我正在尝试创建类似可拖动滑块的小部件(例如确认滑块)。我的问题是是否有办法限制可拖动区域?
import 'package:flutter/material.dart';
import 'confirmation_slider.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
body: new ListView(
children: <Widget>[
new Container(
margin: EdgeInsets.only(
top: 50.0
),
),
new Container(
margin: EdgeInsets.only(
left: 50.0,
right: 50.0
),
child: new Draggable(
axis: Axis.horizontal,
child: new FlutterLogo(size: 50.0),
feedback: new FlutterLogo(size: 50.0),
),
height: 50.0,
color: Colors.green
),
],
),
),
);
}
}
我以为容器类将约束可拖动区域,但似乎没有这样做。
答案 0 :(得分:1)
不。这不是Draggable
小部件的目标。而是使用GestureDetector
检测拖动。然后将其与Align
之类的东西组合在一起以移动您的内容
这是一个基于您当前代码的完全可用的滑块。
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: Slider(),
),
),
);
}
}
class Slider extends StatefulWidget {
final ValueChanged<double> valueChanged;
Slider({this.valueChanged});
@override
SliderState createState() {
return new SliderState();
}
}
class SliderState extends State<Slider> {
ValueNotifier<double> valueListener = ValueNotifier(.0);
@override
void initState() {
valueListener.addListener(notifyParent);
super.initState();
}
void notifyParent() {
if (widget.valueChanged != null) {
widget.valueChanged(valueListener.value);
}
}
@override
Widget build(BuildContext context) {
return Container(
color: Colors.green,
height: 50.0,
padding: EdgeInsets.symmetric(horizontal: 40.0),
child: Builder(
builder: (context) {
final handle = GestureDetector(
onHorizontalDragUpdate: (details) {
valueListener.value = (valueListener.value +
details.delta.dx / context.size.width)
.clamp(.0, 1.0);
},
child: FlutterLogo(size: 50.0),
);
return AnimatedBuilder(
animation: valueListener,
builder: (context, child) {
return Align(
alignment: Alignment(valueListener.value * 2 - 1, .5),
child: child,
);
},
child: handle,
);
},
),
);
}
}