首先让我们检查一下选择中是否包含过渡元素:
function isTransitioning(selection) {
var transitioning = false;
selection.each(function() { if(d3.active(this)) { transitioning = true; } })
return transitioning;
}
然后将其应用到链接示例的click函数中:
function click(d) {
// Are no transitions happening?
if(!isTransitioning(d3.selectAll("circle"))) {
// If none are continue with updating the graph:
if (d.children) {
d._children = d.children;
d.children = null;
} else {
d.children = d._children;
d._children = null;
}
update(d);
}
}
给我们:
var treeData =
{
"name": "Top Level",
"children": [
{
"name": "Level 2: A",
"children": [
{ "name": "Son of A" },
{ "name": "Daughter of A" }
]
},
{ "name": "Level 2: B" }
]
};
// Set the dimensions and margins of the diagram
var margin = {top: 20, right: 90, bottom: 30, left: 90},
width = 600 - margin.left - margin.right,
height = 300 - margin.top - margin.bottom;
// append the svg object to the body of the page
// appends a 'group' element to 'svg'
// moves the 'group' element to the top left margin
var svg = d3.select("body").append("svg")
.attr("width", width + margin.right + margin.left)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate("
+ margin.left + "," + margin.top + ")");
var i = 0,
duration = 750,
root;
// declares a tree layout and assigns the size
var treemap = d3.tree().size([height, width]);
// Assigns parent, children, height, depth
root = d3.hierarchy(treeData, function(d) { return d.children; });
root.x0 = height / 2;
root.y0 = 0;
// Collapse after the second level
root.children.forEach(collapse);
update(root);
// Collapse the node and all it's children
function collapse(d) {
if(d.children) {
d._children = d.children
d._children.forEach(collapse)
d.children = null
}
}
function update(source) {
// Assigns the x and y position for the nodes
var treeData = treemap(root);
// Compute the new tree layout.
var nodes = treeData.descendants(),
links = treeData.descendants().slice(1);
// Normalize for fixed-depth.
nodes.forEach(function(d){ d.y = d.depth * 180});
// ****************** Nodes section ***************************
// Update the nodes...
var node = svg.selectAll('g.node')
.data(nodes, function(d) {return d.id || (d.id = ++i); });
// Enter any new modes at the parent's previous position.
var nodeEnter = node.enter().append('g')
.attr('class', 'node')
.attr("transform", function(d) {
return "translate(" + source.y0 + "," + source.x0 + ")";
})
.on('click', click);
// Add Circle for the nodes
nodeEnter.append('circle')
.attr('class', 'node')
.attr('r', 1e-6)
.style("fill", function(d) {
return d._children ? "lightsteelblue" : "#fff";
});
// Add labels for the nodes
nodeEnter.append('text')
.attr("dy", ".35em")
.attr("x", function(d) {
return d.children || d._children ? -13 : 13;
})
.attr("text-anchor", function(d) {
return d.children || d._children ? "end" : "start";
})
.text(function(d) { return d.data.name; });
// UPDATE
var nodeUpdate = nodeEnter.merge(node);
// Transition to the proper position for the node
nodeUpdate.transition()
.duration(duration)
.attr("transform", function(d) {
return "translate(" + d.y + "," + d.x + ")";
});
// Update the node attributes and style
nodeUpdate.select('circle.node')
.attr('r', 10)
.style("fill", function(d) {
return d._children ? "lightsteelblue" : "#fff";
})
.attr('cursor', 'pointer');
// Remove any exiting nodes
var nodeExit = node.exit().transition()
.duration(duration)
.attr("transform", function(d) {
return "translate(" + source.y + "," + source.x + ")";
})
.remove();
// On exit reduce the node circles size to 0
nodeExit.select('circle')
.attr('r', 1e-6);
// On exit reduce the opacity of text labels
nodeExit.select('text')
.style('fill-opacity', 1e-6);
// ****************** links section ***************************
// Update the links...
var link = svg.selectAll('path.link')
.data(links, function(d) { return d.id; });
// Enter any new links at the parent's previous position.
