CommandInvokationFailure:无法重新打包资源。一个信号

时间:2018-07-16 10:17:41

标签: c# unity3d onesignal

我在项目中添加oneSignal并使用ForceResolve,看到生成错误:请帮助我解决错误:

  

CommandInvokationFailure:无法重新打包资源。   D:\ Unity \ UnitySdk \ sdk \ build-tools \ 28.0.0 \ aapt.exe软件包--auto-add-overlay -v -f -m -J“ gen” -M“ AndroidManifest.xml” -S“ res “ -I” D:/ Unity / UnitySdk / sdk \ platforms \ android-28 \ android.jar“ -F bin / resources.ap_ --extra-packages android.arch.core:android.arch.lifecycle.livedata.core :android.arch.lifecycle:android.arch.lifecycle.viewmodel:android.support.customtabs:android.support.compat:android.support.coreui:android.support.coreutils:android.support.fragment:android.support.mediacompat :android.support.v4:com.google.android.gms.base:com.google.android.gms.base.license:com.google.android.gms:com.google.android.gms.common.license:com .google.android.gms.location:com.google.android.gms.location.license:com.google.android.gms.tasks:com.google.android.gms.tasks.license:com.google.firebase.firebase_common :com.google.firebase.firebase.common.license:com.google.firebase.id:com.google.firebase.firebase.iid.license:com.google.firebase.messaging:com.google.firebase.firebase.messaging .license:com.go ogle.android.gms.base:com.onesignal:com.onesignal.onesignalsdk:com.tapligh.sdk -S“

0 个答案:

没有答案