我已经花了20多个小时来搜索/尝试解决此特定问题的不同解决方案,但无法使其正常工作。我才刚刚开始学习Swift,所以要变得温柔……在寻求帮助之前,我一定要尽力解决所有问题。
我有3个视图控制器(VC1:具有5个文本字段的表单,VC2:用于显示收集的数据的表格视图,VC3:具有3个文本字段和图像选择器的第二个表单)
VC1收集文本字段数据,传递给VC2,并使用自定义单元格1添加到表视图中。我使用完全相同的方法对VC3执行相同的操作(更改单元格标识符,并使用if / else确定要添加到哪个部分),但无法获得任何结果。一开始我以为我的数据没有被传递,但是我检查了一下(“ Finihed&Send”按钮设置为警报并打印变量的文本),然后我以为是我的逻辑,但是自定义单元格1起作用了……我一直盯着这段代码很久了,我对此梦it以求。我觉得这应该可以通过我所应用的技术来实现,但是想知道我是否正在徘徊于Core Data领域,但是只是不知道。
tableview with only 1 custom cell
我的目的是让VC1在indexPath.row 0处添加一个单元格(自定义单元格1),并在VC3中添加(自定义单元格2)indexPath.row> = 1。表格视图的第二个自定义单元格。
addWorkViewController
import UIKit
import MapKit
import CoreLocation
class mainVC: UIViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate, CLLocationManagerDelegate, UITextFieldDelegate {
@IBOutlet weak var scrollviewWORK: UIScrollView!
@IBOutlet weak var typeWORK: UISegmentedControl!
@IBOutlet weak var locationWORK: UITextField!
@IBOutlet weak var positionWORK: UISegmentedControl!
@IBOutlet weak var priceWORK: UITextField!
@IBOutlet weak var photo1WORK: UIImageView!
@IBOutlet weak var descriptionWORK: UITextView!
/// Prepare Segues
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
switch segue.destination {
case is WorkOverview:
let workDest: WorkOverview = segue.destination as! WorkOverview
var cost = ""
var snap = UIImage()
if (priceWORK.text == nil) {
cost = ""
} else {
cost = priceWORK.text!
}
if (photo1WORK.image == nil) {
snap = UIImage()
} else {
snap = photo1WORK.image!
}
workDest.workLocation = locationWORK.text!
workDest.workDescription = descriptionWORK.text!
workDest.workPrice = cost
workDest.workPhoto = snap
case is PlantList:
let plantDest: PlantList = segue.destination as! PlantList
plantDest.placeholder = ""
default:
break
}
}
/// END Segue Preparation
/// Save to List Button
@IBAction func saveToListBTN(_ sender: UIButton) {
performSegue(withIdentifier: "unwindToList", sender: self)
}
/// END Save to List Button
/// Insert Plant
@IBAction func insertPlant(_ sender: UIButton) {
performSegue(withIdentifier: "toPlantListSegue", sender: self)
}
var addedPlant: String? = ""
/// END Insert Plant
/// Clear All Button
@IBAction func clearAllBTN(_ sender: UIButton) {
}
/// END Clear All Button
/// Segmented Controller - Work Type
@IBAction func positionChanged(_ sender: UISegmentedControl) {
switch positionWORK.selectedSegmentIndex {
case 0:
locationWORK.text? += " - Front"
case 1:
locationWORK.text? += " - Back"
case 2:
locationWORK.text? += " - Side"
default:
break
}
}
@IBAction func indexChanged(_ sender: UISegmentedControl) {
switch typeWORK.selectedSegmentIndex {
case 0:
descriptionWORK.text = "Provide and install "
case 1:
descriptionWORK.text = "Replace "
case 2:
descriptionWORK.text = "Remove and dispose of "
default:
break
}
}
/// END Segmented Controller - Work Type
/// ScrollView Keyboard Adjust
func textFieldDidBeginEditing(_ textField: UITextField) {
if (textField == priceWORK){
scrollviewWORK.setContentOffset(CGPoint(x: 0, y: 205), animated: true)
} else {}
}
func textFieldDidEndEditing(_ textField: UITextField) {
scrollviewWORK.setContentOffset(CGPoint(x: 0, y: 0), animated: true)
}
/// END Scrollview Keyboard Adjust
/// VIEWDIDLOAD
override func viewDidLoad() {
super.viewDidLoad()
// Toolbar
let toolBar = UIToolbar()
toolBar.sizeToFit()
let backArrow = UIBarButtonItem.init(image: #imageLiteral(resourceName: "backArrow"), style: .plain, target: nil, action: #selector(backArrowClicked))
