我为TDD找到了网球卡塔训练,但我对If声明有一点小问题。
public String getScore(){
if (server.getScore() >= 3 && receiver.getScore() >= 3){
if(Math.abs(receiver.getScore() - server.getScore()) >= 2){
return getLeadPlayer().getName() + " won";
} else if (Math.abs(server.getScore() - receiver.getScore()) >= 1) {
return "A" + ":" + receiver.getScoreDescription();
} else if (Math.abs(receiver.getScore() - server.getScore()) >= 1) {
return server.getScoreDescription() + ":" + "A";
} else {
return "40:40";
}
} else {
return server.getScoreDescription() + ":" + receiver.getScoreDescription();
}
第二个if语句返回null。我不知道出了什么问题。
@Test
public void receiverAdvantage() {
IntStream.rangeClosed(1, 3).forEach((Integer) -> {
server.winBall();
});
IntStream.rangeClosed(1, 4).forEach((Integer) -> {
receiver.winBall();
});
assertThat(tennisGame, hasProperty("score", is("40:A")));
}
“A”意味着优势。
测试结果:
java.lang.AssertionError:
Expected: hasProperty("score", is "40:A")
but: null