我有一个父类,该父类将名为editClassInfo
的函数传递给子类。此函数绑定到父级,并且在调用时不变地更改父级的状态。但是,父级不会再次渲染,而必须从父级内部设置状态。
具体来说,问题在于具有textInput
的模式组件,该组件在更改文本时设置父屏幕的状态。但是,关闭模式时,即使状态发生变化,屏幕状态也不会立即更新。相反,必须调用另一个this.setState()
才能使渲染再次发生。
以下是该问题的图片参考: https://imgur.com/a/oCHRTIu
代码如下:
这是父组件。
export default class Classes extends Component {
static navigationOptions = {
title: 'Classes'
};
constructor() {
super();
this.state = {
numObjects: 3.,
classes: [
{
className: "Math",
teacherName: "Someone",
},
{
className: "Science",
teacherName: "Someone",
},
{
className: "Art",
teacherName: "Someone",
}
]
};
this.editClassInfo = this.editClassInfo.bind(this);
}
editClassInfo(index, infoType, value) {
let newClass = this.state.classes;
switch (infoType) {
case 'className':
newClass[index].className = value;
break;
case 'teacherName':
newClass[index].teacherName = value;
break;
}
this.setState({classes: newClass});
}
addClass(name, name2) {
let newClass = this.state.classes.concat({className: name, teacherName: name2});
this.setState({classes: newClass});
}
loadClasses = () => {
this.setState({
numObjects: this.state.numObjects * 2,
})
}
render(){
const classData = this.state.classes;
console.log(this.state.classes[0]);
return (
<View style={styles.container}>
<TopBar title='Classes'/>
<View style={styles.classHeader}>
<Text style={styles.currentClasses}> CURRENT CLASSES </Text>
<TouchableOpacity onPress={() => {this.addClass('World History', 'Someone')}}>
<Image
style = {styles.addClass}
source={require('../resources/addClass.png')}
/>
</TouchableOpacity>
</View>
<FlatList
data = { classData }
onEndReached = {this.loadClasses}
keyExtractor = {(item, index) => index.toString()}
initialNumtoRender = {3}
renderItem = {({item}) =>
<ClassBox
index={this.state.classes.indexOf(item)}
editClassInfo ={this.editClassInfo}
className={item.className}
teacherName={item.teacherName}
/>
}
/>
</View>
);
}
}
我将editClassInfo
传递到名为ClassBox
的组件上:
export default class ClassBox extends Component {
static propTypes = {
className: PropTypes.string.isRequired,
teacherName: PropTypes.string.isRequired,
index: PropTypes.number.isRequired
};
constructor(props) {
super(props);
this.state = {
isVisible: false,
};
this.modalVisible = this.modalVisible.bind(this);
}
modalVisible(visible) {
this.setState({isVisible: visible});
}
render(){
return(
<View>
<ClassEdit
index={this.props.index}
editClassInfo={this.props.editClassInfo}
isVisible={this.state.isVisible}
modalClose={this.modalVisible}
className={this.props.className}
teacherName={this.props.teacherName}
/>
<TouchableOpacity onPress={() => {this.modalVisible(true)}}>
<View style={styles.container}>
<Image
source={{uri: 'http://via.placeholder.com/50x50'}}
style={styles.classImage}
/>
<View style={styles.classInfo}>
<Text style={styles.className}>
{this.props.className}
</Text>
<Text style={styles.teacherName}>
{this.props.teacherName}
</Text>
</View>
</View>
</TouchableOpacity>
</View>
)
}
}
此组件包含子模式ClassEdit
:
export default class ClassEdit extends Component {
static propTypes = {
index: PropTypes.number.isRequired,
isVisible: PropTypes.bool.isRequired,
className: PropTypes.string.isRequired,
teacherName: PropTypes.string.isRequired
}
render() {
return(
<Modal
animationType="none"
transparent={false}
visible={this.props.isVisible}
>
<View style={styles.container}>
<View style={styles.closeTop}>
<TouchableOpacity onPress={() => {
this.props.modalClose(false);
}}>
<Image
style={styles.closeIcon}
source={require('../resources/close.png')}
/>
</TouchableOpacity>
</View>
<View style={styles.classInfo}>
<Image
source={{uri: 'http://via.placeholder.com/150x150'}}
style={styles.classImage}
/>
<TextInput
style={styles.className}
placeholder='Class Name'
value={this.props.className}
onChangeText = {(className) => {this.props.editClassInfo(this.props.index, 'className', className)}}
/>
<TextInput
style={styles.teacherName}
placeholder='Teacher Name'
value={this.props.teacherName}
onChangeText = {(teacherName) => {this.props.editClassInfo(this.props.index, 'teacherName', teacherName)}}
/>
</View>
</View>
</Modal>
);
}
}
在最后一个称为ClassEdit
的组件中,父状态被更改,但是当模式关闭时,看不到更新的状态,而是必须调用addClass
来触发它。 / p>
我对react-native有点陌生,所以我的代码可能不是最好的,而且问题可能确实很简单,但是任何帮助都将不胜感激。
答案 0 :(得分:1)
let newClass = this.state.classes;
创建对实际classes
状态的引用,然后对其进行突变。
要以不变的方式创建新数组,可以执行以下操作:
ES6:
let newClass = [...this.state.classes];
ES5:
let newClass = [].concat(this.state.classes);