我已经启动了此多聊天线程警报系统,并且已经在服务器上成功获得了多个客户端,但是当向所有人广播消息时,它仅与发送消息的初始客户端和仅与服务器发送交互,另一个客户端未收到该消息。 这是我正在使用的代码
Client 1
package popup;
import java.io.*;
import java.net.*;
import javax.swing.*;
public class ClientJFrame extends javax.swing.JFrame {
static Socket s;
static DataInputStream din;
static DataOutputStream dout;
public ClientJFrame() {
super("Client 1");
initComponents();
}
private void alertButtonActionPerformed(java.awt.event.ActionEvent evt) {
// TODO add your handling code here:
try {
String msgout = "Alert client 1\n";
dout.writeUTF(msgout);
} catch (Exception e) {
}
}
public static void main(String args[]) {
/* Create and display the form */
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new ClientJFrame().setVisible(true);
}
});
try {
s = new Socket("127.0.0.1", 111);
din = new DataInputStream(s.getInputStream());
dout = new DataOutputStream(s.getOutputStream());
String msgin = "";
while (true) {
msgin = din.readUTF();
messageArea.append(msgin);
JOptionPane.showMessageDialog(null, "BITCH WE ON FIRE");
s.close();
System.exit(0);
}
} catch (Exception e) {
}
}
// Variables declaration - do not modify
private javax.swing.JButton alertButton;
private javax.swing.JScrollPane jScrollPane1;
private static javax.swing.JTextArea messageArea;
// End of variables declaration
}
服务器
import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.*;
public class TestJFrame extends javax.swing.JFrame {
static ServerSocket listener;
static Socket s;
private static final int PORT = 111;
public TestJFrame() {
super("Main");
initComponents();
}
public static class Handler extends Thread {
private final Socket socket;
private DataInputStream in;
private DataOutputStream out;
public Handler(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
try {
in = new DataInputStream(socket.getInputStream());
messageArea.append("in\n");
out = new DataOutputStream(socket.getOutputStream());
messageArea.append("Out\n");
} catch (IOException e) {
}
while (true) {
try {
String input = in.readUTF();
messageArea.append(input);
out.writeUTF("We on Fire!!!\n");
} catch (IOException ex) {
Logger.getLogger(TestJFrame.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
}
public static void main(String args[]) throws IOException, InterruptedException {
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
new TestJFrame().setVisible(false);
createAndShowGUI();
}
});
listener = new ServerSocket(PORT);
try {
while (true) {
new Handler(listener.accept()).start();
}
} finally {
listener.close();
}
}
// Variables declaration - do not modify
private javax.swing.JButton alertButton;
private javax.swing.JScrollPane jScrollPane1;
private static javax.swing.JTextArea messageArea;
// End of variables declaration
}
答案 0 :(得分:0)
当客户端连接到服务器时,将其添加到列表中,这样您就始终知道连接的是谁。他断开连接时也是如此。
当客户端发送消息时,根据需要进行处理,然后遍历已连接客户端的列表并向其发送消息。
看看observer pattern,我认为它将对您的项目有所帮助。