React-Native com.android.build.api.transform.TransformException:生成主dex列表时出错

时间:2018-07-15 18:04:40

标签: android react-native

为什么我会收到此错误? 但是当我使用11.6.2时它可以工作,而当我尝试调用firebase.firestore().collection('users')....(..).get()时应用程序崩溃了,因此决定更改版本,然后我开始收到此错误

  

失败:构建失败,并出现异常。

     
      
  • 出了什么问题:任务':app:transformClassesWithMultidexlistForDebug'的执行失败。

         
        

    com.android.build.api.transform.TransformException:生成主dex列表时出错。

      
  •   
  • 尝试:使用--stacktrace选项运行以获取堆栈跟踪。使用--info或--debug选项运行以获取更多日志输出。使用--scan运行以获取完整的见解。

  •   
  • https://help.gradle.org

  • 获得更多帮助   

我的研究生

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        google()
        jcenter()
        mavenCentral()
        maven {
           url 'https://maven.google.com/'
           name 'Google'
       }
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.2'
        classpath 'com.google.gms:google-services:3.0.0'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
                // Add jitpack repository (added by react-native-spinkit)
                maven { url "https://jitpack.io" }
    configurations.all {
            resolutionStrategy {
                force 'com.facebook.android:facebook-android-sdk:4.28.0'
            }
        }
        mavenLocal()
        jcenter()
        maven {
            url "https://maven.google.com"
            name 'Google'
        }
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
    }
}

    apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 27

    defaultConfig {
        applicationId "com.malltim"
        multiDexEnabled true
        minSdkVersion 16
        targetSdkVersion 26
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    signingConfigs {
        release {
            storeFile rootProject.file('keystores/release.keystore')
            keyAlias 'malltim'
            keyPassword '....'
            storePassword '.....'
        }
        debug {
            storeFile rootProject.file('keystores/debug.keystore')
            keyAlias 'androiddebugkey'
            keyPassword 'android'
            storePassword 'android'
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.release
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    implementation project(':react-native-spinkit')
    implementation (project(':react-native-firebase')) {
        exclude group: "com.google.android.gms"
    }

    implementation (project(':react-native-fcm')){
        exclude group: "com.google.firebase"
    }
    implementation project(':react-native-fbsdk')
    implementation(project(':react-native-maps')){
        exclude group: 'com.google.android.gms'
    }
    implementation project(':react-native-geocoder')
    implementation project(':react-native-google-places')
    implementation project(':react-native-vector-icons')
    implementation project(':react-native-linear-gradient')
    implementation project(':react-native-image-picker')
    implementation project(':react-native-fetch-blob')
    implementation project(':react-native-customized-image-picker')
    implementation 'com.android.support:multidex:1.0.1'
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation "com.android.support:appcompat-v7:27.1.1"
    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation(project(":react-native-google-signin")){
        exclude group: "com.google.android.gms" // very important
    }

    implementation 'com.google.android.gms:play-services-gcm:12.0.1'
    implementation 'com.google.android.gms:play-services-base:12.0.1'
    implementation 'com.google.android.gms:play-services-auth:12.0.1'

    implementation 'com.google.firebase:firebase-core:12.0.1'
    implementation 'com.google.firebase:firebase-auth:12.0.1'
    implementation 'com.google.firebase:firebase-firestore:12.0.1'
    implementation 'com.google.firebase:firebase-storage:12.0.1'
    implementation 'com.google.firebase:firebase-database:12.0.1'
    implementation 'com.google.firebase:firebase-messaging:12.0.1'



}
apply plugin: 'com.google.gms.google-services'

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

org.gradle.jvmargs=-Xmx512M
android.useDeprecatedNdk=true
android.enableAapt2=false

1 个答案:

答案 0 :(得分:-3)

这终于对我有用,没有任何错误。

apply plugin: "com.android.application"
apply plugin: "com.google.firebase.firebase-perf"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    dexOptions {
        javaMaxHeapSize "4g"
    }

    compileSdkVersion 27

    defaultConfig {
        applicationId "com.malltim"
        multiDexEnabled true
        minSdkVersion 19
        targetSdkVersion 27
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    signingConfigs {
        release {
            storeFile rootProject.file('keystores/release.keystore')
            keyAlias 'malltim'
            keyPassword '...'
            storePassword '...'
        }
        debug {
            storeFile rootProject.file('keystores/debug.keystore')
            keyAlias 'androiddebugkey'
            keyPassword 'android'
            storePassword 'android'
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.release
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    implementation project(':react-native-image-picker')
    implementation project(':react-native-spinkit')
    implementation (project(':react-native-firebase')) {
        exclude group: "com.google.android.gms"
    }

    implementation (project(':react-native-fcm')){
        exclude group: "com.google.firebase"
    }
    implementation project(':react-native-fbsdk')
    implementation(project(':react-native-maps')){
       exclude group: 'com.google.android.gms', module: 'play-services-base'
       exclude group: 'com.google.android.gms', module: 'play-services-maps'
    }
    implementation project(':react-native-geocoder')
    implementation(project(':react-native-google-places')){
          exclude group: 'com.google.android.gms', module: 'play-services-base'
          exclude group: 'com.google.android.gms', module: 'play-services-places'
          exclude group: 'com.google.android.gms', module: 'play-services-location'
      }
    implementation project(':react-native-vector-icons')
    implementation project(':react-native-linear-gradient')
    implementation project(':react-native-fetch-blob')
    implementation project(':react-native-customized-image-picker')
    implementation 'com.android.support:multidex:1.0.2'
    implementation fileTree(dir: "libs", include: ["*.jar"])

    implementation "com.android.support:appcompat-v7:27.1.1"
    implementation 'com.android.support:support-v4:27.1.1'

    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation(project(":react-native-google-signin")){
        exclude group: "com.google.android.gms" // very important
    }


    implementation 'com.google.firebase:firebase-core:15.0.2'

    implementation "com.google.android.gms:play-services-base:15.0.1"

    implementation "com.google.android.gms:play-services-gcm:15.0.1"
    implementation "com.google.android.gms:play-services-auth:15.0.1"
    implementation "com.google.android.gms:play-services-maps:15.0.1"
    implementation 'com.google.android.gms:play-services-places:15.0.1'
    implementation 'com.google.android.gms:play-services-location:15.0.1'

    implementation 'com.google.firebase:firebase-auth:15.1.0'
    implementation 'com.google.firebase:firebase-firestore:16.0.0'
    implementation 'com.google.firebase:firebase-storage:15.0.2'
    implementation 'com.google.firebase:firebase-database:15.0.1'
    implementation "com.google.firebase:firebase-perf:16.0.0"
    implementation 'com.google.firebase:firebase-messaging:15.0.2'



}
apply plugin: 'com.google.gms.google-services'

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

......

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        google()
        jcenter()
        mavenCentral()
        maven {
           url 'https://maven.google.com/'
           name 'Google'
       }
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.2'
        classpath 'com.google.gms:google-services:3.2.1'
        classpath 'com.google.firebase:firebase-plugins:1.1.1'
        classpath 'com.github.dcendents:android-maven-gradle-plugin:2.0'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
                // Add jitpack repository (added by react-native-spinkit)
                maven { url "https://jitpack.io" }
    configurations.all {
            resolutionStrategy {
                force 'com.facebook.android:facebook-android-sdk:4.28.0'
            }
        }
        mavenLocal()
        jcenter()
        google()
        maven { url "https://jitpack.io" }
        maven {
            url "https://maven.google.com"
            name 'Google'
        }
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
    }
}