let spacerA = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let workDoneBtn = UIBarButtonItem(barButtonSystemItem: .done, target: self, action: #selector(doneBtnClicked))
let spacerB = UIBarButtonItem(barButtonSystemItem: .flexibleSpace, target: nil, action: nil)
let nextArrow = UIBarButtonItem.init(image: #imageLiteral(resourceName: "nextArrow"), style: .plain, target: nil, action: #selector(nextArrowClicked))
toolBar.setItems([backArrow, spacerA, workDoneBtn, spacerB, nextArrow], animated: false)
toolBar.setItems([backArrow, spacerA, workDoneBtn, spacerB, nextArrow], animated: false)
locationWORK.inputAccessoryView = toolBar
priceWORK.inputAccessoryView = toolBar
descriptionWORK.inputAccessoryView = toolBar
}
/// END VIEWDIDLOAD
/// Toolbar - Done Button
@objc func doneBtnClicked() {
view.endEditing(true)
}
/// END Toolbar - Done Button
/// Arrow to Next TextField
@objc func nextArrowClicked() {
if (locationWORK.isFirstResponder) {
descriptionWORK.becomeFirstResponder()
} else if (descriptionWORK.isFirstResponder) {
priceWORK.becomeFirstResponder()
} else if (priceWORK.isFirstResponder) {
view.endEditing(true)
scrollviewWORK.setContentOffset(CGPoint(x: 0, y: 0), animated: true)
}
}
/// END Arrow to Next TextField
/// Arrow to Previous TextField
@objc func backArrowClicked() {
if (locationWORK.isFirstResponder) {
view.endEditing(true)
scrollviewWORK.setContentOffset(CGPoint(x: 0, y: 0), animated: true)
} else if (descriptionWORK.isFirstResponder) {
locationWORK.becomeFirstResponder()
} else if (priceWORK.isFirstResponder) {
descriptionWORK.becomeFirstResponder()
}
}
/// END Arrow to Previous TextField
/// Image Select from Library & Camera
@IBAction func takePhotoONE(_ sender: UIButton) {
let imagePickerController = UIImagePickerController()
imagePickerController.delegate = self
let actionSheet = UIAlertController(title: "Want to add a photo?", message: "Please choose a source.", preferredStyle: .actionSheet)
actionSheet.addAction(UIAlertAction(title: "Camera", style: .default, handler: { (action:UIAlertAction) in
if UIImagePickerController.isSourceTypeAvailable(.camera) {
imagePickerController.sourceType = .camera
self.present(imagePickerController, animated: true, completion: nil)
}else{
print("Camera is not available")
}
}))
actionSheet.addAction(UIAlertAction(title: "Photo Library", style: .default, handler: { (action:UIAlertAction) in imagePickerController.sourceType = .photoLibrary
self.present(imagePickerController, animated: true, completion: nil)
}))
actionSheet.addAction(UIAlertAction(title: "Remove Photo", style: .destructive, handler: { (action:UIAlertAction) in self.photo1WORK.image = nil}))
actionSheet.addAction(UIAlertAction(title: "Cancel", style: .cancel, handler: nil))
self.present(actionSheet, animated: true, completion: nil)
}
func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : Any]) {
let image = info[UIImagePickerControllerOriginalImage] as! UIImage
photo1WORK.image = image
picker.dismiss(animated: true, completion: nil)
}
func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
picker.dismiss(animated: true, completion: nil)
}
/// END Image Select from Library & Camera
/// GPS Location
let addressManager = CLLocationManager()
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let streetAddress = locations[0]
CLGeocoder().reverseGeocodeLocation(streetAddress) { (placemark, error) in
if error != nil
{
print ("Sorry, there has been an error.")
}
else
{
if let place = placemark?[0]
{
if place.subThoroughfare != nil
{
self.locationWORK.text = "\(place.subThoroughfare!) \(place.thoroughfare!)"
