WordPress迁移问题503错误

时间:2018-07-05 07:30:07

标签: database wordpress migration

最近,我修改了在开发服务器上创建的网站。然后,我开始将其迁移到主服务器上。最初,我在实时服务器上上传数据库时遇到unicode错误。我在Google上进行了搜索,并发现了堆栈溢出本身(#1273 – Unknown collation: ‘utf8mb4_unicode_520_ci’)的解决方案。我使用了sabba建议的方法,并且有效。稍后当我更改配置文件并加载该链接时。它给了我503错误。错误如下:

服务不可用

由于维护停机或容量问题,服务器暂时无法满足您的请求。请稍后再试。

此外,尝试使用错误文档来处理请求时遇到503服务不可用错误

1 个答案:

答案 0 :(得分:0)

按照步骤进行检查,

启用WP_DEBUG

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Scaling : MonoBehaviour
{
    public GameObject objectToScale;
    public float duration = 1f;
    public Vector3 minSize;
    public Vector3 maxSize;
    public bool scaleUp = false;
    public Coroutine scaleCoroutine;

    private void Start()
    {
        objectToScale.transform.localScale = minSize;
    }

    private void Update()
    {
        if (Input.GetKeyDown(KeyCode.G))
        {
            scaleUp = !scaleUp;

            if (scaleCoroutine != null)
                StopCoroutine(scaleCoroutine);

            if (scaleUp)
            {
                scaleCoroutine = StartCoroutine(ScaleOverTime(objectToScale, maxSize, duration));
            }

            else
            {
                scaleCoroutine = StartCoroutine(ScaleOverTime(objectToScale, minSize, duration));
            }
        }
    }

    private IEnumerator ScaleOverTime(GameObject targetObj,
        Vector3 toScale, float duration)
    {
        float counter = 0;
        Vector3 startScaleSize = targetObj.transform.localScale;

        while (counter < duration)
        {
            counter += Time.deltaTime;
            targetObj.transform.localScale = Vector3.Lerp(startScaleSize, toScale, counter / duration);

            yield return null;
        }
    }
}