目前我开发了一个ChartControl,它在我看来非常好用, 但是现在我能够放大绘制的信号以便更好地分析。
目前,我计算出所需的点数:
for (int i = 0; i < PointsCount; i++){
xAxisPoint = xAxisOP.X + i * (xAxisWidth / PointsCount);
yAxisPoint = yAxisHeight * data[i].Point / Divisor;
if(yAxisPoint > yAxisHeight){
yAxisPoint = yAxisHeight;
}
if(yAxisPoint < -yAxisHeight){
yAxisPoint = -yAxisHeight;
}
Points[i] = new PointF(xAxisPoint, yAxisOP.Y + yAxisPoint);
}
if(zoom){
graphics.ScaleTransform(0.2f*ZoomFactor, 0.2f*ZoomFactor);
}
using (Pen plotPen = new Pen(plotColor, 1)){
graphics.DrawLines(plotPen, Points);
}
但问题是:当它放大时,变焦太大而且超出了我的控制范围。
有没有办法指定应该缩放(缩放)的区域?
答案 0 :(得分:1)
对于最后一个问题:有没有办法指定应缩放/缩放的区域?您需要SetClip
,TranslateTransform
和{的组合{3}}
这是一个例子。
它使用
zoomTgtArea
,其中显示缩放的图形,zoomOrigin
zoomFactor
,一个积极的float
。初始值:
Rectangle zoomTgtArea = new Rectangle(300, 500, 200, 200);
Point zoomOrigin = Point.Empty; // updated in MouseMove when button is pressed
float zoomFactor = 2f;
仅放大部分图形的技巧是显示图形两次,一次正常,一次显示Graphics
对象的转换。
让我们试试:
private void pictureBox_Paint(object sender, PaintEventArgs e)
{
// normal drawing
DrawStuff(e.Graphics);
// for the movable zoom we want a small correction
Rectangle cr = pictureBox.ClientRectangle;
float pcw = cr.Width / (cr.Width - ZoomTgtArea.Width / 2f) ;
float pch = cr.Height / (cr.Height - ZoomTgtArea.Height / 2f) ;
// now we prepare the graphics object; note: order matters!
e.Graphics.SetClip(zoomTgtArea );
// we can either follow the mouse or keep the output area fixed:
if (cbx_fixed.Checked)
e.Graphics.TranslateTransform( ZoomTgtArea.X - zoomCenter.X * zoomFactor,
ZoomTgtArea.Y - zoomCenter.Y * zoomFactor);
else
e.Graphics.TranslateTransform( - zoomCenter.X * zoomFactor * pcw,
- zoomCenter.Y * zoomFactor * pch);
// finally zoom
e.Graphics.ScaleTransform(zoomFactor, zoomFactor);
// and display zoomed
DrawStuff(e.Graphics);
}
我使用的DrawStuff
很简单:
void DrawStuff(Graphics g)
{
bool isZoomed = g.Transform.Elements[0]!= 1
|| g.Transform.OffsetX != 0 | g.Transform.OffsetY != 0;
if (isZoomed) g.Clear(Color.Gainsboro); // pick your back color
// all your drawing here!
Rectangle r = new Rectangle(10, 10, 500, 800); // some size
using (Font f = new Font("Tahoma", 11f))
g.DrawString(text, f, Brushes.DarkSlateBlue, r);
}
它唯一的额外是清除背景,因此正常的绘图不会通过缩放版本闪耀..
让我们看看: