我有一个包含数千个文件的文件夹。我想将所有这些文件子集化为单独的子文件夹,每个子文件夹有15个文件(无论哪个文件放在哪里或子文件夹名称)。基本上,我需要在一个程序中处理这些文件,我想将它们分解成文件夹,里面有更小,更易管理的文件。
答案 0 :(得分:1)
您需要多个功能才能执行此操作。
import 'dart:async';
import 'package:flutter/rendering.dart';
import 'dart:ui' as ui show Gradient, Shader, TextBox;
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:cloud_firestore/cloud_firestore.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final scrollController = new ScrollController();
final videoRef = Firestore.instance.collection('videos');
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new Center(
child: new Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
new SizedBox(
width: 70.0,
child: new Card(
child: new MyText(
"Super long text",
maxLines: 1,
overflowBuilder: (size) {
return new TextSpan(
text: "Hello", style: new TextStyle(color: Colors.red));
},
),
),
),
new Card(
child: new MyText(
"Super long text",
maxLines: 1,
overflowBuilder: (size) {
return new TextSpan(
text: "Hello", style: new TextStyle(color: Colors.red));
},
),
),
],
),
),
);
}
}
class OverflowText extends LeafRenderObjectWidget {
final TextSpan textSpan;
final TextAlign textAlign;
final TextDirection textDirection;
final bool softWrap;
final TextOverflow overflow;
final double textScaleFactor;
final int maxLines;
final TextOverflowBuilder overflowBuilder;
OverflowText(
{this.textSpan,
this.textAlign: TextAlign.start,
this.textDirection,
this.softWrap: true,
this.overflow: TextOverflow.clip,
this.maxLines,
this.overflowBuilder,
this.textScaleFactor: 1.0});
@override
RenderObject createRenderObject(BuildContext context) {
return new OverflowTextRenderObject(this.textSpan,
textAlign: textAlign,
textDirection: textDirection ?? Directionality.of(context),
softWrap: softWrap,
overflow: overflow,
textScaleFactor: textScaleFactor,
maxLines: maxLines,
overflowBuilder: overflowBuilder);
}
@override
void updateRenderObject(
BuildContext context, OverflowTextRenderObject renderObject) {
renderObject
..text = textSpan
..textAlign = textAlign
..textDirection = textDirection ?? Directionality.of(context)
..softWrap = softWrap
..overflow = overflow
..textScaleFactor = textScaleFactor
..overflowBuilder = overflowBuilder
..maxLines = maxLines;
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(new StringProperty('textSpan', textSpan.toPlainText()));
}
}
typedef TextSpan TextOverflowBuilder(Size size);
const String _kEllipsis = '\u2026';
/// A render object that displays a paragraph of text
class OverflowTextRenderObject extends RenderBox {
/// Creates a paragraph render object.
///
/// The [text], [textAlign], [textDirection], [overflow], [softWrap], and
/// [textScaleFactor] arguments must not be null.
///
/// The [maxLines] property may be null (and indeed defaults to null), but if
/// it is not null, it must be greater than zero.
OverflowTextRenderObject(
TextSpan text, {
TextAlign textAlign: TextAlign.start,
@required TextDirection textDirection,
bool softWrap: true,
TextOverflow overflow: TextOverflow.clip,
double textScaleFactor: 1.0,
int maxLines,
this.overflowBuilder,
}) : assert(text != null),
assert(text.debugAssertIsValid()),
assert(textAlign != null),
assert(textDirection != null),
assert(softWrap != null),
assert(overflow != null),
assert(textScaleFactor != null),
assert(maxLines == null || maxLines > 0),
_softWrap = softWrap,
_overflow = overflow,
_textPainter = new TextPainter(
text: text,
textAlign: textAlign,
textDirection: textDirection,
textScaleFactor: textScaleFactor,
maxLines: maxLines,
ellipsis: overflow == TextOverflow.ellipsis ? _kEllipsis : null,
);
TextOverflowBuilder overflowBuilder;
final TextPainter _textPainter;
/// The text to display
TextSpan get text => _textPainter.text;
set text(TextSpan value) {
assert(value != null);
switch (_textPainter.text.compareTo(value)) {
case RenderComparison.identical:
case RenderComparison.metadata:
return;
case RenderComparison.paint:
_textPainter.text = value;
markNeedsPaint();
break;
case RenderComparison.layout:
_textPainter.text = value;
_overflowShader = null;
markNeedsLayout();
break;
}
}
/// How the text should be aligned horizontally.
