我希望在从服务器获取数据后从导航抽屉返回同一类时更新我的类的有状态窗口小部件。我遇到的问题是,如果我导航到导航抽屉的另一个项目,那么类只加载一次数据并保持不变。因为状态只创建一次。
这是我的代码:
class CategoryFilter extends StatefulWidget {
int productIndex;
String category_name;
CategoryFilter(this.productIndex, this.category_name)
{
print("CategoryFilter");
print(productIndex);
print(category_name);
new _CategoryFilterState(productIndex, category_name);
}
@override
_CategoryFilterState createState() => new
_CategoryFilterState(productIndex, category_name);
}
class _CategoryFilterState extends State<CategoryFilter> {
int productIndex;
List<ResponseDataProducts> productList;
List data;
String category_name;
_CategoryFilterState(this.productIndex, this.category_name)
{
print("CategoryFilter");
print(productIndex);
print(category_name);
}
@override
void initState(){
super.initState();
Future<String> status = getData(productIndex);
status.then((onValue){
if(onValue.toString() == "Success")
{
Navigator.pop(context);
}
});
// this.getData();
}
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new Container(
color: Colors.white30,
child: new ListView.builder(
itemCount: productList == null ? 0 : productList.length,
itemBuilder: (BuildContext context, int index) {
return new Container(
margin: const EdgeInsets.only( bottom: 10.0),
constraints: new BoxConstraints.expand(
height: 200.0
),
alignment: Alignment.bottomLeft,
decoration: new BoxDecoration(
image: new DecorationImage(image:
new NetworkImage
("http://myurl.com/"+productList[index].thumbnail),
fit: BoxFit.cover)
),
child:new Container(
child: new Text(
productList[index].name,
style: new TextStyle(color: Colors.white, fontSize: 30.0),
),
color: Colors.black54,
alignment: new FractionalOffset(0.5, 0.0),
height: 35.0,
// margin: const EdgeInsets.symmetric(vertical: 30.0),
),
);
})
),
) ;
}
void _onLoading()
{
showDialog(context: context,
barrierDismissible: false,
child: progress);
new Future.delayed(new Duration(seconds: 2), (){
// Navigator.pop(context);
});
}
Future<String> getData(int productIndex) async {
productList = new List<ResponseDataProducts>();
_onLoading();
http.Response response = await http.get(
Uri.encodeFull(CommonMethods.base_url + 'product/$productIndex'),
headers: {"Accept": "application/json"});
print(response.body);
setState(() {
var convertDataToJson = JSON.decode(response.body);
data = convertDataToJson["responseData"];
for(int i=0; i<data.length; i++)
{
ResponseDataProducts responseData = new ResponseDataProducts(
data[i]["id"],
data[i]["name"], data[i]["description"],
data[i]["title"], data[i]["thumbnail"]);
productList.add(responseData);
}
//Navigator.pop(context);
});
return "Success";
}
}
以下是我如何从Navigation Drawer调用此categoryFilter类:
_getDraserItemWidget(int pos)
{
switch(pos)
{
case 0:
return new Home(bar_id);
case 1:
return new CategoryFilter(categoryList[pos-1].id, categoryList[pos-1].name);
case 2:
return new CategoryFilter(categoryList[pos-1].id, categoryList[pos-1].name);
case 3:
return new CategoryFilter(categoryList[pos-1].id, categoryList[pos-1].name);
case 4:
return new OpeningTime();
case 5:
break;
}
}
答案 0 :(得分:0)
我建议您使用FutureBuilder
窗口小部件,而不是调用方法在类的initState
方法中加载数据。如果您从导航抽屉中返回一个新的FutureBuilder
,那么每次创建新的时都会调用您的服务,并且通常是执行异步请求的更好方式。
这是一个非常简单的例子。它不能很好地完成抽屉(或者其他一些东西 - 只有这么多时间花在这样的事情上),但它应该说明这个概念。
请注意,它不是“更新小部件”,而只是创建一个新的小部件。由于颤动的方式,这应该是相对高效的,特别是因为你不是一直这样做,而是只有当用户从导航菜单中选择一些东西时。
import 'dart:async';
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatefulWidget {
@override
State<StatefulWidget> createState() => new MyAppState();
}
class MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new TextPage(text: "Home!"),
);
}
}
Map<int, int> _nums = Map();
class TextPage extends StatelessWidget {
final String text;
const TextPage({Key key, @required this.text}) : super(key: key);
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new PreferredSize(
child: new Container(),
preferredSize: Size.fromHeight(10.0),
),
body: new Center(
child: new Text(text),
),
drawer: new Builder(
builder: (context) => Material(
child: new SafeArea(
child: Column(
children: <Widget>[
new FlatButton(
onPressed: () {
Navigator.pushReplacement(
context, new MaterialPageRoute(builder: (context) => _getDrawerItemWidget(1)));
},
child: Text("First item"),
),
new FlatButton(
onPressed: () {
Navigator.pushReplacement(
context, new MaterialPageRoute(builder: (context) => _getDrawerItemWidget(2)));
},
child: Text("Second item"),
),
],
),
),
),
),
);
}
_getDrawerItemWidget(int i) {
return new FutureBuilder<String>(
builder: (context, AsyncSnapshot<String> snapshot) {
if (snapshot.data != null) {
return new TextPage(text: snapshot.data);
} else {
return new TextPage(text: "Loading.");
}
},
future: () async {
var num = _nums.putIfAbsent(i, () => 0);
_nums[i] = num + 1;
String toReturn = "You retrieved number $i for the $num time";
return await Future.delayed<String>(Duration(seconds: 1), () => toReturn);
}(),
);
}
}
理论上你可以做一些不同的事情,保持GlobalKey引用,并使用它们调用子窗口小部件上的方法,如果它与当前选择匹配,让它更新,但这通常是一个不好的主意 - 最好的做法鼓励你通过小部件树中的数据向下,而不是向下调用函数。如果你必须使用GlobalKeys,你通常可以重构做更好的事情。