我在UIScrollView上很难以编程方式添加子视图,我看过很多教程,但它们都集中在情节提要上,并没有真正解决我的问题,我只是想在一个视图中添加一些子视图。 scrollView但不会在设备上显示任何内容,它只显示scrollView而没有我的子视图,我试图做这样的事情:
view.addSubview(mainScrollView)
mainScrollView.anchor(top: view.safeAreaLayoutGuide.topAnchor, right: view.rightAnchor, bottom: view.bottomAnchor, left: view.leftAnchor, topPadding: 10, rightPadding: 0, bottomPadding: 0, leftPadding: 0, width: 0, height: 0)
let v1 = UIView()
v1.backgroundColor = .blue
let v2 = UIView()
v2.backgroundColor = .black
let v3 = UIView()
v3.backgroundColor = .yellow
let v4 = UIView()
v4.backgroundColor = .green
mainScrollView.addSubview(v1)
mainScrollView.addSubview(v2)
mainScrollView.addSubview(v3)
mainScrollView.addSubview(v4)
v1.anchor(top: mainScrollView.topAnchor, right: nil, bottom: nil, left: nil, topPadding: 0, rightPadding: 0, bottomPadding: 0, leftPadding: 0, width: mainScrollView.contentSize.width, height: 0)
v2.anchor(top: v1.bottomAnchor, right: nil, bottom: nil, left: nil, topPadding: 0, rightPadding: 0, bottomPadding: 0, leftPadding: 0, width: mainScrollView.contentSize.width, height: 0)
v3.anchor(top: v2.bottomAnchor, right: nil, bottom: nil, left: nil, topPadding: 0, rightPadding: 0, bottomPadding: 0, leftPadding: 0, width: mainScrollView.contentSize.width, height: 0)
v4.anchor(top: v3.bottomAnchor, right: nil, bottom: mainScrollView.bottomAnchor, left: nil, topPadding: 0, rightPadding: 0, bottomPadding: 0, leftPadding: 0, width: mainScrollView.contentSize.width, height: 0)
anchor只是一个辅助扩展,可以更轻松地约束和激活约束
答案 0 :(得分:2)
1-任何有约束的程序化视图都应
v.translateAutoresizingMaskIntoconstarints = false
2-您没有给v1 ... 4设置高度限制,请检查
import UIKit
class ViewController: UIViewController {
let scrollView = UIScrollView()
override func viewDidLoad() {
super.viewDidLoad()
let viewsCount = 7
var prevView = self.view!
scrollView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(scrollView)
NSLayoutConstraint.activate([
scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
scrollView.topAnchor.constraint(equalTo: view.topAnchor,constant:20),
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor),
])
for i in 0..<viewsCount {
let myView = UIView()
myView.backgroundColor = (i % 2 == 0 ) ? .red : .green
myView.translatesAutoresizingMaskIntoConstraints = false
scrollView.addSubview(myView)
if prevView == self.view {
myView.topAnchor.constraint(equalTo: scrollView.topAnchor).isActive = true
}
else {
myView.topAnchor.constraint(equalTo: prevView.bottomAnchor).isActive = true
}
NSLayoutConstraint.activate([
myView.widthAnchor.constraint(equalToConstant: self.view.frame.width),
myView.heightAnchor.constraint(equalToConstant: 400)
])
if i == viewsCount - 1 {
myView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor).isActive = true
}
prevView = myView
}
}
}
答案 1 :(得分:0)
因为您正在初始化没有框架的子视图,所以您的视图似乎没有高度,除非锚定功能执行某些操作以赋予其高度。您可以在扩展名中共享代码吗?
答案 2 :(得分:0)
这是扩展名
extension UIView {
func anchor(top: NSLayoutYAxisAnchor?, right: NSLayoutXAxisAnchor?, bottom: NSLayoutYAxisAnchor?, left: NSLayoutXAxisAnchor?, topPadding: CGFloat, rightPadding: CGFloat, bottomPadding: CGFloat, leftPadding: CGFloat, width: CGFloat, height: CGFloat) {
translatesAutoresizingMaskIntoConstraints = false
if let top = top {
self.topAnchor.constraint(equalTo: top, constant: topPadding).isActive = true
}
if let right = right {
self.rightAnchor.constraint(equalTo: right, constant: -rightPadding).isActive = true
}
if let bottom = bottom {
self.bottomAnchor.constraint(equalTo: bottom, constant: -bottomPadding).isActive = true
}
if let left = left {
self.leftAnchor.constraint(equalTo: left, constant: leftPadding).isActive = true
}
if width != 0 {
self.widthAnchor.constraint(equalToConstant: width).isActive = true
}
if height != 0 {
self.heightAnchor.constraint(equalToConstant: height).isActive = true
}
}
}