我尝试在Java(pc)和Android之间进行Socket程序.APP从gallery中选择一个图像。显示我选择的图像。然后用socket发送到Java。我想把这个代码更改为AsyncTask但是我无法做到。我阅读了关于AsyncTask的例子,但我怎样才能改变这段代码。任何人都可以帮我解决这个问题吗?
public class SendfileActivity extends Activity {
/** Called when the activity is first created. */
private static final int SELECT_PICTURE = 1;
private String selectedImagePath;
private ImageView img;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
System.out.println("34");
img = (ImageView) findViewById(R.id.ivPic);
System.out.println("36");
((Button) findViewById(R.id.bBrowse))
.setOnClickListener(new OnClickListener() {
public void onClick(View arg0) {
System.out.println("40");
Intent intent = new Intent();
intent.setType("image/*");
intent.setAction(Intent.ACTION_GET_CONTENT);
startActivityForResult(
Intent.createChooser(intent, "Select Picture"),
SELECT_PICTURE);
System.out.println("47");
}
});
;
System.out.println("51");
Button send = (Button) findViewById(R.id.bSend);
final TextView status = (TextView) findViewById(R.id.tvStatus);
send.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
Socket sock;
try {
sock = new Socket("192.168.0.3", 27015);
System.out.println("Connecting...");
// sendfile
File myFile = new File (selectedImagePath);
byte [] mybytearray = new byte [(int)myFile.length()];
FileInputStream fis = new FileInputStream(myFile);
BufferedInputStream bis = new BufferedInputStream(fis);
bis.read(mybytearray,0,mybytearray.length);
OutputStream os = sock.getOutputStream();
System.out.println("Sending...");
os.write(mybytearray,0,mybytearray.length);
os.flush();
sock.close();
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}
public void onActivityResult(int requestCode, int resultCode, Intent data) {
if (resultCode == RESULT_OK) {
if (requestCode == SELECT_PICTURE) {
Uri selectedImageUri = data.getData();
selectedImagePath = getPath(selectedImageUri);
TextView path = (TextView) findViewById(R.id.tvPath);
path.setText("Image Path : " + selectedImagePath);
img.setImageURI(selectedImageUri);
}
}
}
public String getPath(Uri uri) {
String[] projection = { MediaStore.Images.Media.DATA };
Cursor cursor = managedQuery(uri, projection, null, null, null);
int column_index = cursor
.getColumnIndexOrThrow(MediaStore.Images.Media.DATA);
cursor.moveToFirst();
return cursor.getString(column_index);
}
}
答案 0 :(得分:0)
AsyncTask
,因为没有触及UI元素。相反,您可以使用Thread
和Runnable
。
如果在客户端和服务器之间传递了持续的消息,那么可以使用HandlerThread
和Handler
的组合来实现它。
对于简单的线程使用,您可以:
class SocketThread implements Runnable {
@Override
public void run() {
Socket sock;
try {
sock = new Socket("192.168.0.3", 27015);
System.out.println("Connecting...");
// sendfile
File myFile = new File(selectedImagePath);
byte[] mybytearray = new byte[(int) myFile.length()];
FileInputStream fis = new FileInputStream(myFile);
BufferedInputStream bis = new BufferedInputStream(fis);
bis.read(mybytearray, 0, mybytearray.length);
OutputStream os = sock.getOutputStream();
System.out.println("Sending...");
os.write(mybytearray, 0, mybytearray.length);
os.flush();
sock.close();
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
并且可以在发送按钮的onClick
new Thread(new SocketThread()).start();
我希望这会有所帮助
答案 1 :(得分:0)
如果您确实想使用AsyncTask:
public class ImagePicker extends AsyncTask<String, String, String> {
protected String doInBackground(String imgPath) {
//Your socket code here from the onclick
}
protected void onProgressUpdate(String progressString) {
System.out.println("Sending...");
}
protected void onPostExecute(String result) {
// print result
sock.close();
}
}
然后你可以在你的onclick中执行任务:
send.setOnClickListener{
new ImagePicker().execute(imgPathString);
}