我们有一个C#应用程序,可以加入和接收来自多播组的数据。这很好用。我们现在想要支持IGMPv3并且能够在加入多播组时指定源的IP。从MSDN文档中,我看不到如何执行此操作。我发现以下链接似乎回答了我的问题。
http://social.msdn.microsoft.com/Forums/en/netfxnetcom/thread/e8063f6d-22f5-445e-a00c-bf46b46c1561
以下是我实施此方法的方法:
byte[] membershipAddresses = new byte[12]; // 3 IPs * 4 bytes (IPv4)
Buffer.BlockCopy(multicastIp.GetAddressBytes(), 0, membershipAddresses, 0, 4);
Buffer.BlockCopy(sourceIp.GetAddressBytes(), 0, membershipAddresses, 4, 4);
Buffer.BlockCopy(localIp.GetAddressBytes(), 0, membershipAddresses, 8, 4);
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, membershipAddresses);
但是在使用此错误调用SetSocketOption()时出现SocketException:The requested address is not valid in its context
。
有人能指出我在这里做错了吗?谢谢!
答案 0 :(得分:5)
链接状态为SocketOptionName.AddSourceMembership
,您正在使用AddMembership
。
答案 1 :(得分:0)
对于那些在源多播中挣扎的人
static void StartListner(IPAddress sourceIp, IPAddress multicastGroupIp, IPAddress localIp, int port)
{
Task.Run(() =>
{
try
{
Console.WriteLine("Starting: " + sourceIp + " - " + multicastGroupIp + " - " + localIp + " / " + port);
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
IPEndPoint localEndpoint = new IPEndPoint(localIp, port);
socket.Bind(localEndpoint);
byte[] membershipAddresses = new byte[12]; // 3 IPs * 4 bytes (IPv4)
Buffer.BlockCopy(multicastGroupIp.GetAddressBytes(), 0, membershipAddresses, 0, 4);
Buffer.BlockCopy(sourceIp.GetAddressBytes(), 0, membershipAddresses, 4, 4);
Buffer.BlockCopy(localIp.GetAddressBytes(), 0, membershipAddresses, 8, 4);
socket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddSourceMembership, membershipAddresses);
while (true)
{
byte[] b = new byte[1024];
int length = socket.Receive(b);
Console.WriteLine("PORT: " + port + " : " + Encoding.ASCII.GetString(b, 0, length));
}
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
});
}