我想绘制一个矩形。我想要的是在鼠标事件中向用户显示矩形。
喜欢图片。这适用于C#.net Forms应用程序。
帮助我实现这一目标。任何帮助表示赞赏。
谢谢 YOHAN
答案 0 :(得分:5)
您可以分三步完成:
你可以做这样的事情(在Form
中):
public class Form1
{
Rectangle mRect;
public Form1()
{
InitializeComponents();
//Improves prformance and reduces flickering
this.DoubleBuffered = true;
}
//Initiate rectangle with mouse down event
protected override void OnMouseDown(MouseEventArgs e)
{
mRect = new Rectangle(e.X, e.Y, 0, 0);
this.Invalidate();
}
//check if mouse is down and being draged, then draw rectangle
protected override void OnMouseMove(MouseEventArgs e)
{
if( e.Button == MouseButtons.Left)
{
mRect = new Rectangle(mRect.Left, mRect.Top, e.X - mRect.Left, e.Y - mRect.Top);
this.Invalidate();
}
}
//draw the rectangle on paint event
protected override void OnPaint(PaintEventArgs e)
{
//Draw a rectangle with 2pixel wide line
using(Pen pen = new Pen(Color.Red, 2))
{
e.Graphics.DrawRectangle(pen, mRect);
}
}
}
稍后如果要检查按钮(如图所示)是否为矩形,可以通过检查按钮的区域并检查它们是否位于绘制的矩形中来实现。
答案 1 :(得分:3)
Shekhar_Pro的解决方案只是在一个方向(从上到下,从左到右)绘制一个矩形,如果你想绘制一个矩形,无论鼠标位置和解决方案的移动方向如何:
Point selPoint;
Rectangle mRect;
void OnMouseDown(object sender, MouseEventArgs e)
{
selPoint = e.Location;
// add it to AutoScrollPosition if your control is scrollable
}
void OnMouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
Point p = e.Location;
int x = Math.Min(selPoint.X, p.X)
int y = Math.Min(selPoint.Y, p.Y)
int w = Math.Abs(p.X - selPoint.X);
int h = Math.Abs(p.Y - selPoint.Y);
mRect = new Rectangle(x, y, w, h);
this.Invalidate();
}
}
void OnPaint(object sender, PaintEventArgs e)
{
e.Graphics.DrawRectangle(Pens.Blue, mRect);
}
答案 2 :(得分:2)
那些蓝色矩形看起来很像控件。在Winforms中很难做到在控件上绘制一条线。您必须创建一个透明窗口,覆盖设计图面并在该窗口上绘制矩形。这也是Winforms设计师的工作方式。示例代码is here。