TextAlign get textAlign => _textPainter.textAlign;
set textAlign(TextAlign value) {
assert(value != null);
if (_textPainter.textAlign == value) return;
_textPainter.textAlign = value;
markNeedsPaint();
}
/// The directionality of the text.
///
/// This decides how the [TextAlign.start], [TextAlign.end], and
/// [TextAlign.justify] values of [textAlign] are interpreted.
///
/// This is also used to disambiguate how to render bidirectional text. For
/// example, if the [text] is an English phrase followed by a Hebrew phrase,
/// in a [TextDirection.ltr] context the English phrase will be on the left
/// and the Hebrew phrase to its right, while in a [TextDirection.rtl]
/// context, the English phrase will be on the right and the Hebrew phrase on
/// its left.
///
/// This must not be null.
TextDirection get textDirection => _textPainter.textDirection;
set textDirection(TextDirection value) {
assert(value != null);
if (_textPainter.textDirection == value) return;
_textPainter.textDirection = value;
markNeedsLayout();
}
/// Whether the text should break at soft line breaks.
///
/// If false, the glyphs in the text will be positioned as if there was
/// unlimited horizontal space.
///
/// If [softWrap] is false, [overflow] and [textAlign] may have unexpected
/// effects.
bool get softWrap => _softWrap;
bool _softWrap;
set softWrap(bool value) {
assert(value != null);
if (_softWrap == value) return;
_softWrap = value;
markNeedsLayout();
}
/// How visual overflow should be handled.
TextOverflow get overflow => _overflow;
TextOverflow _overflow;
set overflow(TextOverflow value) {
assert(value != null);
if (_overflow == value) return;
_overflow = value;
_textPainter.ellipsis = value == TextOverflow.ellipsis ? _kEllipsis : null;
markNeedsLayout();
}
/// The number of font pixels for each logical pixel.
///
/// For example, if the text scale factor is 1.5, text will be 50% larger than
/// the specified font size.
double get textScaleFactor => _textPainter.textScaleFactor;
set textScaleFactor(double value) {
assert(value != null);
if (_textPainter.textScaleFactor == value) return;
_textPainter.textScaleFactor = value;
_overflowShader = null;
markNeedsLayout();
}
/// An optional maximum number of lines for the text to span, wrapping if necessary.
/// If the text exceeds the given number of lines, it will be truncated according
/// to [overflow] and [softWrap].
int get maxLines => _textPainter.maxLines;
/// The value may be null. If it is not null, then it must be greater than zero.
