我们将应用程序更新到RxJs 6(使用rxjs-compat)时遇到问题。 仍在RxJs 5上的引用库使用ErrorObservable作为方法的返回类型。
public handleError(error: Error): ErrorObservable {
...
return Observable.throw('some error message');
}
截至目前,ErrorObservable是RxJs中的非泛型类型: https://github.com/ReactiveX/rxjs/blob/5.5.11/src/observable/ErrorObservable.ts
export class ErrorObservable extends Observable<any> {
...
}
这已经改变了RxJs 6
(见https://github.com/ReactiveX/rxjs/blob/master/compat/observable/ErrorObservable.ts)
export class ErrorObservable<T> extends Observable<T> {
static create<T>(error: any, scheduler?: SchedulerLike) {
return throwError(error, scheduler);
}
}
当然会导致编译错误:
ERROR in ... : error TS2314: Generic type 'ErrorObservable<T>' requires 1 type argument(s).
这是rxjs-compat
未涵盖的情况,还是rxjs-compat
中的类型定义问题?
答案 0 :(得分:3)
所有可观察的课程 (https://github.com/ReactiveX/rxjs/tree/5.5.8/src/observable)有 从v6中删除,有利于现有或新的运营商 执行与类方法相同的操作。例如,
ArrayObservable.create(myArray)
可以替换from(myArray)
,或者fromArray()
新运算符throwError
您似乎应该使用ErrorObservable
函数而不是#include <iostream>
#include <string>
#include <fstream>
using namespace std;
using std::string;
using std::fstream;
typedef struct WAV_HEADER
{
/* for the part of RIEF Chunk Descriptor */
uint8_t RIFF[4]; // RIFF Header Magic header
uint32_t ChunkSize; // RIFF Chunk Size
uint8_t WAVE[4]; // WAVE Header
/* for the part of "fmt" subChunk */
uint8_t fmt[4]; // FMT header
uint32_t Subchunk1Size; // Size of the fmt chunk
uint16_t AudioFormat; // Audio format 1=PCM,6=mulaw,7=alaw, 257=IBM Mu-Law, 258=IBM A-Law, 259=ADPCM
uint16_t NumOfChan; // Number of channels 1=Mono 2=Sterio
uint32_t SamplesPerSec; // Sampling Frequency in Hz
uint32_t bytesPerSec; // bytes per second
uint16_t blockAlign; // 2=16-bit mono, 4=16-bit stereo
uint16_t bitsPerSample; // Number of bits per sample
/* For the part of "data" subChunk */
uint8_t Subchunk2ID[4]; // "data" string
uint32_t Subchunk2Size; // Sampled data length
}wav_hdr;
int getFileSize(FILE* inFile);
int main(int argc, char* argv[])
{
wav_hdr wavHeader;
int headerSize = sizeof(wav_hdr), filelength = 0;
const char* filePath;
string input;
if (argc <= 1)
{
cout << "Input wave file name: ";
cin >> input;
cin.get();
filePath = input.c_str();
}
else
{
filePath = argv[1];
cout << "Input wave file name: " << filePath << endl;
}
FILE* wavFile = fopen(filePath, "r");
if (wavFile == nullptr)
{
fprintf(stderr, "Unable to open wave file: %s\n", filePath);
return 1;
}
//Read the header
size_t bytesRead = fread(&wavHeader, 1, headerSize, wavFile);
cout << "Header Read " << bytesRead << " bytes." << endl;
if (bytesRead > 0)
{
//Read the data
uint16_t bytesPerSample = wavHeader.bitsPerSample / 8; //Number of bytes per sample
uint64_t numSamples = wavHeader.ChunkSize / bytesPerSample; //How many samples are in the wav file?
static const uint16_t BUFFER_SIZE = 4096;
int8_t* buffer = new int8_t[BUFFER_SIZE];
while ((bytesRead = fread(buffer, sizeof buffer[0], BUFFER_SIZE / (sizeof buffer[0]), wavFile)) > 0)
{
/** DO SOMETHING WITH THE WAVE DATA HERE **/
cout << "Read " << bytesRead << " bytes." << endl;
}
delete [] buffer;
buffer = nullptr;
filelength = getFileSize(wavFile);
cout << "File is :" << filelength << " bytes." << endl;
cout << "RIFF header :" << wavHeader.RIFF[0] << wavHeader.RIFF[1] << wavHeader.RIFF[2] << wavHeader.RIFF[3] << endl;
cout << "WAVE header :" << wavHeader.WAVE[0] << wavHeader.WAVE[1] << wavHeader.WAVE[2] << wavHeader.WAVE[3] << endl;
cout << "FMT :" << wavHeader.fmt[0] << wavHeader.fmt[1] << wavHeader.fmt[2] << wavHeader.fmt[3] << endl;
cout << "Data size :" << wavHeader.ChunkSize << endl;
// Display the sampling Rate from the header
cout << "Sampling Rate :" << wavHeader.SamplesPerSec << endl;
cout << "Number of bits used :" << wavHeader.bitsPerSample << endl;
cout << "Number of channels :" << wavHeader.NumOfChan << endl;
cout << "Number of bytes per second :" << wavHeader.bytesPerSec << endl;
cout << "Data length :" << wavHeader.Subchunk2Size << endl;
cout << "Audio Format :" << wavHeader.AudioFormat << endl;
// Audio format 1=PCM,6=mulaw,7=alaw, 257=IBM Mu-Law, 258=IBM A-Law, 259=ADPCM
cout << "Block align :" << wavHeader.blockAlign << endl;
cout << "Data string :" << wavHeader.Subchunk2ID[0] << wavHeader.Subchunk2ID[1] << wavHeader.Subchunk2ID[2] << wavHeader.Subchunk2ID[3] << endl;
}
fclose(wavFile);
return 0;
}
// find the file size
int getFileSize(FILE* inFile)
{
int fileSize = 0;
fseek(inFile, 0, SEEK_END);
fileSize = ftell(inFile);
fseek(inFile, 0, SEEK_SET);
return fileSize;
}
类。