我在ProgressBar组件中使用了属性“ barColor”来显示填充颜色的性能。现在我将应用程序移动到Flex 4.因此,Flex 4中没有此属性。您能否请任何知道barColor
属性的替代方案。 Spark不支持此属性。
<mx:ProgressBar xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
width="100%" x="0" y="0"
height="20"
label=""
labelPlacement="center"
minimum="0"
id="iops"
maximum="1000"
mode="manual"
barSkin="{progressSkin}">
ProgressSkin 类: -
<fx:Metadata>
[HostComponent("progressBarComponent")]
</fx:Metadata>
<fx:Script>
<![CDATA[
override protected function initializationComplete():void {
useChromeColor = true;
super.initializationComplete();
}
]]>
</fx:Script>
<s:Rect top="0" right="0" left="0" bottom="0" id="green" includeInLayout="{hostComponent.color==0x94CF65}">
<s:fill >
<s:SolidColor color="0x94CF65" />
</s:fill>
</s:Rect>
<s:Rect top="0" right="0" left="0" bottom="0" includeInLayout="{hostComponent.color==0xFFDE53}">
<s:fill>
<s:SolidColor color="0xFFDE53" />
</s:fill>
</s:Rect>
<s:Rect top="0" right="0" left="0" bottom="0" includeInLayout="{hostComponent.color==0xFF9428}">
<s:fill>
<s:SolidColor color="0xFF9428" />
</s:fill>
</s:Rect>
我在皮肤类中有3种颜色。我想根据progressBar值使用这种颜色。你能帮忙解决一下,如何在Progressbar中使用相同的皮肤显示不同的颜色。
答案 0 :(得分:1)
首先,我们需要编写一个progressbar类并扩展进度条类
ColorChangingProgressBar.as
package
{
import mx.controls.ProgressBar;
[Style(name="progressBarColor", type="Number", format="Color")]
public class ColorChangingProgressBar extends ProgressBar
{
public function ColorChangingProgressBar()
{
super();
}
}
}
然后为进度条写一个皮肤类。
<强> ColorChangingProgressBarBarSkin.mxml 强>
<!-- states -->
<s:states>
<s:State name="normal" />
<s:State name="disabled" />
</s:states>
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
private var _barColor:Number = 0;
[Bindable]
public function get barColor():Number
{
return _barColor;
}
public function set barColor(value:Number):void
{
_barColor = value;
}
/**
* Listen for any changes to the style so we can update our progres bar skin if needed
*/
override public function styleChanged(styleProp:String):void
{
super.styleChanged(styleProp);
}
/**
* Initialize the skin by setting up the bar color
*/
protected function initSkin(event:FlexEvent):void
{
barColor = this.getStyle("progressBarColor") as Number;
}
]]>
</fx:Script>
<s:Rect top="0" right="0" left="0" bottom="0">
<s:fill>
<s:SolidColor color="{barColor}" />
</s:fill>
</s:Rect>
并且需要将skin类添加到应用程序中。
<强> ProgressBarExample.mxml 强>
<fx:Style>
@namespace s "library://ns.adobe.com/flex/spark";
@namespace mx "library://ns.adobe.com/flex/mx";
@namespace local "*";
local|ColorChangingProgressBar
{
barSkin: ClassReference("ColorChangingProgressBarBarSkin");
}
</fx:Style>
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
protected function application1_creationCompleteHandler(event:FlexEvent):void
{
progressBar.setProgress(50, 100);
progressBar2.setProgress(75, 100);
progressBar3.setProgress(85, 100);
}
]]>
</fx:Script>
<s:layout>
<s:VerticalLayout paddingLeft="10" paddingRight="10" />
</s:layout>
<local:ColorChangingProgressBar id="progressBar" progressBarColor="#ff0000" label="" width="300" mode="manual" />
<local:ColorChangingProgressBar id="progressBar2" progressBarColor="#00ff00" label="" width="300" mode="manual" />
<local:ColorChangingProgressBar id="progressBar3" progressBarColor="#0000ff" label="" width="300" mode="manual" />
此示例可行。
答案 1 :(得分:0)
基于mx.skins.spark.ProgressBarSkin创建一个新皮肤,并直接在MXML皮肤中更改颜色并将其影响到组件(barSkin =&#34; YourNewSkin&#34;)
答案 2 :(得分:0)
在spark设计中,ProgressBar Track默认使用chrome颜色。 (在ProgressBarTrackSkin中定义) 所以你可以设置它:
<mx:ProgressBar width="200" trackHeight="20" chromeColor="#00FF00" />
您还可以为曲目创建自己的皮肤
<mx:ProgressBar trackSkin="myCustomTrackSkin" />
因此,如果您不想从scretch开始,您可以复制原始皮肤并实施更改 原始皮肤可以在:
找到SDK / frameworks / projects / sparkskins / src / mx / skins / spark / ProgressBarTrackSkin.mxml的路径