所以我正在开发基于文本的游戏,而且我遇到了一个在运行时没有正确填充对象的问题。我不完全确定为什么会这样,但这里是代码:
public class Area
{
public List<Area> options;
public string name;
public string text;
public uint time;
private void loadOptions()
{
MainWindow.app.options.Children.Clear();
for(int i = 0; i < options.Count(); i++)
{
Button b = new Button();
b.Content = options[i].name;
b.Name = "b"+i;
b.Click += new RoutedEventHandler(optionClick);
MainWindow.app.options.Children.Add(b);
}
}
private void optionClick(object sender, EventArgs e)
{
Button clicked = (Button)sender;
int index = Int32.Parse(clicked.Name.Split('b')[1]);
options[index].load();
}
public void load()
{
loadOptions();
MainWindow.app.mainText.SelectAll();
MainWindow.app.mainText.Selection.Text = text;
}
}
这是Area类的逻辑部分,我将所有其他区域保存在一个独立的文件中,在Areas类中,如下所示:
public static class Areas
{
public static Area opening = new Area()
{
name = "Opening",
text = "This is the first area, just a test for now, but will be fully filled out at a later time",
time = 0,
options = new List<Area>()
{
second
}
};
public static Area second = new Area()
{
name = "second",
text = "this is the second area for stuffs and stuffs",
time = 0,
options = new List<Area>()
{
opening
}
};
}
两者都是同一名称空间的一部分,但为了便于阅读,它们位于不同的文件中。我们的想法是,options数组包含玩家从该menue可以进入的所有可能菜单。第一个测试区域的代码是:
public Area test = new Area()
{
text = "This is yet another test to test stuffs and things and places",
time = 0,
options = new List<Area>
{
Areas.opening
}
};
并且正确加载,但是一旦我点击按钮,整个事情就会崩溃并抛出一个空引用异常。
以下是错误的详细信息:
System.NullReferenceException
HResult=0x80004003
Message=Object reference not set to an instance of an object.
Source=LostWorlds
StackTrace:
at LostWorlds.Area.loadOptions() in C:\Users\Max\source\repos\LostWorlds\LostWorlds\LostWorlds\MainWindow.xaml.cs:line 356
at LostWorlds.Area.load() in C:\Users\Max\source\repos\LostWorlds\LostWorlds\LostWorlds\MainWindow.xaml.cs:line 373
at LostWorlds.Area.optionClick(Object sender, EventArgs e) in C:\Users\Max\source\repos\LostWorlds\LostWorlds\LostWorlds\MainWindow.xaml.cs:line 368
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at System.Windows.Application.Run()
at LostWorlds.App.Main()
从我收集的内容来看,使用静态类区域中的对象填充区域的选项列表存在一些问题,每当我查看列表的值时,它都有一个为空的条目。
答案 0 :(得分:0)
我开始意识到这是Hoisting的一个问题,因为在“second”之前声明了“opening”引用了“second”,“opening”没有任何东西可以填充,因此返回了一个null引用。因此解决方案如下:
data.meals[0].name
还不完全确定如何使引用成为周期性的,但我相信我能弄明白。