}
}
}
}
}
@IBAction func getGPS(_ sender: UIButton) {
// Address
addressManager.delegate = self
addressManager.desiredAccuracy = kCLLocationAccuracyBest
addressManager.requestWhenInUseAuthorization()
addressManager.startUpdatingLocation()
}
/// END GPS Location
}
TableViewController
import UIKit
class WorkOverview: UIViewController {
@IBOutlet weak var listTableView: UITableView!
@IBAction func addWorkBTN(_ sender: UIButton) {
performSegue(withIdentifier: "overviewToWorkSegue", sender: self)
}
@IBAction func unwindToList(segue:UIStoryboardSegue) { }
@IBAction func finishedBTN(_ sender: UIButton) {
let alertController = UIAlertController(title: "Data Pass Test", message:
workLocation, preferredStyle: UIAlertControllerStyle.alert)
alertController.addAction(UIAlertAction(title: "Dismiss", style: UIAlertActionStyle.default,handler: nil))
self.present(alertController, animated: true, completion: nil)
}
override func viewDidLoad() {
super.viewDidLoad()
property = createArray()
workPJs = workArray()
listTableView.delegate = self
listTableView.dataSource = self
}
var propForm = String()
var propName = String()
var propCity = String()
var propDate = String()
var propDue = String()
var propRep = String()
var workLocation = String()
var workDescription = String()
var workPrice = String()
var workPhoto = UIImage()
var workPJs: [WorkManager] = []
var property: [TaskManager] = []
func workArray() -> [WorkManager] {
var tempWork: [WorkManager] = []
let work1 = WorkManager(location: workLocation, description: workDescription, price: workPrice, photo: workPhoto)
tempWork.append(work1)
return tempWork
}
func createArray() -> [TaskManager] {
var tempProperty: [TaskManager] = []
let prop1 = TaskManager(title: propForm, property: propName, city: propCity, date: propDate, due: propDue, rep: propRep)
tempProperty.append(prop1)
return tempProperty
}
}
extension WorkOverview: UITableViewDataSource, UITableViewDelegate {
func numberOfSections(in tableView: UITableView) -> Int {
return 2
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if section == 0 {
return property.count
} else {
return workPJs.count
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.section == 0 {
let prop = property[indexPath.row]
let cell = tableView.dequeueReusableCell(withIdentifier: "PropertyCell", for: indexPath) as! PropertyCell
cell.setProperty(prop: prop)
return cell
} else if indexPath.section == 1 {
let wrk = workPJs[indexPath.row]
let cell = tableView.dequeueReusableCell(withIdentifier: "WorkCell", for: indexPath) as! WorkCell
cell.setWork(wrk: wrk)
return cell
}
return UITableViewCell()
}
}
WorkCell类
import UIKit
class WorkCell: UITableViewCell {
@IBOutlet weak var theLocation: UILabel!
@IBOutlet weak var theDescription: UILabel!
@IBOutlet weak var thePrice: UILabel!
@IBOutlet weak var thePhoto: UIImageView!
func setWork(wrk: WorkManager) {
theLocation.text = wrk.location
theDescription.text = wrk.description
thePrice.text = wrk.price
thePhoto.image = wrk.photo
}
}
WorkManager类
import UIKit
class WorkManager {
var location: String
var description: String
var price: String
var photo: UIImage
init(location: String, description: String, price: String, photo: UIImage){
self.location = location
self.description = description
self.price = price
self.photo = photo
}
}
答案 0 :(得分:1)
在 ViewDidLoad 中,根据您的单元格名称添加此代码
tableView.registerNib(UINib(nibName: "cell xib", bundle: nil), forCellReuseIdentifier: "cell name")
在这种情况下,您必须注册自定义单元格的两个笔尖。
如果其他条件不正确,我会感觉到您的观点。更好地进行调试。
答案 1 :(得分:0)
在这里,您需要定义第二个TableViewCell类,但在代码中仅定义WorkCell类。因此,我希望下面的链接对您有所帮助。 UITableview with more than One Custom Cells with Swift
答案 2 :(得分:0)
我将 cellForRowAt 函数中的 if 语句更改为切换用例(不知道是否有帮助),但我知道在 viewDidAppear 函数中将 .reloadData()添加到我的表视图中可以正常工作。仍然需要进行一些调试,但这就是生活。