var linkEnter = link.enter().insert('path', "g")
.attr("class", "link")
.attr('d', function(d){
var o = {x: source.x0, y: source.y0}
return diagonal(o, o)
});
// UPDATE
var linkUpdate = linkEnter.merge(link);
// Transition back to the parent element position
linkUpdate.transition()
.duration(duration)
.attr('d', function(d){ return diagonal(d, d.parent) });
// Remove any exiting links
var linkExit = link.exit().transition()
.duration(duration)
.attr('d', function(d) {
var o = {x: source.x, y: source.y}
return diagonal(o, o)
})
.remove();
// Store the old positions for transition.
nodes.forEach(function(d){
d.x0 = d.x;
d.y0 = d.y;
});
// Creates a curved (diagonal) path from parent to the child nodes
function diagonal(s, d) {
path = `M ${s.y} ${s.x}
C ${(s.y + d.y) / 2} ${s.x},
${(s.y + d.y) / 2} ${d.x},
${d.y} ${d.x}`
return path
}
// Toggle children on click.
function click(d) {
if(!isTransitioning(d3.selectAll("circle"))) {
if (d.children) {
d._children = d.children;
d.children = null;
} else {
d.children = d._children;
d._children = null;
}
update(d);
}
}
}
function isTransitioning(selection) {
var transitioning = false;
selection.each(function() { if(d3.active(this)) { transitioning = true; } })
return transitioning;
}
.node circle {
fill: #fff;
stroke: steelblue;
stroke-width: 3px;
}
.node text {
font: 12px sans-serif;
}
.link {
fill: none;
stroke: #ccc;
stroke-width: 2px;
}
<script src="https://d3js.org/d3.v4.min.js"></script>
我只选择了一个圆圈就取得了很好的效果(您可以单击两次而不会出现错误,并且不会从其外观中停止过渡),但是在某些情况下,您可能希望选择所有带有过渡的项目。在此示例中,如果选择所有g
,则必须等到所有转换完成后才能通过单击再次更新:
var treeData =
{
"name": "Top Level",
"children": [
{
"name": "Level 2: A",
"children": [
{ "name": "Son of A" },
{ "name": "Daughter of A" }
]
},
{ "name": "Level 2: B" }
]
};
// Set the dimensions and margins of the diagram
var margin = {top: 20, right: 90, bottom: 30, left: 90},
width = 600 - margin.left - margin.right,
height = 300 - margin.top - margin.bottom;
// append the svg object to the body of the page
// appends a 'group' element to 'svg'
// moves the 'group' element to the top left margin
var svg = d3.select("body").append("svg")
.attr("width", width + margin.right + margin.left)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate("
+ margin.left + "," + margin.top + ")");
var i = 0,
duration = 750,
root;
// declares a tree layout and assigns the size
var treemap = d3.tree().size([height, width]);
// Assigns parent, children, height, depth
root = d3.hierarchy(treeData, function(d) { return d.children; });
root.x0 = height / 2;
root.y0 = 0;
// Collapse after the second level
root.children.forEach(collapse);
update(root);
// Collapse the node and all it's children
function collapse(d) {
if(d.children) {
d._children = d.children
d._children.forEach(collapse)
d.children = null
}
}
function update(source) {
// Assigns the x and y position for the nodes
var treeData = treemap(root);
// Compute the new tree layout.
var nodes = treeData.descendants(),
links = treeData.descendants().slice(1);
// Normalize for fixed-depth.
nodes.forEach(function(d){ d.y = d.depth * 180});
// ****************** Nodes section ***************************
// Update the nodes...
var node = svg.selectAll('g.node')
.data(nodes, function(d) {return d.id || (d.id = ++i); });
// Enter any new modes at the parent's previous position.
