我是新手,我正在尝试制作类似于片段中示例的内容。 用飞镖和扑打做这件事的最简单方法是什么。
基本上,当服务器数据仍在下载时,我想将发光动画应用于容器。
谢谢
div {
margin: auto;
width: 500px;
height: 600px; /* change height to see repeat-y behavior */
background-image:
radial-gradient( circle 50px at 50px 50px, lightgray 99%, transparent 0 ),
linear-gradient( 100deg, rgba(255, 255, 255, 0), rgba(255, 255, 255, 0.5) 50%, rgba(255, 255, 255, 0) 80% ),
linear-gradient( lightgray 20px, transparent 0 ),
linear-gradient( lightgray 20px, transparent 0 ),
linear-gradient( lightgray 20px, transparent 0 ),
linear-gradient( lightgray 20px, transparent 0 );
background-repeat: repeat-y;
background-size:
100px 200px, /* circle */
50px 200px, /* highlight */
150px 200px,
350px 200px,
300px 200px,
250px 200px;
background-position:
0 0, /* circle */
0 0, /* highlight */
120px 0,
120px 40px,
120px 80px,
120px 120px;
animation: shine 1s infinite;
}
@keyframes shine {
to {
background-position:
0 0,
100% 0, /* move highlight to right */
120px 0,
120px 40px,
120px 80px,
120px 120px;
}
}
<div></div>
答案 0 :(得分:4)
您可以将Stack
和Positioned.fill
与FractionallySizedBox
结合使用,以将这种渐变放置在另一个小部件的顶部。
然后,您可以将其组合到AnimationController
,AnimatedBuilder
和Align
或FractionallySizedBox
上,以随时间变化渐变的位置。
您将拥有:
class LoadAnimation extends StatefulWidget {
final Widget child;
LoadAnimation({@required this.child, Key key}) : super(key: key);
@override
_LoadAnimationState createState() => _LoadAnimationState();
}
class _LoadAnimationState extends State<LoadAnimation>
with SingleTickerProviderStateMixin {
AnimationController controller;
@override
void initState() {
controller = AnimationController(
vsync: this,
duration: const Duration(seconds: 1),
)..repeat();
super.initState();
}
@override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
widget.child,
Positioned.fill(
child: ClipRect(
child: AnimatedBuilder(
animation: controller,
builder: (context, child) {
return FractionallySizedBox(
widthFactor: .2,
alignment: AlignmentGeometryTween(
begin: Alignment(-1.0 - .2 * 3, .0),
end: Alignment(1.0 + .2 * 3, .0),
).chain(CurveTween(curve: Curves.easeOut)).evaluate(controller),
child: child,
);
},
child: const DecoratedBox(
decoration: const BoxDecoration(
gradient: const LinearGradient(
colors: const [
Color.fromARGB(0, 255, 255, 255),
Colors.white,
],
),
),
),
)),
),
],
);
}
}
然后您可以通过包装任何给定的小部件来使用它:
LoadAnimation(
child: Container(
height: 100.0,
width: 200.0,
color: Colors.lime,
),
),
答案 1 :(得分:0)
尽管Rèmi发布了一个非常好的解决方案,但还应提及此软件包:https://pub.dev/packages/shimmer