ul {
margin: 0;
padding: 0;
}
.progress {
position: absolute;
top: 0;
left: 0;
bottom: 0;
right: 0;
width: 100%;
height: 100%;
}
li {
position: relative;
margin: 0;
padding: 0;
}
.overlay{
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 100;
}
<div>some header content</div>
<ul>
<li>
<div class="overlay">
<span>some stuff</span>
<input/>
<img src="https://upload.wikimedia.org/wikipedia/commons/8/8f/PlayStation_button_X.svg"/>
</div>
<progress class="progress"></progess>
</li>
<li>
<div class="overlay">
<span>some stuff</span>
<input/>
<img src="https://upload.wikimedia.org/wikipedia/commons/8/8f/PlayStation_button_X.svg"/>
</div>
<progress class="progress"></progess>
</li>
</ul>
<div>some footer content</div>
所以我想做的是让列表元素的背景显示该列表项处理的进度。您可以使用所选择颜色的1x1像素图像并将其设置为背景图像。然后在进度更新中,将背景宽度设置为等于该进度值。
HTML5现在具有一个progressbar元素,所以我想知道使用该元素实现相同样式会有多困难。到目前为止,这是我所拥有的最好的,而且非常挑剔。实际上有一种简单的方法可以执行我忽略的事情吗?如果不是这样,那么在这种情况下,我最好还是采用上述老式方法。
这是最终目标与之相似的一个示例。
let bgSize = 0;
function increaseWidth() {
bgSize++;
let elements = document.getElementsByTagName('li');
for(let i = 0; i < elements.length; i++) {
elements[i].style.backgroundSize = bgSize + '% 100%';
}
if(bgSize < 100) {
setTimeout(increaseWidth, 500);
}
}
setTimeout(increaseWidth, 500);
li {
background-image: url('https://i.imgur.com/xnhGEBj.jpg');
background-repeat: no-repeat;
background-size: 0%;
display: block;
border: 1px solid #000;
list-style-type: none;
}
ul {
margin: 0;
padding: 0;
}
<div>some header content</div>
<ul>
<li>
<span>some stuff</span>
<input/>
<img src="https://upload.wikimedia.org/wikipedia/commons/8/8f/PlayStation_button_X.svg"/>
</li>
<li>
<span>some stuff</span>
<input/>
<img src="https://upload.wikimedia.org/wikipedia/commons/8/8f/PlayStation_button_X.svg"/>
</li>
</ul>
<div>some footer content</div>
答案 0 :(得分:1)
尝试一下:
JS
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_.debounce = function(func, wait, immediate) {
var timeout, result;
var later = function(context, args) {
timeout = null;
if (args) result = func.apply(context, args);
};
var debounced = restArguments(function(args) {
if (timeout) clearTimeout(timeout);
if (immediate) {
var callNow = !timeout;
timeout = setTimeout(later, wait);
if (callNow) result = func.apply(this, args);
} else {
timeout = _.delay(later, wait, this, args);
}
return result;
});
debounced.cancel = function() {
clearTimeout(timeout);
timeout = null;
};
return debounced;
};
CSS
let bgSize = 0;
let timer = null;
function increaseProgressBar () {
bgSize++;
const elements = document.getElementsByTagName('progress');
for(let i = 0; i < elements.length; i++) {
elements[i].value = bgSize;
}
if(bgSize < 100) {
timer = setTimeout(increaseProgressBar, 500);
}else{
clearTimeout(timer);
timer = null;
}
}
timer = setTimeout(increaseProgressBar, 500);
HTML
ul {
margin: 0;
padding: 0;
li {
border: 1px solid #000;
display: block;
list-style-type: none;
position: relative;
progress {
left: 0;
position: absolute;
right: 0;
}
progress[value] {
appearance: none;
height: 100%;
width: 100%;
z-index: -1;
-webkit-appearance: none;
&::-webkit-progress-bar {
background-color: #fff;
}
}
}
}