set maxLines(int value) {
assert(value == null || value > 0);
if (_textPainter.maxLines == value) return;
_textPainter.maxLines = value;
_overflowShader = null;
markNeedsLayout();
}
void _layoutText({double minWidth: 0.0, double maxWidth: double.infinity}) {
final bool widthMatters = softWrap || overflow == TextOverflow.ellipsis;
_textPainter.layout(
minWidth: minWidth,
maxWidth: widthMatters ? maxWidth : double.infinity);
}
void _layoutTextWithConstraints(BoxConstraints constraints) {
_layoutText(minWidth: constraints.minWidth, maxWidth: constraints.maxWidth);
}
@override
double computeMinIntrinsicWidth(double height) {
_layoutText();
return _textPainter.minIntrinsicWidth;
}
@override
double computeMaxIntrinsicWidth(double height) {
_layoutText();
return _textPainter.maxIntrinsicWidth;
}
double _computeIntrinsicHeight(double width) {
_layoutText(minWidth: width, maxWidth: width);
return _textPainter.height;
}
@override
double computeMinIntrinsicHeight(double width) {
return _computeIntrinsicHeight(width);
}
@override
double computeMaxIntrinsicHeight(double width) {
return _computeIntrinsicHeight(width);
}
@override
double computeDistanceToActualBaseline(TextBaseline baseline) {
assert(!debugNeedsLayout);
assert(constraints != null);
assert(constraints.debugAssertIsValid());
_layoutTextWithConstraints(constraints);
return _textPainter.computeDistanceToActualBaseline(baseline);
}
@override
bool hitTestSelf(Offset position) => true;
@override
void handleEvent(PointerEvent event, BoxHitTestEntry entry) {
assert(debugHandleEvent(event, entry));
if (event is! PointerDownEvent) return;
_layoutTextWithConstraints(constraints);
final Offset offset = entry.localPosition;
final TextPosition position = _textPainter.getPositionForOffset(offset);
final TextSpan span = _textPainter.text.getSpanForPosition(position);
span?.recognizer?.addPointer(event);
}
bool _hasVisualOverflow = false;
ui.Shader _overflowShader;
@visibleForTesting
bool get debugHasOverflowShader => _overflowShader != null;
void _performLayout() {
_layoutTextWithConstraints(constraints);
final Size textSize = _textPainter.size;
final bool didOverflowHeight = _textPainter.didExceedMaxLines;
size = constraints.constrain(textSize);
final bool didOverflowWidth = size.width < textSize.width;
_hasVisualOverflow = didOverflowWidth || didOverflowHeight;
if (_hasVisualOverflow) {
switch (_overflow) {
case TextOverflow.clip:
case TextOverflow.ellipsis:
_overflowShader = null;
break;
case TextOverflow.fade:
assert(textDirection != null);
final TextPainter fadeSizePainter = new TextPainter(
text: new TextSpan(style: _textPainter.text.style, text: '\u2026'),
textDirection: textDirection,
textScaleFactor: textScaleFactor,
)..layout();
if (didOverflowWidth) {
double fadeEnd, fadeStart;
switch (textDirection) {
case TextDirection.rtl:
fadeEnd = 0.0;
fadeStart = fadeSizePainter.width;
break;
case TextDirection.ltr:
fadeEnd = size.width;
fadeStart = fadeEnd - fadeSizePainter.width;
break;
}
_overflowShader = new ui.Gradient.linear(
new Offset(fadeStart, 0.0),
new Offset(fadeEnd, 0.0),
<Color>[const Color(0xFFFFFFFF), const Color(0x00FFFFFF)],
);
} else {
final double fadeEnd = size.height;
final double fadeStart = fadeEnd - fadeSizePainter.height / 2.0;
_overflowShader = new ui.Gradient.linear(
new Offset(0.0, fadeStart),
new Offset(0.0, fadeEnd),
<Color>[const Color(0xFFFFFFFF), const Color(0x00FFFFFF)],
);
}
break;
}
} else {
_overflowShader = null;
}
}
@override
performLayout() {
_performLayout();
if (this._hasVisualOverflow && overflowBuilder != null) {
final replacement = overflowBuilder(size);
_textPainter.text = replacement;
_performLayout();
}
}
@override
void paint(PaintingContext context, Offset offset) {
_layoutTextWithConstraints(constraints);
final Canvas canvas = context.canvas;
assert(() {
if (debugRepaintTextRainbowEnabled) {
final Paint paint = new Paint()
..color = debugCurrentRepaintColor.toColor();
canvas.drawRect(offset & size, paint);
}
return true;
}());
if (_hasVisualOverflow) {
final Rect bounds = offset & size;
if (_overflowShader != null) {
canvas.saveLayer(bounds, new Paint());
