我在同一文件夹中有N个文件,它们的索引号如
Fe_1Sec_1_.txt
Fe_1Sec_2_.txt
Fe_1Sec_3_.txt
Fe_2Sec_1_.txt
Fe_2Sec_2_.txt
Fe_2Sec_3_.txt
.
.
.
and so on
例如:如果我只需要运行时间等于1秒的文件来运行我的代码,则可以按照以下步骤手动进行设置:
path = "input/*_1Sec_*.txt"
files = glob.glob(path)
print(files)
这给了我
Out[103]: ['input\\Fe_1Sec_1_.txt', 'input\\Fe_1Sec_2_.txt', 'input\\Fe_1Sec_3_.txt']
如果需要为所有文件分别运行我的代码(取决于以秒为单位的测量时间,即文件名)
我尝试使用此代码来获取每次测量的路径:
time = 0
while time < 4:
time += 1
t = str(time)
path = ('"input/*_'+t+'Sec_*.txt"')
这给了我
"input/*_1Sec_*.txt"
"input/*_2Sec_*.txt"
"input/*_3Sec_*.txt"
"input/*_4Sec_*.txt"
之后,我尝试使用此路径,如下所示:
files = glob.glob(path)
print(files)
但是它不会导入想要的文件并给我:
"input/*_1Sec_*.txt"
[]
"input/*_2Sec_*.txt"
[]
"input/*_3Sec_*.txt"
[]
"input/*_4Sec_*.txt"
[]
有什么建议吗?
答案 0 :(得分:0)
我认为最好的方法就是简单地做
import java.awt.Color;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JPanel;
public class Screen extends JPanel{
private static final long serialVersionUID = 1L;
private static BufferedImage image;
private int x, y, w, h;
public Screen() {
repaint();
}
Graphics graphics;
public void paintComponent(Graphics g) {
graphics = g;
}
public void rect(int x, int y, int width, int height) {
graphics.fillOval(x, y, width, height);
}
public void ellipse(int x, int y, int width, int height) {
graphics.fillOval(x, y, width, height);
}
public void fill(int red, int gr, int bl) {
graphics.setColor(new Color(red, gr, bl));
}
public void fill1(int gs) {
graphics.setColor(new Color(gs,gs,gs));
}
public void background(int red, int gr, int bl) {
Color c = graphics.getColor();
graphics.setColor(new Color(red, gr, bl));
graphics.fillRect(0, 0, SnakeGame.gameSizeX, SnakeGame.gameSizeY);
graphics.setColor(c);
}
public void background(int gs) {
Color c = graphics.getColor();
graphics.setColor(new Color(gs, gs, gs));
graphics.fillRect(0, 0, SnakeGame.gameSizeX, SnakeGame.gameSizeY);
graphics.setColor(c);
}
public void text(String text, int x, int y) {
graphics.drawString(text, x, y);
}
public BufferedImage loadImage(String img) {
try {
image = ImageIO.read(getClass().getResourceAsStream("/" + img));
} catch (IOException e) {
e.printStackTrace();
}
return image;
}
public void image(BufferedImage image, int x, int y, int w, int h) {
graphics.drawImage(image, x, y, w, h, null);
}
}