如何在JNA中使用GetProcAddress?

时间:2018-05-31 09:18:11

标签: java c++ jna getprocaddress jnaerator

首先,我是一名JNA新手。我想用java代码控制我主板的LED照明。华硕为此提供了一个用C(C ++?)编写的SDK。

他们的头文件看起来很简单:

#pragma once

#include <Windows.h>


typedef void* MbLightControl;
typedef void* GPULightControl;
typedef void* ClaymoreKeyboardLightControl;
typedef void* RogMouseLightControl;


typedef DWORD(WINAPI* EnumerateMbControllerFunc)(MbLightControl handles[], DWORD size);
typedef DWORD(WINAPI* SetMbModeFunc) (MbLightControl handle, DWORD mode);
typedef DWORD(WINAPI* SetMbColorFunc) (MbLightControl handle, BYTE* color, DWORD size);
typedef DWORD(WINAPI* GetMbColorFunc) (MbLightControl handle, BYTE* color, DWORD size);
typedef DWORD(WINAPI* GetMbLedCountFunc)(MbLightControl handle);

typedef DWORD(WINAPI* EnumerateGPUFunc)(GPULightControl handles[], DWORD size);
typedef DWORD(WINAPI* SetGPUModeFunc) (GPULightControl handle, DWORD mode);
typedef DWORD(WINAPI* SetGPUColorFunc) (GPULightControl handle, BYTE* color, DWORD size);
typedef DWORD(WINAPI* GetGPULedCountFunc)(GPULightControl handle);

typedef DWORD(WINAPI* CreateClaymoreKeyboardFunc)(ClaymoreKeyboardLightControl* handle);
typedef DWORD(WINAPI* SetClaymoreKeyboardModeFunc) (ClaymoreKeyboardLightControl handle, DWORD mode);
typedef DWORD(WINAPI* SetClaymoreKeyboardColorFunc) (ClaymoreKeyboardLightControl handle, BYTE* color, DWORD size);
typedef DWORD(WINAPI* GetClaymoreKeyboardLedCountFunc)(ClaymoreKeyboardLightControl handle);

typedef DWORD(WINAPI* CreateRogMouseFunc)(RogMouseLightControl* handle);
typedef DWORD(WINAPI* SetRogMouseModeFunc) (RogMouseLightControl handle, DWORD mode);
typedef DWORD(WINAPI* SetRogMouseColorFunc) (RogMouseLightControl handle, BYTE* color, DWORD size);
typedef DWORD(WINAPI* RogMouseLedCountFunc)(RogMouseLightControl handle);

我使用JNAerator来获取JNA映射,这是我得到的结果:

import com.ochafik.lang.jnaerator.runtime.LibraryExtractor;
import com.ochafik.lang.jnaerator.runtime.MangledFunctionMapper;
import com.sun.jna.Library;
import com.sun.jna.Native;
import com.sun.jna.NativeLibrary;
import com.sun.jna.Pointer;
import com.sun.jna.ptr.PointerByReference;
import com.sun.jna.win32.StdCallLibrary.StdCallCallback;

public interface Aura extends Library {

    String JNA_LIBRARY_NAME = LibraryExtractor.getLibraryPath("AURA_SDK", true, Aura.class);

    NativeLibrary JNA_NATIVE_LIB = NativeLibrary.getInstance(Aura.JNA_LIBRARY_NAME, MangledFunctionMapper.DEFAULT_OPTIONS);

