我有一个包含数据的对象数组,我使用map输出到DOM。列表中的每个项目都有一个onClick事件侦听器。当您单击其中一个项目时,我希望通过添加css类来突出显示它,例如'hover'。所以基本上它应该像菜单系统一样工作。单击某个项目时,该项目将突出显示,而其他项目不应突出显示,反之亦然。
我现在设置它的方式,列表中的所有项目都会突出显示,这不是我想要做的逻辑。我使用了console.log来显示已单击的项目。但是,我仍然没有弄明白,如何制作所选项目,突出显示而不是整个列表?
import React, { Component } from 'react';
class MenuSelector extends Component {
state = {
active: false,
menu: [
{
id: 1,
fighterName: 'Goku',
race: 'Sayian',
specialAttack: 'Kamehameha Wave',
img: 'https://nerdist.com/wp-content/uploads/2018/01/Dragon-Ball-Super-Goku.jpg'
},
{
id: 2,
fighterName: 'Vegeta',
race: 'Sayian',
specialAttack: 'Final Flash',
img: 'https://imgmr.com/wp-content/uploads/2016/04/Vegeta-SSGSS-2.png'
},
{
id: 3,
fighterName: 'Gohun',
race: 'Human',
specialAttack: 'Masenko',
img: 'https://techanimate.com/wp-content/uploads/2017/11/Why-does-Gohan-Have-so-much-Hidden-Power-1024x576.jpg'
},
{
id: 4,
fighterName: 'Krillin',
race: 'Human',
specialAttack: 'Destructo Disc',
img: 'https://static3.srcdn.com/wordpress/wp-content/uploads/2016/09/Krillin-Destructo-Disk.jpg'
},
{
id: 5,
fighterName: 'Android 17',
race: 'Android',
specialAttack: 'Barrier',
img: 'https://i.ytimg.com/vi/SzAiIy_Dnb4/maxresdefault.jpg'
},
{
id: 6,
fighterName: 'Jiren',
race: 'Unknown',
specialAttack: 'Eye Paralysis',
img: 'https://vignette.wikia.nocookie.net/dragonuniverse/images/9/9c/Jiren.png/revision/latest/scale-to-width-down/2000?cb=20180211002429'
},
{
id: 7,
fighterName: 'Lord Beerus',
race: 'God',
specialAttack: 'Hakai',
img: 'https://vignette.wikia.nocookie.net/dragonuniverse/images/3/30/Beerus2.png/revision/latest?cb=20170225064338'
},
{
id: 8,
fighterName: 'Cell',
race: 'Android',
specialAttack: 'Kamehameha Wave',
img: 'https://static0.srcdn.com/wordpress/wp-content/uploads/Dragon-Ball-Z-Perfect-Cell.jpg'
},
{
id: 9,
fighterName: 'Frieza',
race: 'Unknown',
specialAttack: 'Finger Blasters',
img: 'https://i.ytimg.com/vi/BkoOw_7JqKg/maxresdefault.jpg'
},
{
id: 10,
fighterName: 'Black Goku',
race: 'Sayian',
specialAttack: 'Ki Blade',
img: 'https://pm1.narvii.com/6287/eafbdf4dc0ae1b58d3869b89be04bcd0712f7623_hq.jpg'
},
]
}
toggleClass = (id) => {
console.log(`Clicked item ${id}`, this);
const currentState = this.state.active;
this.setState({ active: !currentState });
};
selectHandler = (id) => {
console.log(`Clicked item ${id}`);
console.log(this);
}
render() {
return (
<div className="container">
<h1>Menu Selector</h1>
<div>
<ul>
{this.state.menu.map((dragonball, index) => (
<li key={index} onClick={() => this.toggleClass(dragonball.id)} className={this.state.active ? 'hover': null}>
<div className="container-dragonball">
<div className="dragonball-stats">
<h1>{dragonball.fighterName}</h1>
<p>Race: {dragonball.race}</p>
<p>Special Attack: {dragonball.specialAttack}</p>
</div>
<div className="dragonball-img"><img src={dragonball.img} alt={dragonball.fighterName} /></div>
</div>
</li>
))}
</ul>
</div>
</div>
);
}
}
export default MenuSelector;
答案 0 :(得分:1)
更新toggleClass
以向州{。}添加selected item id
。
toggleClass = (id) => {
this.setState({ selectedItemIndex: id });
};
现在, 使用
修改li
className={this.state.selectedItemIndex== dragonball.id? 'hover': null}
。
循环menu
并检查selected item id
。如果匹配id
<li key={index} onClick={() => this.toggleClass(dragonball.id)}
className={this.state.selectedItemIndex== dragonball.id? 'hover': null}>
答案 1 :(得分:0)
这样你可以选择多个
handleSelect = ( id) => {
const selection = this.state.selected
if (this.state.selected[id] == 1) {
selection[id] = 0 //deselect the item
} else selection[id] = 1 //select the item
this.setState({ selected: selection }, () =>
console.log(this.state.selected)
)
}
然后像这样添加你的className
<li className={ ` ${this.state.selected[dragonball.id] == 1 && "selected"}` }>