Google登录-如何添加Games.SCOPE_GAMES_LITE?

时间:2018-07-18 12:01:45

标签: android google-signin

我正在尝试为Android游戏设置Google登录。登录工作正常,我可以选择一个Google帐户并登录。但是在调用页首横幅时,它显示了一个错误:当前登录的Google帐户中缺少Games.SCOPE_GAMES_LITE范围。 因此,我一直在尝试在登录时请求此范围-但是,如果我这样做了,则以前显示的Google登录对话框将不再显示。它没有给我任何错误,只是没有显示。 (同样,如果我尝试将DEFAULT_SIGN_IN更改为DEFAULT_GAMES_SIGN_IN。)有什么想法吗?以前曾在这里提出过类似的问题,但到目前为止还没有好的答案...

public class SignInFragment extends Fragment {

private GoogleSignInOptions options;
private GoogleSignInClient client;
SignInButton signInButton;
private Intent signInIntent;

@Nullable
@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
    View signInFragment = inflater.inflate(R.layout.fragment_signin, container, false);

    options = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_GAMES_SIGN_IN)
            .requestScopes(Games.SCOPE_GAMES_LITE)
            .build();

    client = GoogleSignIn.getClient(this.getActivity(), options);

    signInButton = (SignInButton) signInFragment.findViewById(R.id.sign_in_button);
    signInButton.setSize(SignInButton.SIZE_WIDE);

    signInButton.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            signIn();
        }
    });

    return signInFragment;
}

private void signIn() {
    signInIntent = client.getSignInIntent();
    startActivityForResult(signInIntent, StaticResources.RC);
}

@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
    super.onActivityResult(requestCode, resultCode, data);
    if (requestCode == StaticResources.RC) {
        Task<GoogleSignInAccount> task = GoogleSignIn.getSignedInAccountFromIntent(data);
        handleSignInResult(task);
    }
}

private void handleSignInResult(Task<GoogleSignInAccount> completedTask) {
    try {
        GoogleSignInAccount account = completedTask.getResult(ApiException.class);
        updateUI(account);
    } catch (ApiException e) {
        Log.w(TAG, "signInResult:failed code=" + e.getStatusCode());
        updateUI(null);
    }
}

private void updateUI(GoogleSignInAccount account){
    //...
}
}

这是我得到有关缺少范围的错误的地方:

private void showScores(){
// If user did sign in previously, this returns the user's Google account
if (StaticResources.thisAccount != null){

Games.getLeaderboardsClient(this.getActivity(),

GoogleSignIn.getLastSignedInAccount(this.getContext()))      
            .getLeaderboardIntent(getString(R.string.leaderboard_highscore))
            .addOnSuccessListener(new OnSuccessListener<Intent>() {
                    @Override
                    public void onSuccess(Intent intent) {
                        startActivityForResult(intent, StaticResources.RC);
                    }
             });
}
else{ //...

1 个答案:

答案 0 :(得分:1)

我发现了问题... gradle文件很好,但是清单文件中缺少此文件:

<meta-data android:name="com.google.android.gms.games.APP_ID"
           android:value="@string/app_id" />

登录Google Play控制台->游戏服务->“您的游戏”->“游戏详细信息”时,您可以在标题(即您的应用名称)的正下方找到您的应用ID。