UITableView
使用beginUpdates()
和CoreData意外地以endUpdates()
/ performBatchUpdates()
/ NSFetchedResultsController
反弹。
复制非常简单。
-从主从应用程序模板(带有CoreData)创建一个新项目。
-在情节提要中,删除“ showDetail”设置。 (我们不需要详细视图)
-在MasterViewController中,将segue func prepare()
替换为:
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let event = fetchedResultsController.object(at: indexPath)
let timestamp = event.timestamp
event.timestamp = timestamp // The idea is to simply update the Event entity.
}
启动该应用程序(在iOS设备或模拟器中),并添加足够的行以填充视图(在iPhone SE中为11行)。 向下滚动视图,然后选择任何行。该视图将快速上下跳动。 那是一个错误,还是代码有问题?
答案 0 :(得分:2)
好的,我可能已经找到了解决方案,请告诉我您的想法。
想法是在insert/delete/move
中处理performBatchUpdates
,而将update
排除在外。
所以我创建了这个枚举和属性:
enum FetchedResultsChange<Object> {
case insert(IndexPath)
case delete(IndexPath)
case move(IndexPath, IndexPath, Object)
}
var fetchedResultsChanges: [FetchedResultsChange<Event>] = []
controllerWillChangeContent
为空:
func controllerWillChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {}
didChange
变为:
func controller(_ controller: NSFetchedResultsController<NSFetchRequestResult>, didChange anObject: Any, at indexPath: IndexPath?, for type: NSFetchedResultsChangeType, newIndexPath: IndexPath?) {
switch type {
case .insert:
self.fetchedResultsChanges.append(.insert(newIndexPath!))
case .delete:
self.fetchedResultsChanges.append(.delete(indexPath!))
case .update:
configureCell(tableView.cellForRow(at: indexPath!)!, withEvent: anObject as! Event) // So this stays untouched.
case .move:
self.fetchedResultsChanges.append(.move(indexPath!, newIndexPath!, anObject as! Event))
}
}
controllerDidChangeContent
变为:
func controllerDidChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
guard self.fetchedResultsChanges.count > 0 else { return }
tableView.performBatchUpdates({
repeat {
let change = self.fetchedResultsChanges.removeFirst()
switch change {
case .insert(let newIndexPath):
tableView.insertRows(at: [newIndexPath], with: .fade)
case .delete(let indexPath):
tableView.deleteRows(at: [indexPath], with: .fade)
case .move(let indexPath, let newIndexPath, let event):
configureCell(tableView.cellForRow(at: indexPath)!, withEvent: event)
tableView.moveRow(at: indexPath, to: newIndexPath)
}
} while self.fetchedResultsChanges.count > 0
}, completion: nil)
}
那你怎么看?
答案 1 :(得分:0)
我在UITableView unexpectedly bounces with beginUpdates()/endUpdates()/performBatchUpdates()上注意到了类似的问题(重复?)
我在那里添加了关于使用表视图的estimatedHeightFor...
方法的答案。实现这些方法以返回正数可解决表视图批更新期间的奇数跳动问题。
答案 2 :(得分:0)
更精致的解决方案是
lazy var sectionChanges = [() -> Void]()
lazy var objectChanges = [() -> Void]()
func controllerWillChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
guard controller == self._fetchedResultsController else { return }
self.sectionChanges.removeAll()
self.objectChanges.removeAll()
}
func controller(_ controller: NSFetchedResultsController<NSFetchRequestResult>, didChange sectionInfo: NSFetchedResultsSectionInfo, atSectionIndex sectionIndex: Int, for type: NSFetchedResultsChangeType) {
guard controller == self._fetchedResultsController else { return }
let sections = IndexSet(integer: sectionIndex)
self.sectionChanges.append { [unowned self] in
switch type {
case .insert: self.tableView.insertSections(sections, with: .fade)
case .delete: self.tableView.deleteSections(sections, with: .fade)
default: break
}
}
}
func controller(_ controller: NSFetchedResultsController<NSFetchRequestResult>, didChange anObject: Any, at indexPath: IndexPath?, for type: NSFetchedResultsChangeType, newIndexPath: IndexPath?) {
guard controller == self._fetchedResultsController else { return }
switch type {
case .insert:
if let verifiedNewIndexPath = newIndexPath {
self.objectChanges.append { [unowned self] in
self.tableView.insertRows(at: [verifiedNewIndexPath], with: .fade)
}
}
case .delete:
if let verifiedIndexPath = indexPath {
self.objectChanges.append { [unowned self] in
self.tableView.deleteRows(at: [verifiedIndexPath], with: .fade)
}
}
case .update:
if let verifiedIndexPath = indexPath, let event = anObject as? Event, let cell = self.tableView.cellForRow(at: verifiedIndexPath) {
self.configureCell(cell, withEvent: event)
}
case .move:
if let verifiedIndexPath = indexPath, let verifiedNewIndexPath = newIndexPath, let event = anObject as? Event, let cell = self.tableView.cellForRow(at: verifiedIndexPath) {
self.configureCell(cell, withEvent: event)
self.objectChanges.append { [unowned self] in
self.tableView.moveRow(at: verifiedIndexPath, to: verifiedNewIndexPath)
}
}
default: break
}
}
func controllerDidChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
guard controller == self._fetchedResultsController else { return }
guard self.objectChanges.count > 0 || self.sectionChanges.count > 0 else { return }
self.tableView.performBatchUpdates({[weak self] in
self?.objectChanges.forEach { $0() }
self?.sectionChanges.forEach { $0() }
}) { (finished) in
// here I check if the tableView is empty. If so, I usually add a label saying "no item, click add button to add items."
// If not, then I remove this label.
}
}
答案 3 :(得分:-2)
这可能有帮助-
UIView.performWithoutAnimation {
self.tableView?.beginUpdates()
let contentOffset = self.tableView?.contentOffset
self.tableView?.reloadRows(at: [IndexPath(row: j, section: 0)], with: .automatic)
self.tableView?.setContentOffset(contentOffset!, animated: false)
self.tableView?.endUpdates()
}