我想在recyclerview中实现拖放功能。一切都进行得很顺利,直到我要自定义要拖动的视图的外观(不是拖动事件开始的视图,我要修改“阴影”并保持原始视图不变)。
我试图从传递的视图中制作一个位图,但是最终结果是原始项目和Shadow都被修改,并且原始视图在列表上失去了位置... WTF
这是我的代码:
public class ImageDragShadowBuilder extends View.DragShadowBuilder {
private Bitmap shadow;
LinearLayout linearLayout;
private ImageDragShadowBuilder() {
super();
}
public static ImageDragShadowBuilder create(Context context, View view) {
ImageDragShadowBuilder builder = new ImageDragShadowBuilder();
builder.linearLayout = (LinearLayout) view.findViewById(R.id.metric_item);
builder.linearLayout.setBackgroundResource(R.drawable.background_item_dragging);
builder.shadow = createBitmapFromView(builder.linearLayout);
return builder;
}
public View getLayout() {
return linearLayout;
}
private static Bitmap createBitmapFromView(View v) {
Bitmap b = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888);
v.layout(0, 0, v.getWidth(), v.getHeight());
v.draw(new Canvas(b));
return b;
}
@Override
public void onDrawShadow(Canvas canvas) {
canvas.drawBitmap(shadow, 0, 0, null);
}
@Override
public void onProvideShadowMetrics(Point shadowSize, Point shadowTouchPoint) {
shadowSize.x = shadow.getWidth();
shadowSize.y = shadow.getHeight();
shadowTouchPoint.x = shadowSize.x / 2;
shadowTouchPoint.y = shadowSize.y / 2;
}
}
有什么想法吗?
答案 0 :(得分:1)
我认为有两个问题:
基本上,您可以使用原始视图,但是永远不要修改它。阴影生成器的略微修改版本可能是:
public static ImageDragShadowBuilder create(Context context, View view) {
ImageDragShadowBuilder builder = new ImageDragShadowBuilder();
builder.linearLayout = (LinearLayout) view.findViewById(R.id.metric_item);
// do not change the original view
// we will draw the background directly later
// builder.linearLayout.setBackgroundResource(R.drawable.background_item_dragging);
builder.shadow = createBitmapFromView(builder.linearLayout);
return builder;
}
private static Bitmap createBitmapFromView(View v) {
Bitmap b = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888);
// do not change the original view
// v.layout(0, 0, v.getWidth(), v.getHeight());
Canvas c = new Canvas(b);
// draw the background
Drawable background = v.getContext().getDrawable(R.drawable.background_item_dragging);
background.setBounds(0, 0, b.getWidth(), b.getHeight());
background.draw(c);
v.draw(c);
return b;
}