我有一个GeForce GTX 660,根据NVIDIA网站的说法,它支持OpenGL Drivers最高为4.3,现在我的问题是Windows仅看到1.1版,而我找不到更新驱动程序的方法。
从今天开始,我已经安装了最新的驱动程序398.82,并进行了定期更新和有或没有GeForce Experience的全新安装,但OpenGL仍为1.1
如何强制OpenGL更新到最新版本?
请告知,
编辑 OpenGL Extensions Viewer 5.1.4结果
Renderer: GDI Generic
Vendor: Microsoft Corporation
Memory: 2048 MB
Version: 1.1.0
Shading language version: N/A
Max texture size: 1024 x 1024
Max texture coordinates: 0
Max vertex texture image units: 0
Max texture image units: 0
Max geometry texture units: 0
Max anisotropic filtering value: 0
Max number of light sources: 8
Max viewport size: 16384 x 16384
Max uniform vertex components: 0
Max uniform fragment components: 0
Max geometry uniform components: 0
Max varying vectors: 0
Max samples: 0
Max draw buffers: 0
GL Extensions: 3
\i0
GL_WIN_swap_hint
GL_EXT_paletted_texture
GL_EXT_bgra
Core features
v1.1 (100 % - 7/7)
v1.2 (12 % - 1/8)
v1.3 (0 % - 0/9)
v1.4 (0 % - 0/15)
v1.5 (0 % - 0/3)
v2.0 (0 % - 0/10)
v2.1 (0 % - 0/3)
v3.0 (0 % - 0/23)
v3.1 (0 % - 0/8)
v3.2 (0 % - 0/10)
v3.3 (0 % - 0/10)
v4.0 (0 % - 0/14)
v4.1 (0 % - 0/7)
v4.2 (0 % - 0/13)
v4.3 (0 % - 0/23)
v4.4 (0 % - 0/10)
v4.5 (0 % - 0/11)
v4.6 (0 % - 0/11)
vARB 2015 (0 % - 0/12)
OpenGL driver version check (Current: 0, Latest known: ):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.
No multitexturing support
This may cause performance loss in some applications.
No secondary color support
Some applications may not render polygon highlights correctly.
No S3TC compression support
This may cause performance loss in some applications.
No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)
No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.
No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.
No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.
No Frame buffer object support
This may break compatibility for applications using render to texture functions.
Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.
Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
答案 0 :(得分:0)
OpenGL在使用远程桌面时无法正确运行,它将使OpenGL配置达到我的情况1.1中的最低设置。直接登录计算机,一切正常。