var nodeEnter = node.enter().append('g')
.attr('class', 'node')
.attr("transform", function(d) {
return "translate(" + source.y0 + "," + source.x0 + ")";
})
.on('click', click);
// Add Circle for the nodes
nodeEnter.append('circle')
.attr('class', 'node')
.attr('r', 1e-6)
.style("fill", function(d) {
return d._children ? "lightsteelblue" : "#fff";
});
// Add labels for the nodes
nodeEnter.append('text')
.attr("dy", ".35em")
.attr("x", function(d) {
return d.children || d._children ? -13 : 13;
})
.attr("text-anchor", function(d) {
return d.children || d._children ? "end" : "start";
})
.text(function(d) { return d.data.name; });
// UPDATE
var nodeUpdate = nodeEnter.merge(node);
// Transition to the proper position for the node
nodeUpdate.transition()
.duration(duration)
.attr("transform", function(d) {
return "translate(" + d.y + "," + d.x + ")";
});
// Update the node attributes and style
nodeUpdate.select('circle.node')
.attr('r', 10)
.style("fill", function(d) {
return d._children ? "lightsteelblue" : "#fff";
})
.attr('cursor', 'pointer');
// Remove any exiting nodes
var nodeExit = node.exit().transition()
.duration(duration)
.attr("transform", function(d) {
return "translate(" + source.y + "," + source.x + ")";
})
.remove();
// On exit reduce the node circles size to 0
nodeExit.select('circle')
.attr('r', 1e-6);
// On exit reduce the opacity of text labels
nodeExit.select('text')
.style('fill-opacity', 1e-6);
// ****************** links section ***************************
// Update the links...
var link = svg.selectAll('path.link')
.data(links, function(d) { return d.id; });
// Enter any new links at the parent's previous position.
var linkEnter = link.enter().insert('path', "g")
.attr("class", "link")
.attr('d', function(d){
var o = {x: source.x0, y: source.y0}
return diagonal(o, o)
});
// UPDATE
var linkUpdate = linkEnter.merge(link);
// Transition back to the parent element position
linkUpdate.transition()
.duration(duration)
.attr('d', function(d){ return diagonal(d, d.parent) });
// Remove any exiting links
var linkExit = link.exit().transition()
.duration(duration)
.attr('d', function(d) {
var o = {x: source.x, y: source.y}
return diagonal(o, o)
})
.remove();
// Store the old positions for transition.
nodes.forEach(function(d){
d.x0 = d.x;
d.y0 = d.y;
});
// Creates a curved (diagonal) path from parent to the child nodes
function diagonal(s, d) {
path = `M ${s.y} ${s.x}
C ${(s.y + d.y) / 2} ${s.x},
${(s.y + d.y) / 2} ${d.x},
${d.y} ${d.x}`
return path
}
// Toggle children on click.
function click(d) {
if(!isTransitioning(d3.selectAll("g"))) {
if (d.children) {
d._children = d.children;
d.children = null;
} else {
d.children = d._children;
d._children = null;
}
update(d);
}
}
}
function isTransitioning(selection) {
var transitioning = false;
selection.each(function() { if(d3.active(this)) { transitioning = true; } })
return transitioning;
}
.node circle {
fill: #fff;
stroke: steelblue;
stroke-width: 3px;
}
.node text {
font: 12px sans-serif;
}
.link {
fill: none;
stroke: #ccc;
stroke-width: 2px;
}
<script src="https://d3js.org/d3.v4.min.js"></script>
答案 1 :(得分:0)
在这种情况下,您可以抓取onclik事件并限制动画的持续时间(在这种情况下为750毫秒)
答案 2 :(得分:0)
您需要能够判断当前是否正在播放动画,还需要一次处理多个动画。我在这里制作了叉子:http://blockbuilder.org/WilliamNHarvey/4a39d034cef90be249b5ab003ecf775d
制作一个包含当前动画的数组
var animations = []
然后单击,检查当前节点是否已设置动画。如果是这样,请取消单击事件。如果没有,请将其添加到动画队列中。设置超时以在750毫秒后将其删除
function click(d) {
if (isAnimated(d)) return;
animations.push(d);
setTimeout(function(){ removeAnimation(d) }, duration);
if (d.children) {
d._children = d.children;
d.children = null;
} else {
d.children = d._children;
d._children = null;
}
update(d);
}
这里的两个功能isAnimated
和removeAnimation
可以简单地遍历节点以找到您要寻找的那个
function isAnimated(d) {
res = false;
animations.forEach(function(e, i) {
if(e.id == d.id) res = true;
});
return res;
}
function removeAnimation(d) {
animations.forEach(function(e, i) {
if(e.id == d.id) animations.splice(i, 1);
});
}