List中的get(int)不能应用于get(Java.lang.string())

时间:2018-06-07 05:01:52

标签: java collections

我对synatx有一点问题。对于那里的所有问题:

selectButton = emptyButtons.get(field[i][0]); 

或类似的任何我遇到错误

 get(int) in List cannot be applied to get(Java.lang.string()). 

解决此问题的正确语法是什么?

以下是代码:

private void computerMove() {
    String[][] field = new String[3][3];
    Random random = new Random(); //you may want to declare this as a class field
    List<Button> emptyButtons = new ArrayList<>();

    for (int i = 0; i < 3; i++) {
        for (int j = 0; j < 3; j++) {
            field[i][j] = buttons[i][j].getText().toString();
            if (field[i][j].equals("")) {
                emptyButtons.add(buttons[i][j]);
            }
        }
    }

    Button selectButton;

    for (int i = 0; i < 3; i++) {
        if (field[i][0].equals(field[i][1])
                && field[i][2].equals("")){
           selectButton = emptyButtons.get(field[i][2]);
        }
        else if (field[i][0].equals(field[i][2])
                && field[i][1].equals("")){
            selectButton = emptyButtons.get(field[i][1]);
        }
        else if (field[i][1].equals(field[i][2])
                && field[i][0].equals("")){
            selectButton = emptyButtons.get(field[i][0]);
        }
        else {
            selectButton = emptyButtons.get(random.nextInt(emptyButtons.size()));
        }

    selectButton.setText("O");
    selectButton.setTextColor(playerO);
    turnsCount++;
    isGameOver();

}

2 个答案:

答案 0 :(得分:0)

正如您已经提到的,问题在于数据类型不匹配。

解决此问题的最简单方法是使用HashMap而不是ArrayList

以下是使用HashMap修改的代码:

private void computerMove() {
    String[][] field = new String[3][3];
    Random random = new Random(); //you may want to declare this as a class field
    HashMap<Integer,Button> emptyButtons = new HashMap<>();

    for (int i = 0; i < 3; i++) {
        for (int j = 0; j < 3; j++) {
            field[i][j] = buttons[i][j].getText().toString();
            if (field[i][j].equals("")) {
                emptyButtons.put(i*3 + j,buttons[i][j]);
            }
        }
    }

    Button selectButton;

    for (int i = 0; i < 3; i++) {
        if (field[i][0].equals(field[i][1])
                && field[i][2].equals("")){
           selectButton = emptyButtons.get(i*3 +2);
        }
        else if (field[i][0].equals(field[i][2])
                && field[i][1].equals("")){
            selectButton = emptyButtons.get(i*3 +1);
        }
        else if (field[i][1].equals(field[i][2])
                && field[i][0].equals("")){
            selectButton = emptyButtons.get(i*3);
        }
        else {
            selectButton = emptyButtons.get(random.nextInt(emptyButtons.size()));
        }

    selectButton.setText("O");
    selectButton.setTextColor(playerO);
    turnsCount++;
    isGameOver();

}

答案 1 :(得分:-1)

正如您所解释的,语法错误,ArrayList没有像get(String)这样的方法。你需要保持计数,以便你可以使用那个数量。所以你需要在这里改变你的逻辑。