我想与OpenCL并行运行一个内核(相同)多次(可以说3次)。我读过类似的标题主题,但我仍然感到困惑。我已经编写了一个执行一次的程序。我知道我需要对clEnqueueNDKernelRangeKernel()进行更改,但是我尝试了但失败了。所以有人可以告诉我我该怎么做多次。感谢您的帮助。
//Includes
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#ifdef __APPLE__
#include <OpenCL/opencl.h>
#else
#include <CL/cl.h>
#endif
#define DATA_SIZE 10
using namespace std;
const char *ProgramSource =
"__kernel void add(__global float *inputA, __global float *inputB, __global
float *inputC, __global float *output)\n"\
"{\n"\
" size_t id = get_global_id(0);\n"\
"float f;\n"\
"float y1 = 0.0f;\n"\
"y1 = inputA[id] + inputB[id] + inputC[id];\n"\
" output[id] = y1;\n"\
"}\n";
int main(void)
{
cl_context context;
cl_context_properties properties[3];
cl_kernel kernel;
cl_command_queue command_queue;
cl_program program;
cl_int err;
cl_uint num_of_platforms = 0;
cl_platform_id platform_id;
cl_device_id device_id;
cl_uint num_of_devices = 0;
cl_mem inputA, inputB, inputC, output;
size_t global;
float inputDataA[DATA_SIZE] = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
float inputDataB[DATA_SIZE] = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
float inputDataC[DATA_SIZE] = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
float y1[DATA_SIZE] = { 0 };
int i;
// retreive a list of platforms avaible
if (clGetPlatformIDs(1, &platform_id, &num_of_platforms) != CL_SUCCESS)
{
printf("Unable to get platform_id\n");
return 1;
}
// try to get a supported GPU device
if (clGetDeviceIDs(platform_id, CL_DEVICE_TYPE_GPU, 1, &device_id,
&num_of_devices) != CL_SUCCESS)
{
printf("Unable to get device_id\n");
return 1;
}
// context properties list - must be terminated with 0
properties[0] = CL_CONTEXT_PLATFORM;
properties[1] = (cl_context_properties)platform_id;
properties[2] = 0;
// create a context with the GPU device
context = clCreateContext(properties, 1, &device_id, NULL, NULL, &err);
// create command queue using the context and device
command_queue = clCreateCommandQueue(context, device_id, 0, &err);
// create a program from the kernel source code
program = clCreateProgramWithSource(context, 1, (const char
**)&ProgramSource, NULL, &err);
// compile the program
if (clBuildProgram(program, 0, NULL, NULL, NULL, NULL) != CL_SUCCESS)
{
printf("Error building program\n");
return 1;
}
// specify which kernel from the program to execute
kernel = clCreateKernel(program, "add", &err);
// create buffers for the input and ouput
inputA = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * DATA_SIZE, NULL, NULL);
inputB = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * DATA_SIZE, NULL, NULL);
inputC = clCreateBuffer(context, CL_MEM_READ_ONLY, sizeof(float) * DATA_SIZE, NULL, NULL);
output = clCreateBuffer(context, CL_MEM_WRITE_ONLY, sizeof(float) * DATA_SIZE, NULL, NULL);
// load data into the input buffer
clEnqueueWriteBuffer(command_queue, inputA, CL_TRUE, 0, sizeof(float) * DATA_SIZE, inputDataA, 0, NULL, NULL);
clEnqueueWriteBuffer(command_queue, inputB, CL_TRUE, 0, sizeof(float) * DATA_SIZE, inputDataB, 0, NULL, NULL);
clEnqueueWriteBuffer(command_queue, inputC, CL_TRUE, 0, sizeof(float) * DATA_SIZE, inputDataC, 0, NULL, NULL);
// set the argument list for the kernel command
clSetKernelArg(kernel, 0, sizeof(cl_mem), &inputA);
clSetKernelArg(kernel, 1, sizeof(cl_mem), &inputB);
clSetKernelArg(kernel, 2, sizeof(cl_mem), &inputC);
clSetKernelArg(kernel, 3, sizeof(cl_mem), &output);
global = DATA_SIZE;
clEnqueueNDRangeKernel(command_queue, kernel, 1, NULL, &global, NULL, 0, NULL, NULL);
clFinish(command_queue);
// copy the results from out of the output buffer
clEnqueueReadBuffer(command_queue, output, CL_TRUE, 0, sizeof(float) *DATA_SIZE, y1, 0, NULL, NULL);
// print the results
printf("y1: ");
for (i = 0; i<DATA_SIZE; i++)
{
printf("%f\n ", y1[i]);
}
// cleanup - release OpenCL resources
clReleaseMemObject(inputA);
clReleaseMemObject(inputB);
clReleaseMemObject(inputC);
clReleaseMemObject(output);
clReleaseProgram(program);
clReleaseKernel(kernel);
clReleaseCommandQueue(command_queue);
clReleaseContext(context);
return 0;
}
答案 0 :(得分:0)
基本上,您正在使用命令队列和给定的设备上下文。
两件事:
最后但并非最不重要:衡量性能提升并评估哪种方法最适合您的问题。