我正在使用Expressplay SDK播放DRM内容。我已将Expressplay.framework链接到我的iOS项目。但是在建立其给定链接错误时
.h和.mm文件以下
#import <ExpressPlay/ExpressPlay.h>
// import RCTBridgeModule
#import <UIKit/UIKit.h>
#if __has_include(<React/RCTBridgeModule.h>)
#import <React/RCTBridgeModule.h>
#elif __has_include(“RCTBridgeModule.h”)
#import “RCTBridgeModule.h”
#else
#import “React/RCTBridgeModule.h” // Required when used as a Pod in a Swift project
#endif
#define EXP_INIT_ASYNC 1
typedef enum {
DRMCommandStatus_NO_RESULT = 0,
DRMCommandStatus_OK,
DRMCommandStatus_CLASS_NOT_FOUND_EXCEPTION,
DRMCommandStatus_ILLEGAL_ACCESS_EXCEPTION,
DRMCommandStatus_INSTANTIATION_EXCEPTION,
DRMCommandStatus_MALFORMED_URL_EXCEPTION,
DRMCommandStatus_IO_EXCEPTION,
DRMCommandStatus_INVALID_ACTION,
DRMCommandStatus_JSON_EXCEPTION,
DRMCommandStatus_ERROR
} DRMCommandStatus;
@interface iosdrm : NSObject <RCTBridgeModule>
{
UIAlertView* alertView;
NSMutableData *receivedData;
long responseCode;
NSMutableArray* proxies;
NSDictionary * cdvCommand;
}
// @property(nonatomic, readonly) WSB_PlaylistProxy* proxy;
@end
#pragma标记-私有方法
WSB_Result EXP_Initialize(void (^callback)(WSB_Result initialization_result))
{
// initialize the Wasabi runtime
WSB_Result result = WSB_Runtime_Initialize();
if (result != WSB_SUCCESS) {
NSLog(@"Failed to initialize Wasabi Runtime: %d", result);
return result;
}
// check if we're already personalized, without blocking
if (WSB_Runtime_IsPersonalized()) return WSB_SUCCESS;
// personalize in a separate thread
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// personalize and block until we're done
WSB_Result result = WSB_Runtime_Personalize(nil, 0);
NSLog(@"Wasabi Personalization result: %d", result);
dispatch_async(dispatch_get_main_queue(), ^{ callback(result); });
});
return EXP_INIT_ASYNC;
}
#import "iosdrm.h"
#import <Foundation/Foundation.h>
#import <React/RCTLog.h>
// import RCTBridge
#import <React/RCTUtils.h>
#if __has_include(<React/RCTBridge.h>)
#import <React/RCTBridge.h>
#elif __has_include(“RCTBridge.h”)
#import "RCTBridge.h"
#else
#import "React/RCTBridge.h" // Required when used as a Pod in a Swift project
#endif
// import RCTEventDispatcher
#if __has_include(<React/RCTEventDispatcher.h>)
#import <React/RCTEventDispatcher.h>
#elif __has_include(“RCTEventDispatcher.h”)
#import "RCTEventDispatcher.h"
#else
#import "React/RCTEventDispatcher.h" // Required when used as a Pod in a Swift project
#endif
struct Node
{
WSB_PlaylistProxy* proxy;
};
static void EXP_OnPlaylistProxyEvent(void* instance, const WSB_PlaylistProxy_Event* event)
{
// instance not used in this example
switch (event->type) {
case WSB_PPET_ERROR_NOTIFICATION:
WSB_PlaylistProxy_ErrorNotificationEvent* e;
e = (WSB_PlaylistProxy_ErrorNotificationEvent*)event;
NSLog(@"Error notification from Playlist Proxy: %d, %s",
e->result, e->error_string);
break;
default:
break;
}
}
static dispatch_queue_t RCTGetMethodQueueDRM()
{
// We want all instances to share the same queue since they will be reading/writing the same database.
static dispatch_queue_t queue;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
queue = dispatch_queue_create("drmQueue", DISPATCH_QUEUE_SERIAL);
});
return queue;
}
@implementation iosdrm
@synthesize bridge = _bridge;
// Export a native module
// https://facebook.github.io/react-native/docs/native-modules-ios.html
RCT_EXPORT_MODULE(lstdrm);
- (dispatch_queue_t)methodQueue
{
return RCTGetMethodQueueDRM();
}
// Export constants
// https://facebook.github.io/react-native/releases/next/docs/native-modules-ios.html#exporting-constants
- (NSDictionary *)constantsToExport
{
return @{
@"EXAMPLE": @"example"
};
}
// Return the native view that represents your React component
- (UIView *)view
{
return [[UIView alloc] init];
}
#pragma mark - Private methods
WSB_Result EXP_Initialize(void (^callback)(WSB_Result initialization_result))
{
// initialize the Wasabi runtime
WSB_Result result = WSB_Runtime_Initialize();
if (result != WSB_SUCCESS) {
NSLog(@"Failed to initialize Wasabi Runtime: %d", result);
return result;
}
// check if we're already personalized, without blocking
if (WSB_Runtime_IsPersonalized()) return WSB_SUCCESS;
// personalize in a separate thread
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// personalize and block until we're done
WSB_Result result = WSB_Runtime_Personalize(nil, 0);
NSLog(@"Wasabi Personalization result: %d", result);
dispatch_async(dispatch_get_main_queue(), ^{ callback(result); });
});
return EXP_INIT_ASYNC;
}
在构建时出现以下错误
Undefined symbols for architecture x86_64:
"_WSB_Runtime_Initialize", referenced from:
EXP_Initialize(void (int) block_pointer) in iosdrmManager.o
"_WSB_Runtime_IsPersonalized", referenced from:
EXP_Initialize(void (int) block_pointer) in iosdrmManager.o
"_WSB_Runtime_Personalize", referenced from:
____Z14EXP_InitializeU13block_pointerFviE_block_invoke in iosdrmManager.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
答案 0 :(得分:0)
Undefined symbols for architecture x86_64:
似乎建议您为仿真器而不是实际设备进行构建。该库可能无法在模拟器上运行(FairPlay或我所知的任何其他DRM库都不会)。确保您要为实际的iOS设备(应该具有Arm架构的某些变体)进行构建。