我有2个主题:一个检测鼠标事件的子项,另一个执行程序的主项。
全局变量:
int g_wait = 0;
子线程:
void *mouseEvent2(void *arg)
{
int fd;
struct input_event ev;
const char* pFile = "/dev/input/event0";
signal(SIGINT, SAMPLE_VGS_HandleSig);
signal(SIGTERM, SAMPLE_VGS_HandleSig);
fd = open(pFile, O_RDONLY);
if (fd == -1) {
printf("ERROR Opening %s\n", pFile);
return NULL;
}
while(scroll != -1) {
read(fd, &ev, sizeof(ev));
[... Some code with if statement ... ]
if(...) //left mouse button
g_wait = !g_wait;
[need waiting so the thread won't use at 100% a core]
}
close(fd);
(void) arg;
pthread_exit(NULL);
}
主线程:
int main() {
[... some code and initilisation here ...]
if(pthread_create(&scrollThread, NULL, mouseEvent2, NULL))
goto _FAILURE_;
do {
[...]
while(g_wait);
}
[... some deinit ...]
_FAILURE_ :
pthread_join(scrollThread, NULL);
[... some other deinit ...]
return 0;
}
我的问题是:当我的主要等待时,我的子线程正在使用100%1核心处理器,那么我可以用哪个函数暂停子线程与主线程?
我已经咨询过How to make main thread wait for all child threads finish?,但它并没有完全帮助我。
答案 0 :(得分:0)
因此,如果你想暂停主线程直到子线程信号结束,你可以使用互斥锁来锁定主线程:
#include "stdio.h"
#include "pthread.h"
/* I work on windows now, so i need windows sleep function to test example */
/* platform independed sleep function */
#ifdef _WIN32
# include "windows.h"
# define platform_sleep(ms) Sleep(ms)
#else
# include "unistd.h"
# define platform_sleep(s) sleep(s / 1000)
#endif
pthread_mutex_t mtx;
void *
child_func(void *arg)
{
/* simulate some hard work */
platform_sleep(3000); /* 3 secs */
/* after this "hard work" we allow main thread to continue */
pthread_mutex_unlock(&mtx);
}
int
main()
{
pthread_mutex_init(&mtx, NULL);
pthread_mutex_lock(&mtx);
pthread_t child;
pthread_create(&child, NULL, child_func, NULL);
/* mutex is already locked by main thread, so it waits */
/* until child thread unlock it */
pthread_mutex_lock(&mtx);
pthread_mutex_destroy(&mtx);
/* do work after child ends */
}