如何在应用程序中获取Android手机的UUID?

时间:2011-02-23 08:21:37

标签: android uuid

我正在寻求帮助以获取我的Android手机的UUID。我已经搜索了网络并找到了一个可能的解决方案,但它在模拟器中无效。

以下是代码:

Class<?> c;
try {
    c = Class.forName("android.os.SystemProperties");
    Method get = c.getMethod("get", String.class);
    serial = (String) get.invoke(c, "ro.serialno");
    Log.d("ANDROID UUID",serial);
} catch (Exception e) {
    e.printStackTrace();
}

有人知道它为什么不起作用,或者有更好的解决方案吗?

7 个答案:

答案 0 :(得分:98)

正如Dave Webb所提到的,Android Developer Blog has an article涵盖了这一点。他们首选的解决方案是跟踪应用安装而不是设备,这对大多数用例都有效。博客文章将向您展示完成这项工作所需的代码,我建议您查看它。

但是,如果您需要设备标识符而不是应用安装标识符,博客文章会继续讨论解决方案。我与Google的某位人士进行了交谈,以便在您需要的情况下对一些项目进行一些额外的澄清。以下是我在上述博客文章中未提及的设备标识符的发现:

  • ANDROID_ID是首选的设备标识符。 ANDROID_ID在Android&lt; = 2.1或&gt; = 2.3版本上完全可靠。只有2.2有帖子中提到的问题。
  • 多个制造商的几个设备受到2.2中的ANDROID_ID错误的影响。
  • 据我所知,所有受影响的设备都有the same ANDROID_ID,即9774d56d682e549c。这也是模拟器报告的设备ID,btw。
  • 谷歌认为,原始设备制造商已经为许多或大多数设备修补了这个问题,但我能够验证到2011年4月初,至少,找到那些破坏了ANDROID_ID的设备仍然很容易。
  • 当设备有多个用户(available on certain devices running Android 4.2 or higher)时,每个用户都显示为完全独立的设备,因此ANDROID_ID值对每个用户都是唯一的。

根据Google的建议,我实现了一个类,它将为每个设备生成一个唯一的UUID,在适当的情况下使用ANDROID_ID作为种子,必要时返回TelephonyManager.getDeviceId(),如果失败,则随机使用生成的唯一UUID在应用程序重新启动时保留(但不是应用程序重新安装)。

请注意,对于必须回退设备ID的设备,唯一ID 在出厂重置期间保持不变。这是值得注意的。如果您需要确保恢复出厂设置将重置您的唯一ID,您可能需要考虑直接回退到随机UUID而不是设备ID。

同样,此代码用于设备ID,而不是应用安装ID。在大多数情况下,应用程序安装ID可能就是您要查找的内容。但是,如果您确实需要设备ID,则以下代码可能适合您。

import android.content.Context;
import android.content.SharedPreferences;
import android.provider.Settings.Secure;
import android.telephony.TelephonyManager;

import java.io.UnsupportedEncodingException;
import java.util.UUID;

public class DeviceUuidFactory {
    protected static final String PREFS_FILE = "device_id.xml";
    protected static final String PREFS_DEVICE_ID = "device_id";

    protected static UUID uuid;



    public DeviceUuidFactory(Context context) {

        if( uuid ==null ) {
            synchronized (DeviceUuidFactory.class) {
                if( uuid == null) {
                    final SharedPreferences prefs = context.getSharedPreferences( PREFS_FILE, 0);
                    final String id = prefs.getString(PREFS_DEVICE_ID, null );

                    if (id != null) {
                        // Use the ids previously computed and stored in the prefs file
                        uuid = UUID.fromString(id);

                    } else {

                        final String androidId = Secure.getString(context.getContentResolver(), Secure.ANDROID_ID);

                        // Use the Android ID unless it's broken, in which case fallback on deviceId,
                        // unless it's not available, then fallback on a random number which we store
                        // to a prefs file
                        try {
                            if (!"9774d56d682e549c".equals(androidId)) {
                                uuid = UUID.nameUUIDFromBytes(androidId.getBytes("utf8"));
                            } else {
                                final String deviceId = ((TelephonyManager) context.getSystemService( Context.TELEPHONY_SERVICE )).getDeviceId();
                                uuid = deviceId!=null ? UUID.nameUUIDFromBytes(deviceId.getBytes("utf8")) : UUID.randomUUID();
                            }
                        } catch (UnsupportedEncodingException e) {
                            throw new RuntimeException(e);
                        }

                        // Write the value out to the prefs file
                        prefs.edit().putString(PREFS_DEVICE_ID, uuid.toString() ).commit();

                    }

                }
            }
        }

    }


    /**
     * Returns a unique UUID for the current android device.  As with all UUIDs, this unique ID is "very highly likely"
     * to be unique across all Android devices.  Much more so than ANDROID_ID is.
     *
     * The UUID is generated by using ANDROID_ID as the base key if appropriate, falling back on
     * TelephonyManager.getDeviceID() if ANDROID_ID is known to be incorrect, and finally falling back
     * on a random UUID that's persisted to SharedPreferences if getDeviceID() does not return a
     * usable value.
     *
     * In some rare circumstances, this ID may change.  In particular, if the device is factory reset a new device ID
     * may be generated.  In addition, if a user upgrades their phone from certain buggy implementations of Android 2.2
     * to a newer, non-buggy version of Android, the device ID may change.  Or, if a user uninstalls your app on
     * a device that has neither a proper Android ID nor a Device ID, this ID may change on reinstallation.
     *
     * Note that if the code falls back on using TelephonyManager.getDeviceId(), the resulting ID will NOT
     * change after a factory reset.  Something to be aware of.
     *
     * Works around a bug in Android 2.2 for many devices when using ANDROID_ID directly.
     *
     * @see http://code.google.com/p/android/issues/detail?id=10603
     *
     * @return a UUID that may be used to uniquely identify your device for most purposes.
     */
    public UUID getDeviceUuid() {
        return uuid;
    }
}

答案 1 :(得分:62)

这对我有用:

TelephonyManager tManager = (TelephonyManager)getSystemService(Context.TELEPHONY_SERVICE);
String uuid = tManager.getDeviceId();

编辑:

您还需要在清单中设置android.permission.READ_PHONE_STATE。从Android M开始,您需要在运行时询问此权限。

请参阅此anwser:https://stackoverflow.com/a/38782876/1339179

答案 2 :(得分:8)

<uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission>

答案 3 :(得分:5)

而不是从TelephonyManager获取IMEI而不是使用ANDROID_ID。

int scoreData = whatever your number is;

LoopFunction(){

    string scoreText = scoreData.toString();
    string[] characters = new string[scoreText.Length];

    for (int i = 0; i < text.Length; i++)
     {
        Instantiate (Resources.Load (characters[i])) as GameObject;
        /*
        Make sure that "1.pfefab" to "9.prefab" files exists in  
        Resources folder and 'Resources' folder exists in 'Assets' folder.  

        Add the offset to a variable after instantiating  
        so the numbers wont overlap
        */
      }

}

这适用于每个Android设备,无论是否有电话。

答案 4 :(得分:2)

 String id = UUID.randomUUID().toString();

请参阅Android Developer blog article for using UUID class to get uuid

答案 5 :(得分:1)

添加

  <uses-permission android:name="android.permission.READ_PHONE_STATE"/>

方法

String getUUID(){
    TelephonyManager teleManager = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
    String tmSerial = teleManager.getSimSerialNumber();
    String tmDeviceId = teleManager.getDeviceId();
    String androidId = android.provider.Settings.Secure.getString(getContentResolver(), android.provider.Settings.Secure.ANDROID_ID);
    if (tmSerial  == null) tmSerial   = "1";
    if (tmDeviceId== null) tmDeviceId = "1";
    if (androidId == null) androidId  = "1";
    UUID deviceUuid = new UUID(androidId.hashCode(), ((long)tmDeviceId.hashCode() << 32) | tmSerial.hashCode());
    String uniqueId = deviceUuid.toString();
    return uniqueId;
}

答案 6 :(得分:0)

从API 26开始,不推荐使用getDeviceId()。如果您需要获取设备的IMEI,请使用以下命令:

 String deviceId = "";
    if (Build.VERSION.SDK_INT >= 26) {
        deviceId = getSystemService(TelephonyManager.class).getImei();
    }else{
        deviceId = getSystemService(TelephonyManager.class).getDeviceId();
    }