在下面的Flutter应用程序中,我尝试仅在该卡计数时在每张卡中显示LinearProgressIndicator。正确的进度打印到控制台,但我无法弄清楚如何访问" stepProgress" LinearProgressIndicator小部件中的变量用于更新视图。
这些卡是使用构建器构建的,因为它们将根据地图(对象)的输入列表(数组)进行更改。
import 'dart:async';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
final key = new GlobalKey<_MyHomePageState>();
List<Widget> cards = [];
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'App Title',
theme: ThemeData(
primarySwatch: Colors.blue,
canvasColor: Colors.grey[350],
),
home: MyHomePage(title: 'Title', key: key),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
State createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List _sequence = [];
double stepProgress = 0.0;
@override
initState() {
super.initState();
setState(() => _sequence = [
{'iterations': 1, 'time': 10},
{'iterations': 3, 'time': 7},
{'iterations': 2, 'time': 5},
]);
setState(() {
cards = getRun();
});
_countdown(_sequence, null);
}
getRun() {
List<Widget> runCards = [];
for (var group in _sequence) {
runCards.add(_buildCard(CardModel(
iterationsInGroup: group['iterations'],
timeEach: group['time'],
)));
}
return runCards;
}
void _countdown(seq, iters) async {
if (seq.length > 0) {
int i = iters == null ? seq[0]['iterations'] : iters;
if (i > 0) {
int duration = seq[0]["time"];
Timer.periodic(Duration(seconds: 1), (timer) {
if (timer.tick < duration) {
setState(() {
stepProgress = timer.tick / duration;
});
print('Iteration $i: ${timer.tick} / $duration = $stepProgress');
} else {
print('Finished iteration $i');
timer.cancel();
i = i - 1;
if (i > 0) {
_countdown(seq, i); // Next iteration
} else {
print('Finished group ${seq.length}');
timer.cancel();
if (seq.length > 1) {
_countdown(seq.sublist(1), null); // Next group
} else {
print('Done');
}
}
}
});
}
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(15.0),
child: Text(
'Header',
style: TextStyle(
fontSize: 24.0,
fontWeight: FontWeight.bold,
),
),
),
Expanded(
child: ListView(
children: cards,
padding: const EdgeInsets.all(8.0),
),
),
],
),
);
}
}
Widget _buildCard(CardModel card) {
List<Widget> columnData = <Widget>[];
columnData.add(
Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
card.timeEach.toString() +
' seconds ' +
card.iterationsInGroup.toString() +
' times',
style: TextStyle(fontSize: 22.0),
),
),
true //key.currentState.activeStep == card.cardStep //TODO: This doesn't work
? LinearProgressIndicator(
value: key.currentState.stepProgress,
)
: Container(width: 0.0, height: 0.0),
],
),
);
return Card(
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 15.0),
child: Column(children: columnData),
),
);
}
class CardModel {
final int iterationsInGroup;
final int timeEach;
CardModel({
this.iterationsInGroup,
this.timeEach,
});
}
答案 0 :(得分:2)
我稍微修改了你的代码,这有点乱,因此我推荐你以下内容:
StatefulWidget
(如下面的代码所示)。我必须跟踪Globalkey
才能刷新子视图中的更改,但如果您处理每个子项的逻辑,则不需要GlobalKey
。
import 'dart:async';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
final key = new GlobalKey<_MyHomePageState>();
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'App Title',
theme: ThemeData(
primarySwatch: Colors.blue,
canvasColor: Colors.grey[350],
),
home: MyHomePage(title: 'Title', key: key),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
State createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List _sequence = [];
List<ChildView> runCards = [];
@override
initState() {
super.initState();
setState(() => _sequence = [
{'iterations': 1, 'time': 10, 'progress': 0.0},
{'iterations': 3, 'time': 7, 'progress': 0.0},
{'iterations': 2, 'time': 5, 'progress': 0.0},
]);
getRun();
_countdown(_sequence, null);
}
getRun() {
for (var group in _sequence) {
var cardModel = CardModel(
iterationsInGroup: group['iterations'],
timeEach: group['time'],
progress: group['progress'],
);
runCards.add(new ChildView(cardModel,new GlobalKey<_ChildViewState>()));
}
setState(() {
});
return runCards;
}
void _countdown(seq, iters) async {
if (seq.length > 0) {
int i = iters == null ? seq[0]['iterations'] : iters;
if (i > 0) {
int duration = seq[0]["time"];
Timer.periodic(Duration(seconds: 1), (timer) {
if (timer.tick <= duration) {
var childView = runCards[i-1];
double stepProgress = 0.0;
stepProgress = timer.tick / duration;
childView.key.currentState.updateProgress(stepProgress);
print('Iteration $i: ${timer.tick} / $duration = $stepProgress');
} else {
print('Finished iteration $i');
timer.cancel();
i = i - 1;
if (i > 0) {
_countdown(seq, i); // Next iteration
} else {
print('Finished group ${seq.length}');
timer.cancel();
if (seq.length > 1) {
_countdown(seq.sublist(1), null); // Next group
} else {
print('Done');
}
}
}
});
}
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(15.0),
child: Text(
'Header',
style: TextStyle(
fontSize: 24.0,
fontWeight: FontWeight.bold,
),
),
),
Expanded(
child: ListView(
children: runCards,
padding: const EdgeInsets.all(8.0),
),
),
],
),
);
}
}
class CardModel {
final int iterationsInGroup;
final int timeEach;
double progress;
CardModel({
this.iterationsInGroup,
this.timeEach,
this.progress,
});
}
class ChildView extends StatefulWidget {
final CardModel card;
final GlobalKey<_ChildViewState> key;
ChildView(this.card, this.key) : super(key: key);
@override
_ChildViewState createState() => _ChildViewState();
}
class _ChildViewState extends State<ChildView> {
void updateProgress(double progress){
setState(() {
widget.card.progress = progress;
});
}
@override
Widget build(BuildContext context) {
List<Widget> columnData = <Widget>[];
columnData.add(
Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
widget.card.timeEach.toString() +
' seconds ' +
widget.card.iterationsInGroup.toString() +
' times',
style: TextStyle(fontSize: 22.0),
),
),
widget.card.progress < 1 //key.currentState.activeStep == card.cardStep //TODO: This doesn't work
? LinearProgressIndicator(
value: widget.card.progress,
)
: Container( child: new Text("Completed"),),
],
),
);
return Card(
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 15.0),
child: Column(children: columnData),
),
);
}
}