目的:通过从此窗口捕获图像并使用计时器在图片框中显示图像来镜像外部进程的窗口。
问题:当我的应用程序处于焦点时,一切都很顺利!但是如果我将焦点切换到另一个窗口(而不是我的应用程序),则图片框会停止刷新图像。当我再次专注于我的应用程序时,一切都恢复正常。
限制:即使我的应用程序在后台,我也需要图片框继续更新。
计时器捕捉图像并在图片框中显示:
private void timer_picBOX_refresh_Tick(object sender, EventArgs e)
{
pictureBox1.BackgroundImage = PrintScreen.CaptureWindow(GAME_MainHandle);
pictureBox1.Refresh();
}
捕获特定窗口的类:
public class class_ScreenCapture
{
public Image CaptureScreen()
{
return CaptureWindow(User32.GetDesktopWindow());
}
/// <summary>
/// Creates an Image object containing a screen shot of a specific window
/// </summary>
public Image CaptureWindow(IntPtr handle, int imgX = 0, int imgY = 0, int largura = 0, int altura = 0)
{
// get te hDC of the target window
IntPtr hdcSrc = User32.GetWindowDC(handle);
// get the size
User32.RECT windowRect = new User32.RECT();
User32.GetWindowRect(handle, ref windowRect);
if (largura == 0 || altura == 0)
{
largura = windowRect.right - windowRect.left;
altura = windowRect.bottom - windowRect.top;
}
// create a device context we can copy to
IntPtr hdcDest = GDI32.CreateCompatibleDC(hdcSrc);
// create a bitmap we can copy it to,
// using GetDeviceCaps to get the width/height
IntPtr hBitmap = GDI32.CreateCompatibleBitmap(hdcSrc, largura, altura);
// select the bitmap object
IntPtr hOld = GDI32.SelectObject(hdcDest, hBitmap);
// bitblt over
GDI32.BitBlt(hdcDest, 0, 0, largura, altura, hdcSrc, imgX, imgY, GDI32.SRCCOPY);
// restore selection
GDI32.SelectObject(hdcDest, hOld);
// clean up
GDI32.DeleteDC(hdcDest);
User32.ReleaseDC(handle, hdcSrc);
// get a .NET image object for it
Image img = Image.FromHbitmap(hBitmap);
// free up the Bitmap object
GDI32.DeleteObject(hBitmap);
return img;
}
/// <summary>
/// Helper class containing Gdi32 API functions
/// </summary>
private class GDI32
{
public const int SRCCOPY = 0x00CC0020; // BitBlt dwRop parameter
[DllImport("gdi32.dll")]
public static extern bool BitBlt(IntPtr hObject, int nXDest, int nYDest,
int nWidth, int nHeight, IntPtr hObjectSource,
int nXSrc, int nYSrc, int dwRop);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleBitmap(IntPtr hDC, int nWidth,
int nHeight);
[DllImport("gdi32.dll")]
public static extern IntPtr CreateCompatibleDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteDC(IntPtr hDC);
[DllImport("gdi32.dll")]
public static extern bool DeleteObject(IntPtr hObject);
[DllImport("gdi32.dll")]
public static extern IntPtr SelectObject(IntPtr hDC, IntPtr hObject);
}
/// <summary>
/// Helper class containing User32 API functions
/// </summary>
private class User32
{
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll")]
public static extern IntPtr GetDesktopWindow();
[DllImport("user32.dll")]
public static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("user32.dll")]
public static extern IntPtr ReleaseDC(IntPtr hWnd, IntPtr hDC);
[DllImport("user32.dll")]
public static extern IntPtr GetWindowRect(IntPtr hWnd, ref RECT rect);
}
}
答案 0 :(得分:0)
测试一下。
private void timer_picBOX_refresh_Tick(object sender, EventArgs e)
{
pictureBox1.Image = PrintScreen.CaptureWindow(GAME_MainHandle);
pictureBox1.Refresh();
Refresh();
}