我尝试使用TCP客户端或套接字从IP地址和端口收集数据,但似乎无法找到一种方法将我收到的内容成功写入控制台或文件。在我通过在线筛选的众多来源中,包括MSDN文档和各种博客,我发现这个是最容易理解的,但它仍然没有向控制台写任何东西,我知道IP地址/端口(我无法分享)应该向我发送数据流。
我做错了什么?
using System;
using System.Net;
using System.Net.Sockets;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
namespace TCPIPChallenge
{
public class Program
{
public static void Main(string[] args)
{
Client client = new Client();
client.SetupServer();
}
}
public class Client
{
private Socket _clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
private byte[] _recieveBuffer = new byte[8142];
private void SetupServer()
{
try
{
_clientSocket.Connect(new IPEndPoint(IPAddress.Parse("0.0.0.0"), 8888));
Console.WriteLine("It was successful!");
}
catch (SocketException ex)
{
Console.WriteLine("There was an issue...");
Debug.Write(ex.Message);
}
Console.WriteLine(_clientSocket.Connected);
_clientSocket.BeginReceive(_recieveBuffer, 0, _recieveBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), null);
}
private void ReceiveCallback(IAsyncResult AR)
{
//Check how much bytes are recieved and call EndRecieve to finalize handshake
int recieved = _clientSocket.EndReceive(AR);
Console.WriteLine(_clientSocket.Connected);
if (recieved <= 0)
return;
//Copy the recieved data into new buffer , to avoid null bytes
byte[] recData = new byte[recieved];
Buffer.BlockCopy(_recieveBuffer, 0, recData, 0, recieved);
//Process data here the way you want , all your bytes will be stored in recData
Console.WriteLine(recData.ToString());
//Start receiving again
_clientSocket.BeginReceive(_recieveBuffer, 0, _recieveBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), null);
}
}
}
答案 0 :(得分:1)
您好像不在等待结果显示。放一个Console.Read();在你的主要。
public static void Main(string[] args)
{
Client client = new Client();
client.SetupServer();
Console.Read();
}
答案 1 :(得分:1)
这似乎是这里的嫌疑人:
Console.WriteLine(recData.ToString());
你不能只在字节数组上调用ToString
,希望它变成一个字符串,因为有许多不同类型的编码可以将字节转换为字符串,反之亦然。某些编码占用的字节数多于其他编码,例如UTF-8和UTF-16。
使用Unicode编码的示例
将邮件转换为字节:
byte[] data = System.Text.Encoding.Unicode.GetBytes("Hello!");
再次显示数据:
byte[] recData = new byte[recieved];
string message = System.Text.Encoding.Unicode.GetString(recData);
Console.WriteLine(message); // "Hello!"
确保在服务器端和客户端使用类似的编码来获取一致的数据。
不同的编码类型:UTF-8, UTF-16, and UTF-32