我目前正在制作一个拖放式JavaScript引擎。我目前正在制作一个“边界”功能,因此drag-object受到具有类.bound
的容器的限制。当我创建拖动对象时,我也会发现它是否有界限:
function makeObj(e) {
obj = new Object();
obj.element = e;
obj.boundX = e.parentNode.offsetWidth - e.offsetWidth;
obj.boundY = e.parentNode.offsetHeight - e.offsetHeight;
obj.posX = event.clientX - e.offsetLeft;
obj.posY = event.clientY - e.offsetTop;
var curleft = curtop = 0;
if (e.offsetParent) {
do {
curleft += e.offsetLeft;
curtop += e.offsetTop;
//alert(e.id + ":" + e.innerHTML);
if(~e.className.search(/bound/)) {
obj.boundX = curleft - obj.element.offsetLeft;
obj.boundY = curtop - obj.element.offsetTop;
return obj;
}
} while (e = e.offsetParent);
}
return obj;
}
我的循环有效,但设置界限不会。
我希望这个html能影响这个功能:
<div id="center" class="bound">
<h1>Hello World! <hr /></h1>
<div id="box" class="bound">
<p class="drag square" id="one"> One </p>
<p class="drag square" id="two"> Two </p>
</div>
</div>
和这个html一样多:
<div id="center"> <!-- Difference is here -->
<h1>Hello World! <hr /></h1>
<div id="box" class="bound">
<p class="drag square" id="one"> One </p>
<p class="drag square" id="two"> Two </p>
</div>
</div>
区别在于.bound
类,其中position: relative
已设置。
这是CSS:
@charset "utf-8";
/* CSS Document */
* {
padding: 0px;
margin: 0px;
}
.drag {
position: absolute;
-webkit-user-select: none;
-moz-user-select: none;
user-select: none;
}
.bound {
position: relative;
}
.square {
width: 100px;
height: 100px;
background: red;
cursor:move;
}
#center {
width: 500px;
height: 300px;
margin: auto;
margin-top: 50px;
background-color:#ccc;
text-align: center;
border-radius: 25px;
-moz-border-radius: 25px;
}
#box {
background-color: #FF3;
height: 278px;
border-radius: 0 0 25px 25px;
-moz-border-radius: 0 0 25px 25px;
opacity: 0.5;
}
如何使position:
属性不影响引擎的工作方式 - 这样任何位置都能正常工作。绝对,相对,静态等?如何使我的.drag
对象具有除绝对之外的任何位置?
我会发布下面的整个引擎(以及一个jsfiddle链接)以防它有用:
// JavaScript Document
var dragObj;
document.addEventListener("mousedown", down, false);
function down(event) {
if(~event.target.className.search(/drag/)) {
dragObj = makeObj(event.target);
dragObj.element.style.zIndex="100";
document.addEventListener("mousemove", freeMovement, false);
}
}
function freeMovement(event) {
if (typeof(dragObj.element.mouseup) == "undefined")
document.addEventListener("mouseup", drop, false);
//Prevents redundantly adding the same event handler repeatedly
dragObj.element.style.left = Math.max(0, Math.min(event.clientX - dragObj.posX, dragObj.boundX)) + "px";
dragObj.element.style.top = Math.max(0, Math.min(event.clientY - dragObj.posY, dragObj.boundY)) + "px";
}
function drop() {
dragObj.element.style.zIndex="1";
document.removeEventListener("mousemove", freeMovement, false);
document.removeEventListener("mouseup", drop, false);
//alert("DEBUG_DROP");
}
function makeBoundlessObj(e) {
obj = new Object();
obj.element = e;
obj.boundX = e.parentNode.offsetWidth - e.offsetWidth;
obj.boundY = e.parentNode.offsetHeight - e.offsetHeight;
obj.posX = event.clientX - e.offsetLeft;
obj.posY = event.clientY - e.offsetTop;
return obj;
}
function makeObj(e) {
obj = new Object();
obj.element = e;
obj.boundX = e.parentNode.offsetWidth - e.offsetWidth;
obj.boundY = e.parentNode.offsetHeight - e.offsetHeight;
obj.posX = event.clientX - e.offsetLeft;
obj.posY = event.clientY - e.offsetTop;
var curleft = curtop = 0;
if (e.offsetParent) {
do {
curleft += e.offsetLeft;
curtop += e.offsetTop;
//alert(e.id + ":" + e.innerHTML);
if(~e.className.search(/bound/)) {
obj.boundX = curleft - obj.element.offsetLeft;
obj.boundY = curtop - obj.element.offsetTop;
return obj;
}
} while (e = e.offsetParent);
}
return obj;
}
function findPos(obj) { // Donated by `lwburk` on StackOverflow
var curleft = curtop = 0;
if (obj.offsetParent) {
do {
curleft += obj.offsetLeft;
curtop += obj.offsetTop;
} while (obj = obj.offsetParent);
return { x: curleft, y: curtop };
}
}
非常感谢您的阅读和帮助!
答案 0 :(得分:-1)
while (e = e.offsetParent);
应该是
while (e == e.offsetParent); //alternatively, use ===
在类C语言(如JavaScript)中,=表示“将变量的值放在左侧变量的右侧”。但是,==表示“双方的价值是否匹配?”
JavaScript只考虑一些事情(如0,空字符串,null和undefined)为false,其他所有内容为true。因此,表达式e = e.offsetParent
将始终返回true。
测试它,它适用于您发送的JSFiddle示例。