    Aura INSTANCE = (Aura) Native.loadLibrary(Aura.JNA_LIBRARY_NAME, Aura.class, MangledFunctionMapper.DEFAULT_OPTIONS);

    interface EnumerateMbControllerFunc extends StdCallCallback {
        int apply(PointerByReference handles, int size);
    }

    interface SetMbModeFunc extends StdCallCallback {
        int apply(Pointer handle, int mode);
    }

    interface SetMbColorFunc extends StdCallCallback {
        int apply(Pointer handle, Pointer color, int size);
    }

    interface GetMbColorFunc extends StdCallCallback {
        int apply(Pointer handle, Pointer color, int size);
    }

    interface GetMbLedCountFunc extends StdCallCallback {
        int apply(Pointer handle);
    }

    interface EnumerateGPUFunc extends StdCallCallback {
        int apply(PointerByReference handles, int size);
    }

    interface SetGPUModeFunc extends StdCallCallback {
        int apply(Pointer handle, int mode);
    }

    interface SetGPUColorFunc extends StdCallCallback {
        int apply(Pointer handle, Pointer color, int size);
    }

    interface GetGPULedCountFunc extends StdCallCallback {
        int apply(Pointer handle);
    }

    interface CreateClaymoreKeyboardFunc extends StdCallCallback {
        int apply(PointerByReference handle);
    }

    interface SetClaymoreKeyboardModeFunc extends StdCallCallback {
        int apply(Pointer handle, int mode);
    }

    interface SetClaymoreKeyboardColorFunc extends StdCallCallback {
        int apply(Pointer handle, Pointer color, int size);
    }

    interface GetClaymoreKeyboardLedCountFunc extends StdCallCallback {
        int apply(Pointer handle);
    }

    interface CreateRogMouseFunc extends StdCallCallback {
        int apply(PointerByReference handle);
    }

    interface SetRogMouseModeFunc extends StdCallCallback {
        int apply(Pointer handle, int mode);
    }

    interface SetRogMouseColorFunc extends StdCallCallback {
        int apply(Pointer handle, Pointer color, int size);
    }

    interface RogMouseLedCountFunc extends StdCallCallback {
        int apply(Pointer handle);
    }
}

在示例C ++代码中,他们使用GetProcAddress获取上述方法的地址,这样他们就可以调用它们:

HMODULE hLib = nullptr;

hLib = LoadLibraryA("AURA_SDK.dll");

(FARPROC&)EnumerateMbController = GetProcAddress(hLib, "EnumerateMbController");

DWORD _count = EnumerateMbController(NULL, 0);

我如何对JNA做同样的事情?

提前致谢。

1 个答案:

答案 0 :(得分:1)

我不知道为什么头文件看起来像这样,但根据您提供的C示例,驻留在库 AURA_SDK 中的函数 EnumerateMbController 是使用两个参数调用 - 第一个是 MbLightControl 的数组(这些是不透明的指针),第二个是表示“大小”的参数。

我会从背景中推断出来:

  • MbLightControl 数组将收到指针
  • size 是您提供的数组的大小
  • 该函数的返回值将是 MbLightControl 条目实际返回的数量

带NULL的调用表明它将返回它将返回的MbLightControl实例的数量。

我建议正确绑定:

public interface Aura extends StdCallLibrary {

    Aura INSTANCE = Native.loadLibrary("AURA_SDK", Aura.class, W32APIOptions.DEFAULT_OPTIONS);

    public static class MbLightControl extends WinDef.PVOID {}

    public int EnumerateMbController(MbLightControl[] handles, int size);
    public int SetMbMode(MbLightControl handle, int mode);
    public int SetMbColor(MbLightControl handle, byte[] color, int size);
    public int GetMbColor(MbLightControl handle, byte[] color, int size);
    public int GetMbLedCount(MbLightControl handle);
}

这会加载名为 AURA_SDK 的dll并使五个函数可访问。它还模仿 MbLightControl 的头文件中的typedef。 DWORD 被绑定为java ints以使调用更容易,因为java中的 int 总是32位而Windows上的 DWORD 是相同。

我不知道颜色代码的细节,但如果这些是RGB LED,那么我假设每个LED将占用字节数组中的3个字节。

可能有帮助的是,JNA使用 LoadLibraryEx LoadLibrary 的大哥)以及 GetProcAddress 来加载函数