} else {
canvas.save();
}
canvas.clipRect(bounds);
}
_textPainter.paint(canvas, offset);
if (_hasVisualOverflow) {
if (_overflowShader != null) {
canvas.translate(offset.dx, offset.dy);
final Paint paint = new Paint()
..blendMode = BlendMode.modulate
..shader = _overflowShader;
canvas.drawRect(Offset.zero & size, paint);
}
canvas.restore();
}
}
Offset getOffsetForCaret(TextPosition position, Rect caretPrototype) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getOffsetForCaret(position, caretPrototype);
}
List<ui.TextBox> getBoxesForSelection(TextSelection selection) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getBoxesForSelection(selection);
}
TextPosition getPositionForOffset(Offset offset) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getPositionForOffset(offset);
}
TextRange getWordBoundary(TextPosition position) {
assert(!debugNeedsLayout);
_layoutTextWithConstraints(constraints);
return _textPainter.getWordBoundary(position);
}
Size get textSize {
assert(!debugNeedsLayout);
return _textPainter.size;
}
@override
void describeSemanticsConfiguration(SemanticsConfiguration config) {
super.describeSemanticsConfiguration(config);
config
..label = text.toPlainText()
..textDirection = textDirection;
}
@override
List<DiagnosticsNode> debugDescribeChildren() {
return <DiagnosticsNode>[
text.toDiagnosticsNode(
name: 'text', style: DiagnosticsTreeStyle.transition)
];
}
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(new EnumProperty<TextAlign>('textAlign', textAlign));
properties
.add(new EnumProperty<TextDirection>('textDirection', textDirection));
properties.add(new FlagProperty('softWrap',
value: softWrap,
ifTrue: 'wrapping at box width',
ifFalse: 'no wrapping except at line break characters',
showName: true));
properties.add(new EnumProperty<TextOverflow>('overflow', overflow));
properties.add(new DoubleProperty('textScaleFactor', textScaleFactor,
defaultValue: 1.0));
properties.add(new IntProperty('maxLines', maxLines, ifNull: 'unlimited'));
}
}
class MyText extends StatelessWidget {
const MyText(this.data,
{Key key,
this.style,
this.textAlign,
this.textDirection,
this.softWrap,
this.overflow,
this.textScaleFactor,
this.maxLines,
this.overflowBuilder})
: assert(data != null),
textSpan = null,
super(key: key);
const MyText.rich(this.textSpan,
{Key key,
this.style,
this.textAlign,
this.textDirection,
this.softWrap,
this.overflow,
this.textScaleFactor,
this.maxLines,
this.overflowBuilder})
: assert(textSpan != null),
data = null,
super(key: key);
final String data;
final TextSpan textSpan;
final TextStyle style;
final TextAlign textAlign;
final TextDirection textDirection;
final bool softWrap;
final TextOverflow overflow;
final double textScaleFactor;
final TextOverflowBuilder overflowBuilder;
final int maxLines;
@override
Widget build(BuildContext context) {
final DefaultTextStyle defaultTextStyle = DefaultTextStyle.of(context);
TextStyle effectiveTextStyle = style;
if (style == null || style.inherit)
effectiveTextStyle = defaultTextStyle.style.merge(style);
return new OverflowText(
textAlign: textAlign ?? defaultTextStyle.textAlign ?? TextAlign.start,
textDirection:
textDirection, // RichText uses Directionality.of to obtain a default if this is null.
softWrap: softWrap ?? defaultTextStyle.softWrap,
overflow: overflow ?? defaultTextStyle.overflow,
overflowBuilder: overflowBuilder,
textScaleFactor: textScaleFactor ??
MediaQuery.of(context, nullOk: true)?.textScaleFactor ??
1.0,
maxLines: maxLines ?? defaultTextStyle.maxLines,
textSpan: new TextSpan(
style: effectiveTextStyle,
text: data,
children: textSpan != null ? <TextSpan>[textSpan] : null,
),
);
}
}
获取所有文件名
list.files
创建目录和
dir.create
移动文件
file.rename
如果您需要谨慎,可以使用AllFiles = list.files("TheFolder")
## Make all of the folders
FolderNumber = floor(1:length(AllFiles)/15) + 1
FolderName = sprintf("Folder%03d", FolderNumber)
for(f in unique(FolderName)) { dir.create(f) }
## Move the files
for(i in 1:length(AllFiles)) {
file.rename(paste("TheFolder", AllFiles[i], sep="/"),
paste(FolderName[i], AllFiles[i], sep="/"))
}
代替file.copy
。这将复制到文件夹而不删除原始文件,以便您可以在删除之前检查一切正常。